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[FAQ
Forum Index » » Developer Feedback » » GCQL 2.0 suggestions and bugs thread
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 Author GCQL 2.0 suggestions and bugs thread
Axianda The Royal
Fleet Admiral
Terra Squadron

Joined: November 20, 2001
Posts: 4273
From: Axianda
Posted: 2007-07-02 12:04   
how about a submit button for screenshots be it for the art section or a report on something.
when submitting something you user name and code are attatched to it so abuse of this feature can be dealt with swiftly.

some code to resize a picture automaticly would be nice as well.

my 5 cent now gimme my 3 cents change...
_________________

- Axi

BackSlash
Marshal
Galactic Navy


Joined: March 23, 2003
Posts: 11183
From: Bristol, England
Posted: 2007-07-02 14:20   
@Axianda
::This would be a website feature, and nothing to do with GCQL.

@Tommas
::To allow GCQL to use Gecko (The Firefox engine), we'd need to ship the Gecko engine with GCQL, which would enlarge its size quite a lot. We want to keep GCQL as small as possible, and the Gecko engine has no benefits over Trinity (the IE engine) for what we need.


Just a reminder: GCQL-only thing folks - thanks.

Website and Game issues can be posted in their specific threads when they're put up.

[ This Message was edited by: BackSlash *Jack* on 2007-07-02 14:23 ]
_________________


Axianda The Royal
Fleet Admiral
Terra Squadron

Joined: November 20, 2001
Posts: 4273
From: Axianda
Posted: 2007-07-02 15:35   
Quote:

On 2007-07-02 14:20, BackSlash *Jack* wrote:
@Axianda
::This would be a website feature, and nothing to do with GCQL.




then for the GCQL a button that links to the website damnit


perhaps when you rightclick a person in the Room members list a report option appears filling in the info like username ID and location for you and you only need to put in the said offence.
_________________

- Axi

BackSlash
Marshal
Galactic Navy


Joined: March 23, 2003
Posts: 11183
From: Bristol, England
Posted: 2007-07-02 15:39   
Again - website. Pointless me pushing the ID of a person into a URL and just making it 404. You need to talk to Shig (or bish at Faustus to get my website access!).

GCQL is ONLY the chat interface - it is not the website. I can push UID's or such into web forms, if the web form is there waiting for me to push stuff into it. Without it, I cannot do anything. I also can't do anything because I have no access to the website, but I do have access to GCQL, Medusa and DarkSpace - hence why this is for GCQL only suggestions.

[ This Message was edited by: BackSlash *Jack* on 2007-07-02 15:42 ]
_________________


Little Pet Slinki
Admiral

Joined: April 16, 2006
Posts: 836
From: United Kingdom, South West.
Posted: 2007-07-04 12:43   
Cannot change name at all, Says all Characters tried are Illegal and then Crashes.
_________________


  Goto the website of Little Pet Slinki
BackSlash
Marshal
Galactic Navy


Joined: March 23, 2003
Posts: 11183
From: Bristol, England
Posted: 2007-07-04 12:59   
Thanks - forgot to put that one in under bugs...
_________________


Enterprise
Chief Marshal

Joined: May 19, 2002
Posts: 2576
From: Hawthorne, Nevada
Posted: 2007-07-04 18:52   
Okay, I have an idea to revamp the Friend's list. Mind you, it may not work and Jack can say simply whether or not it can be.


Anyways, the Friends list business is a great tool, but its too.. limited I suppose.

So here's an idea. Basically, allow the creation of groups, which are quite apart from Fleets.


Essentially, they could be created by a person(s) (up for debate), possibly approved by the staff if neccessary. People could then be invited/could join these groups at will.

A person can belong up to a number of these groups, decision based on popularity there.

These groups would act like friends chat does now, but it would act more like a seperate chat of its own. Possibly a window for it itself. Somewhat like a seperate room, where the creators of that group have power over, and the individual members having their own differing powers (such as ignoring, etc.).

Like I said, Im not sure if its possible or if it would be a headache to do, and it certainly isnt high on the neccessary useful list. I simply think it would be an improved way of people to get together to chat apart from the lobby without needing to all join a fleet.





-Ent
_________________


BackSlash
Marshal
Galactic Navy


Joined: March 23, 2003
Posts: 11183
From: Bristol, England
Posted: 2007-07-04 19:11   
It would be a headache todo, and to be honest, it would basicly be like having seperate fleets. I can see why it might be nice to have, but I can see no real benefit to having it - especially with the limited playerbase we have.

Perhaps something for the future.
_________________


Shigernafy
Admiral

Joined: May 29, 2001
Posts: 5726
From: The Land of Taxation without Representation
Posted: 2007-07-04 23:38   
How about, as a simple implementation issue, having the ability to be in different rooms at the same time, in different windows (or not, but with a preface on each message saying what room its from).

Access could then be determined by knowing the password, and the creator could then give it to whomever s/he pleased - thus making it as open or closed an access system as pleased (or have it public and then totally democratic).

Thus, I could have my name in DS - English, Developer Chat, Mod Chat, The Rogue Spear Glee Club, and Flipper's House of Pancakes and could get messages from all of them, just like getting different chat messages now (ie, modtalk, send f, send c, room).

There could be a new tab in Options to subscribe to permanent channels, just a scrolling list with checkboxes. Permanance could either be granted via explicit after-the-fact staff approval, a timer of use (ie, occupied nonstop for 48 hours -> permanent), or a checkbox with the ability to revoke later (ie, staff oversight but initial trust). Users just check the ones they want access too, entering a password as appropriate (so maybe something like:
[ ] Channel Name [box for password, if required, otherwise greyed out]
[ ] Channel Name []
etc)

That'd be my suggestion for how to simplify things.

It might require some database changes though.
_________________
* [S.W]AdmBito @55321 Sent \"I dunno; the French had a few missteps. But they're on the right track, one headbutt at a time.\"

  Email Shigernafy
BackSlash
Marshal
Galactic Navy


Joined: March 23, 2003
Posts: 11183
From: Bristol, England
Posted: 2007-07-05 02:36   
Quote:

On 2007-07-04 23:38, Shigernafy wrote:

It might require some database changes though.




More than likely. Something of this magnitude would require F's input, since I don't have access to the database, or such, and I'm still learning.
_________________


Enterprise
Chief Marshal

Joined: May 19, 2002
Posts: 2576
From: Hawthorne, Nevada
Posted: 2007-07-05 18:54   
I like Shig's idea more anyways.





-Ent
_________________


Little Pet Slinki
Admiral

Joined: April 16, 2006
Posts: 836
From: United Kingdom, South West.
Posted: 2007-07-09 00:08   
Can we have a Fleet Profile button?

Like the Profile one, Except it takes us to the Fleet Profile with the member lists and all. Easier for Fleet Members to see who is there and for Fleet Admin to do Administrative stuffs.
_________________


  Goto the website of Little Pet Slinki
BackSlash
Marshal
Galactic Navy


Joined: March 23, 2003
Posts: 11183
From: Bristol, England
Posted: 2007-07-09 04:28   
Quote:

On 2007-07-09 00:08, Little Pet Slinki wrote:
Can we have a Fleet Profile button?

Like the Profile one, Except it takes us to the Fleet Profile with the member lists and all. Easier for Fleet Members to see who is there and for Fleet Admin to do Administrative stuffs.




Fleet, top left of the website?

[ This Message was edited by: BackSlash *Jack* on 2007-07-09 04:28 ]
_________________


Fatal Rocko Willis
Fleet Admiral
Fatal Squadron


Joined: March 01, 2003
Posts: 1336
From: Kentucky
Posted: 2007-07-22 13:00   
When trying to log into the new chat program I get the following error report generated...

07/22/07 12:58:28 : nBytes > MAX_ALLOCATION, File: ProjectsPalestarMedusaStandardHeap.cpp, Line: 54
_________________


  Email Fatal Rocko Willis
Shigernafy
Admiral

Joined: May 29, 2001
Posts: 5726
From: The Land of Taxation without Representation
Posted: 2007-07-22 17:02   
Didn't see there anywhere already, but

local timestamp for echo'd chat (ie, your chat only) is 5 minutes in the future.

Everyone else sees it properly, and you see everyone else's chat properly, but anything you say in your local client is shown with a timestamp of 5 minutes in the future.

Also reported in mantis.
_________________
* [S.W]AdmBito @55321 Sent \"I dunno; the French had a few missteps. But they're on the right track, one headbutt at a time.\"

  Email Shigernafy
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