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 Author A Great Game
Gejaheline
Fleet Admiral
Galactic Navy


Joined: March 19, 2005
Posts: 1127
From: UGTO MUNIN HQ, Mars
Posted: 2007-06-08 06:36   
Quote:

On 2007-06-08 00:27, [ADF]Codex-127729 {Where is 484?} wrote:


I think i read some place that the resourcer has been fixed now?, and what ever happened to the Open or closed Beta testing that was supposed to happen at Xmas time 2006? You see people are wanting to see some sort of action ow instead of the continued endless promises of things that have just never happened and I am starting to believe that they never will happen.




Ad Hominem attacks aside, things ARE happening. The beta servers are creaking and wheezing their way back up, although last thing I heard was that they have map-killing memory leaks thanks to some interfacing problems. Draf wrote a post describing some of the changes that are being implemented in beta. Jack released a download not all that long ago that tweaked the graphics and changed some of the weapon effects.

There's action now. Remember that the developers are just as obsessed and dedicated to this game as any other player, if not moreso. They are not corporate drones, motivated only by their pay. They work, for free, for little reward, but they love this game enough to spend massive chunks of their free time on creating a game they want to play and enjoy.

Have faith and patience. The update shall come, and anyone who knows what the devs are like will know this.

They'll also know that UGTO Elite Assault Dreads will have fifteen QSTs firing in all directions, because they're letting Jack rebalance it.

[EDIT] Oh, apparently Jack wrote the post. Will you stop hitting me, now?

[ This Message was edited by: Gejaheline on 2007-06-08 09:48 ]
_________________
[Darkspace Moderator] [Galactic Navy Fleet Officer]


BackSlash
Marshal
Galactic Navy


Joined: March 23, 2003
Posts: 11183
From: Bristol, England
Posted: 2007-06-08 06:44   
Quote:


They'll also know that UGTO Elite Assault Dreads will have fifteen QSTs firing in all directions, because they're letting Jack rebalance it.




Damn straight (and HEY! I wrote that post!)
_________________


GothThug {C?}
Fleet Admiral

Joined: June 29, 2005
Posts: 2932
Posted: 2007-06-08 13:53   
Quote:

On 2007-06-06 13:08, SANITY ASSASSIN (FA) wrote:
Quote:

On 2007-06-06 12:58, Fatal GothThug *Ens* wrote:
not fun for you and yes im talking to you mirv brats that love to ruin the game for us





Goth, i have quite a few screen shots of you mirving planets with no def, after you whined about mirvers.




Really now? was this before or after i was testing how much prestige it gives people hmm? i dont mirv for vengence i mirv too rebuild it correctly...


besides, when i did play i saw some planets built Crappily so it was mirv it or neut it and then lose more prestige by scrapping the planet and rebuilding so whateva
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  Email GothThug {C?}
Ramius
Fleet Admiral
Agents

Joined: January 12, 2002
Posts: 894
From: Ramius
Posted: 2007-06-08 14:38   
If you believe the game is great the way it is, you are ultimately one of the contributors to its downfall.



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  Email Ramius
Supertrooper
Marshal
Pitch Black


Joined: March 18, 2004
Posts: 1895
From: Maryland, U.S.A
Posted: 2007-06-08 15:11   
As there is nothing left for this thread..





[ This Message was edited by: Crim on 2007-06-08 15:12 ]
_________________


  Email Supertrooper
Fattierob
Vice Admiral

Joined: April 25, 2003
Posts: 4059
Posted: 2007-06-08 15:11   


REQUESTING LOCK FOR FOLLOWING REASONS:

1) Flamitory nature
2) Large idiocy on thread starters post
3) Large flamability of thread starters post
4) Large ammount of flame already (Save Demorian)
_________________


GothThug {C?}
Fleet Admiral

Joined: June 29, 2005
Posts: 2932
Posted: 2007-06-08 15:34   
Crim and Fattie win the internet omg those pics are priceless
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  Email GothThug {C?}
Doran
Chief Marshal
Galactic Navy


Joined: March 29, 2003
Posts: 4032
From: The Gideon Unit
Posted: 2007-06-08 15:46   
crim wins. game over man, game over.
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