Welcome aboard Visitor...

Daily Screenshot

Server Costs Target


9% of target met.

Latest Topics

- Anyone still playing from a decade ago or longer? »
- Game still active. NICE! »
- Password resett »
- Darkspace Idea/Opinion Submission Thread »
- Rank Bug maybe? »
- Next patch .... »
- Nobody will remember me...but. »
- 22 years...asking for help from one community to another »
- DS on Ubuntu? »
- Medal Breakpoints »

Development Blog

- Roadmap »
- Hello strangers, it’s been a while... »
- State of DarkSpace Development »
- Potential planetary interdictor changes! »
- The Silent Cartographer »

Combat Kills

Combat kills in last 24 hours:
No kills today... yet.

Upcoming Events

- Weekly DarkSpace
05/04/24 +2.2 Days

Search

Anniversaries

20th - Relient
19th - Entil-Zha the Starkiller

Social Media

Why not join us on Discord for a chat, or follow us on Twitter or Facebook for more information and fan updates?

Network

DarkSpace
DarkSpace - Beta
Palestar

[FAQ
Forum Index » » English (General) » » not gonna post a comp for station loss due to bug
Goto page ( Previous Page 1 | 2 )
 Author not gonna post a comp for station loss due to bug
BackSlash
Marshal
Galactic Navy


Joined: March 23, 2003
Posts: 11183
From: Bristol, England
Posted: 2007-05-15 09:42   
This game has much more re-playablity than other MMO's out there, and it's certainly one of the more easier to play without completely mastering every trick in the book.

If more time was put into the game, I think there would be no limit to what could be acomplished.

It has amazing lore. I mean, Nimby is a genius for some of the stuff he came up with - and the design of the ships/models too are just head above the rest in some other MMO's.

Unique gameplay - too many games are the same nowadays. DarkSpace is completely unique, and perhaps could be compared best to the Starfleet Command if you had to.

This game deserves completely the opposite. If anything, it just needs a bit of life administered to it, and it could be good as new, if not better.
_________________


Eledore Massis [R33]
Grand Admiral
Templar Knights


Joined: May 26, 2002
Posts: 2694
From: tsohlacoLocalhost
Posted: 2007-05-15 12:46   
how about this.
lets all go the the admiral server.
we all orbit serius 1 and fight it out there.
the first one to chicken out loses his ship worth of prestige.
Players killed by planet get nothing.
players killed by other players get a compensation for that ship.
last man standing gets 500 bonus prestige and some extra credits

(yes i mean the insaighly rotating planet.)
(and yes its posable to orbit this one. even stations can/could.)
_________________
DS Discordion

Admiral Alucard (2IC)
Marshal
Exathra Alliance Fleet


Joined: April 30, 2004
Posts: 279
From: St. Helens, England
Posted: 2007-05-15 18:27   
I did that in beta one time when it was going at a rediculs speed, mannaged to get a cruiser in orbit then have a battle every so often as a passed a ship that was in orbit of a planet


[ This Message was edited by: Vampire BlueBlade on 2007-05-15 18:30 ]
_________________

Quod nos non interficit, nos fortiores facitrnrn

  Email Admiral Alucard (2IC)
icansee
Cadet

Joined: August 02, 2006
Posts: 327
Posted: 2007-05-17 11:32   
sanity... ur so bitter what happened to you? the san we all know and love this game doesnt deserve to be dead cos its different.. its a great loss u feel that way.. im gunna play until the end cos pres is pres i still have fun i dont care anymore about 'oooo too much lag' or Sixkiller: this game is all for noobs now' i really dont care itlll bottle down to who plays cos its fun or who wants the perfect game. cos all u people who say ur gunna rock in 484 wont even stick around that long so people like us will be the ones left playing and will become ds next vets... cos ull all abandon the game and that will be a great shame...

-Carlin R


[ This Message was edited by: HMS Blueprint on 2007-05-17 11:37 ]
_________________


Sixkiller
Marshal
Courageous Elite Commandos


Joined: May 11, 2005
Posts: 1786
From: Netherlands
Posted: 2007-05-18 04:06   
its not like i said anything serious in this post blueprint-_-
_________________



Goto page ( Previous Page 1 | 2 )
Page created in 0.008487 seconds.


Copyright © 2000 - 2024 Palestar Inc. All rights reserved worldwide.
Terms of use - DarkSpace is a Registered Trademark of PALESTAR