Welcome aboard Visitor...

Daily Screenshot

Server Costs Target


Target met!

Latest Topics

- Anyone still playing from a decade ago or longer? »
- Game still active. NICE! »
- Password resett »
- Darkspace Idea/Opinion Submission Thread »
- Rank Bug maybe? »
- Next patch .... »
- Nobody will remember me...but. »
- 22 years...asking for help from one community to another »
- DS on Ubuntu? »
- Medal Breakpoints »

Development Blog

- Roadmap »
- Hello strangers, it’s been a while... »
- State of DarkSpace Development »
- Potential planetary interdictor changes! »
- The Silent Cartographer »

Combat Kills

Combat kills in last 24 hours:
No kills today... yet.

Upcoming Events

- Weekly DarkSpace
05/04/24 +5.8 Days

Search

Anniversaries

14th - wolf420

Social Media

Why not join us on Discord for a chat, or follow us on Twitter or Facebook for more information and fan updates?

Network

DarkSpace
DarkSpace - Beta
Palestar

[FAQ
Forum Index » » Developer Feedback » » Comets?
 Author Comets?
Supertrooper
Marshal
Pitch Black


Joined: March 18, 2004
Posts: 1895
From: Maryland, U.S.A
Posted: 2007-01-15 20:39   
Why dont we have them?

I know it's not realy effecting anything, but I'd just like to see a comet zoom by every now and then.. =P

[ This Message was edited by: Crim on 2007-01-15 22:17 ]
_________________


  Email Supertrooper
Fattierob
Vice Admiral

Joined: April 25, 2003
Posts: 4059
Posted: 2007-01-16 16:50   
I can see it now

Goth> ZOMG A COMET HIT ME AND BLEW ME UPZZZZ WHEN MY SOOPERCOMPUTEH WAS LAGGING COMP PLEAZZZZZZZZZZZZZZ
_________________


BackSlash
Marshal
Galactic Navy


Joined: March 23, 2003
Posts: 11183
From: Bristol, England
Posted: 2007-01-16 18:05   
Would be a waste of processing power, unless they were rendered as some sort of animated backdrop.
_________________


Supertrooper
Marshal
Pitch Black


Joined: March 18, 2004
Posts: 1895
From: Maryland, U.S.A
Posted: 2007-01-16 21:08   
I'd be fine with that..
_________________


  Email Supertrooper
Enterprise
Chief Marshal

Joined: May 19, 2002
Posts: 2576
From: Hawthorne, Nevada
Posted: 2007-01-23 04:33   
Somehow I have my doubts that an object akin to a single asteroid on an orbit path would take up so much processing power the game would cease to be able to function.


Thats just IMO though, seeings how the MV used to have aslew of those itty bitty bastards...





-Ent
_________________


Fattierob
Vice Admiral

Joined: April 25, 2003
Posts: 4059
Posted: 2007-01-23 21:12   
Quote:

On 2007-01-23 04:33, Enterprise wrote:
Somehow I have my doubts that an object akin to a single asteroid on an orbit path would take up so much processing power the game would cease to be able to function.
-Ent





myVelocityX += MyAccelx;
myVelocityY += MyAccely;
myVelocityZ += MyAccelz;
Update();


oh, those poor poor cpu cycles.
_________________


BackSlash
Marshal
Galactic Navy


Joined: March 23, 2003
Posts: 11183
From: Bristol, England
Posted: 2007-01-24 05:37   
Quote:

On 2007-01-23 04:33, Enterprise wrote:
Somehow I have my doubts that an object akin to a single asteroid on an orbit path would take up so much processing power the game would cease to be able to function.


Thats just IMO though, seeings how the MV used to have aslew of those itty bitty bastards...





-Ent




Everything in the game is processor bound. Every update requires re-calculations, etc. It may just me one thing, but that's a few more processor cycles that the admins can't use for AI, or something else, like vital combat calculations.
_________________


Sixkiller
Marshal
Courageous Elite Commandos


Joined: May 11, 2005
Posts: 1786
From: Netherlands
Posted: 2007-01-24 15:17   
i think he means comets on the background, like all those little white stars/dots
_________________



Fattierob
Vice Admiral

Joined: April 25, 2003
Posts: 4059
Posted: 2007-01-25 13:39   
just simple eye candy.

client side.

not, not,not, server side.

it doesn't effect the game in anyway. it just....hey...looks good.
_________________


Enterprise
Chief Marshal

Joined: May 19, 2002
Posts: 2576
From: Hawthorne, Nevada
Posted: 2007-01-29 14:21   
It would be cool if DS had HW2-esq skyboxes. That dreary blackness isn't too exciting.

Sure its not exactly realistic, but then again, star ships bigger than Luna aren't realistic either, so nyah. And plus, it adds some graphical shininess.

Yes I'm an asthetic nut; DS doesnt need EvE graphics, but seeing some soft backround coloring wont hurt. And if anyone claims that to be CPU intensive they are gonna get smacked.





-Ent
_________________


Supertrooper
Marshal
Pitch Black


Joined: March 18, 2004
Posts: 1895
From: Maryland, U.S.A
Posted: 2007-01-29 16:52   
I'm all up for making a skybox for DS

_________________


  Email Supertrooper
Page created in 0.016128 seconds.


Copyright © 2000 - 2024 Palestar Inc. All rights reserved worldwide.
Terms of use - DarkSpace is a Registered Trademark of PALESTAR