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Random Idea to bring arcade feel to admiral (something semi-feaseable!) |
Thugomatic Chief Marshal
Joined: August 11, 2003 Posts: 166 From: Missoula Montana
| Posted: 2006-08-09 00:46  
Somewhat off the topic here.
But could we at least get the scenarios fixed so it doesnt bloody restart all the bloody dang time. Fix the ability to carry ships or parts over so u cant like the old day.
Carry on
_________________ Go Griz!!!
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BackSlash Marshal Galactic Navy
Joined: March 23, 2003 Posts: 11183 From: Bristol, England
| Posted: 2006-08-09 06:14  
Well, it's most likely Admiral will be taken down after 1.484. Like it usually is after a major release. If all goes well, I wouldn't expect it back.
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Russian Roulette with Muskets Grand Admiral
Joined: September 04, 2002 Posts: 393
| Posted: 2006-08-10 01:45  
Theres a thin line between developing a game for the players, or around the players.
The second option usualy turns into a financial desaster.
However, darkspace has been a REALY fun game once (yes, cl's + fus torp on kluth were bad but hey... we could deal with it. And the EAD honored its name) so i still have hopes it will be fun again. With luck before i die of old age or something like that.
_________________ - In firepower we trust.
- I'm not buying this!
-we ran out of firepower.
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