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Forum Index » » DarkSpace Events » » Is any one planning another event
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 Author Is any one planning another event
thundercat984
Cadet

Joined: December 31, 2005
Posts: 166
From: southern us
Posted: 2006-03-12 01:34   
Hey, just thought i would ask if there was still anyone working on events. I really hope so because i think they improve the morale of the community on the whole.
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Azreal
Chief Marshal

Joined: March 14, 2004
Posts: 2816
From: United State of Texas, Houston
Posted: 2006-03-12 10:06   
Expect to see some more events coming. If anyone has any suggestions, feedback is always a good thing.
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Cataclysm
Cadet

Joined: November 26, 2005
Posts: 45
Posted: 2006-03-12 10:20   
Some sort of game like football with the mod being the ball, all contestants are in extractors with tractor beams and there is goals setup by other mods sitting in space to mark them


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doda *EP5 no longer exception...*
Grand Admiral

Joined: December 11, 2005
Posts: 1012
From: happy land
Posted: 2006-03-12 10:22   
I like that idea.


They should make it so that the respawn gate for the mod is in the center of the field, and you can try to blow up the ball, if the ball gets destroyed it respawns again in the center.

[ This Message was edited by: doda on 2006-03-12 10:25 ]
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Pope
Fleet Admiral

Joined: June 11, 2002
Posts: 2449
From: World of tomorrow
Posted: 2006-03-12 10:22   
Na, the goals are two planets and you have to push the mod into them to mak a goal..

Now that's Fun!
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Cataclysm
Cadet

Joined: November 26, 2005
Posts: 45
Posted: 2006-03-12 10:35   
Mods could be in stations and attempt to push the ball away from them using their own tractors, the aim being to ghet the mod ball directly under the station for a point.
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doda *EP5 no longer exception...*
Grand Admiral

Joined: December 11, 2005
Posts: 1012
From: happy land
Posted: 2006-03-12 10:38   
that idea is good but that would be hard to know if the ball actually made it there. If you have 2 planets and have a ships hit them, it announces that blank has been destroyed by blank planet. So you could easily keep track of the score
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Crim
Fleet Admiral
Sundered Weimeriners


Joined: March 16, 2003
Posts: 1336
Posted: 2006-03-12 11:08   
Fleet Wars.
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Doran
Chief Marshal
Galactic Navy


Joined: March 29, 2003
Posts: 4032
From: The Gideon Unit
Posted: 2006-03-12 11:31   
Quote:

On 2006-03-12 11:08, Crimson {R33} wrote:
Fleet Wars.


...has always had a low turnout and never lasts real long
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Quietly confident
Admiral

Joined: June 28, 2005
Posts: 215
From: Luna, Sol.
Posted: 2006-03-12 12:00   
I like the idea fo the football one....
but instead of having it like football i think it should be more like basket ball

with a jumpgate at either end of the "feild" represnting the goals.
Everyone would have like suped up tractor beams, and on two teams... (ICC or UGTO? Human or K'Luth?) and to score would simply have to push "the mod ball" into their oppasing teams jumpgate.

this would also mean that a lot of teamwork is needed.

just my 2 cents.
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Ospolos
Grand Admiral

Joined: January 31, 2004
Posts: 567
From: ON, CANADA
Posted: 2006-03-12 13:13   
a, "gather the asteroids event" type thing/game i dont know think of something
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Tbone
Grand Admiral

Joined: July 21, 2001
Posts: 1756
From: Vancouver
Posted: 2006-03-12 13:25   
Quote:

On 2006-03-12 11:31, Doran wrote:
Quote:

On 2006-03-12 11:08, Crimson {R33} wrote:
Fleet Wars.


...has always had a low turnout and never lasts real long




If I recall correctly.... they didn't last long because they never got started due to server crashes.
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lightning[Voyager][ A ]
Cadet

Joined: August 04, 2004
Posts: 419
From: CANADA. QUEBEC
Posted: 2006-03-12 13:40   
I propose a kind of capture the flag were there is 2 team, 2 planets.
Each planet belong to the team, team will work with factions.

Each team have a transport ship with 5 infantry, the rest of the team are frigates that could not not be modifyable.

The first team that captures the planet win the round, there will be 3 rounds. Killing will be certainly permited. The field could be discussed, but i would say small for more combat and tactics to help get the transport ship at his goal, the planet that is.

If anyone has a comment about my idea, feel free to reply...

lightning


[ This Message was edited by: lightning[Voyager][ R33 ] on 2006-03-12 13:41 ]
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Crim
Fleet Admiral
Sundered Weimeriners


Joined: March 16, 2003
Posts: 1336
Posted: 2006-03-12 16:31   
Here
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thundercat984
Cadet

Joined: December 31, 2005
Posts: 166
From: southern us
Posted: 2006-03-23 03:34   
What about a ginger bread man hunt? Have some one volunteer to be a anti sensor scout or stealth scout. then give them a 2 minute lead to run and hide. then after that let everyone loose to chase them down. Give the scouts some pres based on the amount of time they survived and give a big prize to the one that kills tthem first.
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