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[FAQ
Forum Index » » Developer Feedback » » {Idea}Planetary Defense
 Author {Idea}Planetary Defense
Crim
Fleet Admiral
Sundered Weimeriners


Joined: March 16, 2003
Posts: 1336
Posted: 2005-12-12 15:00   
Okay...So, i've been thinking about planetary defenses, and the spam they cause...Which, is where the Idea comes in. Make Missles/Fighters/Beams/Torpedoes from a planet cost resources. Players would be weary to placing alot on planets, which lessons lag, or there could be a set resource for each defense base.. When a missle is fired, it would take 100-200 resources or less, not my decision. Its unfinished, and probably will get flamed, but discuss?
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Light-of-Aurora
Grand Admiral

Joined: December 01, 2003
Posts: 602
From: NJ, USA
Posted: 2005-12-12 15:10   
I'm not too sure it will lessen the amount of missiles fired, there's plenty of resources, and the ones not firing will be trading and giving defending planets resources..

Unless the invading fleet were to stay for .. quite a while...

Wipe all planet resources? >:)
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  Email Light-of-Aurora
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Marshal
Galactic Navy


Joined: March 23, 2003
Posts: 11183
From: Bristol, England
Posted: 2005-12-12 15:20   
No.

Planets are already too weak.
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Drafell
Grand Admiral
Mythica

Joined: May 30, 2003
Posts: 2449
From: United Kingdom
Posted: 2005-12-12 15:41   
Moving to Beta eveloper Feedback (Suggestions).
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It's gone now, no longer here...Yet still I see, and still I fear.rnrn
rnrn
DarkSpace Developer - Retired

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