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[FAQ
Forum Index » » English (General) » » Shielded Planets
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 Author Shielded Planets
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Marshal
Galactic Navy


Joined: March 23, 2003
Posts: 11183
From: Bristol, England
Posted: 2005-11-21 01:45   
This would require Faustus.
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GothThug {C?}
Fleet Admiral

Joined: June 29, 2005
Posts: 2932
Posted: 2005-11-21 09:23   
how bout noooooooooooo......for one shielded planets are easily exploitable, 5 shields can put the planet at 190% shield and that cant happen ugh and 2. no defenses lol
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  Email GothThug {C?}
Durlan Katz
Fleet Admiral

Joined: August 29, 2005
Posts: 150
Posted: 2005-11-21 09:45   
why bother putting 5 shields on a planet? if it can't be mirved, it can always be neutroned
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The past tempts us, the present confuses us, the future frightens us.

Ants
Chief Marshal

Joined: February 11, 2005
Posts: 315
From: Canada
Posted: 2005-11-21 12:38   
Sheilds on all planets a good idea only if the defecnse on luth and UGTO planets are brouthg way down...
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Enterprise
Chief Marshal

Joined: May 19, 2002
Posts: 2576
From: Hawthorne, Nevada
Posted: 2005-11-21 14:29   
Quote:

On 2005-11-21 12:38, Fatal Ants *XO 1* wrote:
Sheilds on all planets a good idea only if the defecnse on luth and UGTO planets are brouthg way down...



Someone was obviously dropped on their head from a considerable height.

A pat on the head to you - the defences on UGTO and Kluth suck as it is and you want to make it worse? Whatever your on if your not going to tell us what it is at least share it with the rest of us...




-Ent
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warner_lowcharge
Admiral

Joined: September 27, 2004
Posts: 205
From: Finland
Posted: 2005-11-22 07:30   
Quote:
The flux last patch was indeed a flaw - shields were not. Shields last patch were invaluable in the survival of planets. It meant that it would take a fleet to capture a planet.



a fleet?

how about 2 ships, bomber and sup. most of my suppypres is from following nim around while he bio'd planet after planet.

2 runs or so was needed tho, but that's it

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