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Shielded Planets |
BackSlash Marshal Galactic Navy
Joined: March 23, 2003 Posts: 11183 From: Bristol, England
| Posted: 2005-11-21 01:45  
This would require Faustus.
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GothThug {C?} Fleet Admiral
Joined: June 29, 2005 Posts: 2932
| Posted: 2005-11-21 09:23  
how bout noooooooooooo......for one shielded planets are easily exploitable, 5 shields can put the planet at 190% shield and that cant happen ugh and 2. no defenses lol
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Durlan Katz Fleet Admiral
Joined: August 29, 2005 Posts: 150
| Posted: 2005-11-21 09:45  
why bother putting 5 shields on a planet? if it can't be mirved, it can always be neutroned
_________________ The past tempts us, the present confuses us, the future frightens us.
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Ants Chief Marshal
Joined: February 11, 2005 Posts: 315 From: Canada
| Posted: 2005-11-21 12:38  
Sheilds on all planets a good idea only if the defecnse on luth and UGTO planets are brouthg way down...
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Enterprise Chief Marshal
Joined: May 19, 2002 Posts: 2576 From: Hawthorne, Nevada
| Posted: 2005-11-21 14:29  
Quote:
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On 2005-11-21 12:38, Fatal Ants *XO 1* wrote:
Sheilds on all planets a good idea only if the defecnse on luth and UGTO planets are brouthg way down...
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Someone was obviously dropped on their head from a considerable height.
A pat on the head to you - the defences on UGTO and Kluth suck as it is and you want to make it worse? Whatever your on if your not going to tell us what it is at least share it with the rest of us...
-Ent
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warner_lowcharge Admiral
Joined: September 27, 2004 Posts: 205 From: Finland
| Posted: 2005-11-22 07:30  
Quote:
| The flux last patch was indeed a flaw - shields were not. Shields last patch were invaluable in the survival of planets. It meant that it would take a fleet to capture a planet. |
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a fleet?
how about 2 ships, bomber and sup. most of my suppypres is from following nim around while he bio'd planet after planet.
2 runs or so was needed tho, but that's it
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