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Forum Index » » English (General) » » Put the old timers in thier own verse and let um pick on someone thier own size
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 Author Put the old timers in thier own verse and let um pick on someone thier own size
Azreal
Chief Marshal

Joined: March 14, 2004
Posts: 2816
From: United State of Texas, Houston
Posted: 2005-10-26 21:44   
Hmmmm. Newbies think that vets should leave the mv....I'm just not quite sure what to say to that....

I mean, after all the crying about pres farming in newbie, and the low low pres cap in it....where else should a vet go?

I musta misread something.....


OK OK, I get it now...newbie doesn't realize that Newbie is for newbies...that's just FUNNYYYYYYYYYYYYYY!!!!!!!!!!!!!!
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Doran
Chief Marshal
Galactic Navy


Joined: March 29, 2003
Posts: 4032
From: The Gideon Unit
Posted: 2005-10-26 22:53   
Quote:

On 2005-10-26 20:06, [VA]Light-of-Aurora wrote:
Quote:

For example.

Being UGTO , if I mod out an Assult Corvette with ECM, replace the lasers with particle cannons, add a beacon, lvl everything up as high as it can go, I have a fast and effect combat ship.




I don't mean to be an idiot, but that means just replace the laser with a beacon



not always. you could put it in one of the fore mounts. it doesnt affect your overall forward firepower any, and still leaves you a full mount weapon. you'd have just slightly less left or right
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Diabo|ik
Grand Admiral

Joined: August 16, 2002
Posts: 327
From: Quebec, Canada
Posted: 2005-10-26 23:55   
Play it right and you can be at captain well within a week and in an assault cruiser at that, or combat/battle dread. If you are UGTO or ICC, there is plenty of cruiser and below uber ships to fiddle around with with cannons strapped on them. Don't even try this on K'luth. *Echo* Nerf those ships and the cannons plz */Echo*
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Sixkiller
Marshal
Courageous Elite Commandos


Joined: May 11, 2005
Posts: 1786
From: Netherlands
Posted: 2005-10-27 03:53   
to those who said ugto frigate and scout can kill an ICC station, your wrong. They cant. Dont bother ranting me, ive tried it. Several times.
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shine
Cadet

Joined: September 21, 2001
Posts: 153
Posted: 2005-10-27 09:35   
It does takes more that 2....it was just the planet defenses helping them on that one. Last night it took about 10-14 icc scouts and frigs to take out a ugto station without much defense help. Either way, you can never do this with kluth, you can't even destroy a ship with 3-4 mands and siphons jumping and attacking together unless you are attacking an unmodded ship.




[ This Message was edited by: shine on 2005-10-27 09:56 ]
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