Welcome aboard Visitor...

Daily Screenshot

Server Costs Target


Target met!

Latest Topics

- Anyone still playing from a decade ago or longer? »
- Game still active. NICE! »
- Password resett »
- Darkspace Idea/Opinion Submission Thread »
- Rank Bug maybe? »
- Next patch .... »
- Nobody will remember me...but. »
- 22 years...asking for help from one community to another »
- DS on Ubuntu? »
- Medal Breakpoints »

Development Blog

- Roadmap »
- Hello strangers, it’s been a while... »
- State of DarkSpace Development »
- Potential planetary interdictor changes! »
- The Silent Cartographer »

Combat Kills

Combat kills in last 24 hours:
No kills today... yet.

Upcoming Events

- Weekly DarkSpace
05/04/24 +6.1 Days

Search

Anniversaries

14th - wolf420

Social Media

Why not join us on Discord for a chat, or follow us on Twitter or Facebook for more information and fan updates?

Network

DarkSpace
DarkSpace - Beta
Palestar

[FAQ
Forum Index » » English (General) » » radiation and poison infested planets
 Author radiation and poison infested planets
Dom243
Fleet Admiral

Joined: December 11, 2002
Posts: 104
Posted: 2005-09-06 19:02   
ok i was thinking bombs like mirvs/tele kinetics and bio's/neutrons have enough power to wipe out a planet, well bombs like mirvs after leveling a planet should leave radiation (seeing as how they are nuclear weapons) leaving the planet radioactive or uninhabitable for a time after the bombing
same with bio's or neutrons they should leave the planet poisoned and uninhabitable for a time, which would appear in the planet display when u click on it.
_________________


Azreal
Chief Marshal

Joined: March 14, 2004
Posts: 2816
From: United State of Texas, Houston
Posted: 2005-09-06 19:22   
A logical idea.

As far as I know, at least in the last version, when you used bios, you increased the chances it would get the plague. We'd (Kluth) get thru takinng over a system, all planets intact, and the next day half would be yellow. One reason I began to like mirvs so much.
_________________
bucket link



  Email Azreal   Goto the website of Azreal
Lux (Polaris)
Fleet Admiral
Raven Warriors

Joined: April 20, 2004
Posts: 835
From: Asgard
Posted: 2005-09-06 20:14   
Yes, that's why you glass planets....

Like the Covenant from Halo 2. Those guys are cool...
_________________
ICC Security Councilor - Raven representative

Loyal Admiral of the Interstellar Cultural Confederation Navy.
Senior Commander of the Raven Warriors, the ICC elite.
Captain of the Assault Dreadnaught \"Gungnir\"


  Email Lux (Polaris)
JRE
Grand Admiral

Joined: August 14, 2003
Posts: 570
Posted: 2005-09-06 23:40   
Great another way to kill planets...
_________________


DOM700 [-IMO-]
Fleet Admiral

Joined: July 26, 2001
Posts: 3175
From: Eckental, Germany, Sol-System
Posted: 2005-09-07 05:49   
another idea would be to turn planets into inferno for like 3 hours or so, then making them turn to whatever they were before
_________________
If the buildings on your planets disappear, guess who was there....

Never forget what you fight for
I have earned my betatester badge for being part of the open beta

  Email DOM700 [-IMO-]   Goto the website of DOM700 [-IMO-]
A Troll =SSC=
Cadet

Joined: August 15, 2002
Posts: 302
From: New Orleans,Louisiana
Posted: 2005-09-07 18:20   
that would be retarded.now if you glassed the place like the covenant yeah turn it inferno but do some terraforming process to turn it back or something.
_________________
Hell hath no fury like a shattered star.

  Email A Troll =SSC=
Page created in 0.016400 seconds.


Copyright © 2000 - 2024 Palestar Inc. All rights reserved worldwide.
Terms of use - DarkSpace is a Registered Trademark of PALESTAR