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[FAQ
Forum Index » » English (General) » » Cargo Swapping Question
 Author Cargo Swapping Question
Arcanum {C?}
Cadet

Joined: June 25, 2005
Posts: 222
Posted: 2005-09-05 11:38   
Is it considered illegal to carry a charged jump drive, which you then swap with a DAMAGED, but CHARGED, jump drive to get out of sticky situations?

Just occurred to me as an idea, so I wanted to ask.
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Valerius{DK}
Grand Admiral

Joined: August 03, 2001
Posts: 595
From: Island of Zealand
Posted: 2005-09-05 11:54   
as long as the JD that is damaged is charged then there is no problem.

Rules state it is only illegal to swap an UNCHARGED with a CHARGED device
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Arcanum {C?}
Cadet

Joined: June 25, 2005
Posts: 222
Posted: 2005-09-05 12:36   
I was not sure, because replacing a damaged, charged JD with an undamaged, charged JD could be construed as bypassing JD damage, just as bypassing armour damage with a swap of armour would be illegal. Thanks for the clarification.


[ This Message was edited by: Arcanum {C?} on 2005-09-05 12:45 ]
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c0ld
Midshipman

Joined: June 24, 2003
Posts: 342
From: UK
Posted: 2005-09-05 12:59   
This was a bug ages ago, or at least the game has been coded to avoid the bug for as long as I know. I'd really like to know why it's now been allowed back into the game and labelled an exploit.

Just Fix it Damnit!
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Valerius{DK}
Grand Admiral

Joined: August 03, 2001
Posts: 595
From: Island of Zealand
Posted: 2005-09-05 13:34   
the difference is that this is device damage and not critical to the survival of the ship in prolonged combat, so if your JD is busted you can swap it out and get away unless the enemy has a dictor nearby, in which case it doesnt matter, if you swap armor you increase the armor value of your ship and that is essentially the same as having double the armor you would usually have (its not unknown to have backup systems on warships, but extra armor plates for when the current is pierced is like what? )
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Coeus {NCX-Charger}
Admiral, I can't read,
Sundered Weimeriners


Joined: February 16, 2004
Posts: 3635
From: South Philly
Posted: 2005-09-05 13:43   
Well hold on now... if I recall correctly a jumpdrive will stop working when it reaches like 10 or 20%... I think the bottom line of the issue is why do you have 2 jumpdrives installed (save for WH/HMA swapping)?
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BackSlash
Marshal
Galactic Navy


Joined: March 23, 2003
Posts: 11183
From: Bristol, England
Posted: 2005-09-05 15:00   
Its getting around a game design.

Its going to be illigal...

If your JD is fluxed, and you swap it. What use is flux?
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