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 Author those who have the money....
ReZ
Vice Admiral

Joined: March 18, 2004
Posts: 59
From: Eh?
Posted: 2005-07-10 14:29   
Well.. First off i'm going to give praise for all the hardwork and effort put into the new version by the dev's.. the patience demonstrated by the staff for those of us who cried and cried and cried as to when the new release would be out.

But, i wanted to get everyones opinion on this.

Does this version seem more based on money then anything else? I mean i've seen some people with rediculous amounts of cash and this is a good way to drain em out a bit. But i admit that one of the aspects of DS that lured me so much was the fact that it wasnt so money orientated.

Now, i apologize greatly for sounding ungreatful.. but this is seeming to turn down more of the EVE path.. the rich fly in their superships while those of us who scrape by will be in extractors for a bit.. thankfully mining is rewarding..

Anyway, let me know if i've missed anything; which i probably have. But please, keep the flaming on a down low.

-ReZ
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Ramius
Fleet Admiral
Agents

Joined: January 12, 2002
Posts: 894
From: Ramius
Posted: 2005-07-10 14:52   
OK, back in the day, people used to fight with stock ships. It may be time to do that again. Either that or have a highly specialized ship in one area.

To fully mod a fleet admiral-class dreadnought costs so much money, only the top 20 or so players (in terms of credits) are able to do so.


This patch is unlike any other. It is a full rebalance and reorientation of the game. It's going to require a large paradigm shift to get used to.

All ships are retooled and rebalanced, fighters and frigates are actually useful against large ships. People can now afford to fly stations, since they are the lumbering behemoths they are intended to be.

People must realize that the upgrade system is a secondary characteristic to wholly new gameplay. If you have the credits to mod one or two devices then so be it, but it's virtually impossible to modify a dread to the point that people are now worried about.

I was seriously down 50,000,000 credits after 2 ships were modified, not even fully.


This patch is not about money, it is about gameplay.
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Entil-Zha the Starkiller
Chief Marshal
Ravenous Wolfpack Clan


Joined: May 02, 2005
Posts: 261
From: Arizona - Where DST is a myth
Posted: 2005-07-10 15:13   
We need a big handout. Maybe a coupon for 10million credits so those who are rich can afford a lil more and those who are poor (like me, 1.4m creds wont get me squat) will actually be able to get somewhere.

Any idea (if known) on methods of gaining credits? Just using an extractor doesnt do much good, to sell you haul if you have to go to a planet that already has a massive reserve of the materials you mined. The starport would only give you a measely profit.
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and feed the charred remains to the Pak'ma'ra.\" - Capt. John Sheridan

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Binks
1st Rear Admiral

Joined: November 28, 2003
Posts: 469
Posted: 2005-07-10 15:18   
Just wait a couple weeks till the "rich" have lost their super-ships, and fly in in a mini-super ship ...as for the stock ship thing even the modded ships of the last patch are stock in comparison to a fully upgraded ship in this patch
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Mariano (peace)
Cadet

Joined: June 24, 2002
Posts: 1006
From: Rainbow Station
Posted: 2005-07-10 15:26   
what ramius said

on the other hand it makes a modded ship more valuable so ppl will be more carefull with them and we can hope that the gameplay will benefit from it.
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Crim
Fleet Admiral
Sundered Weimeriners


Joined: March 16, 2003
Posts: 1336
Posted: 2005-07-10 15:30   
Three Level 10 mining beams.
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Doran
Chief Marshal
Galactic Navy


Joined: March 29, 2003
Posts: 4032
From: The Gideon Unit
Posted: 2005-07-10 15:40   
3 mining10's? noob.
7 mining15s 4tw.
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Lark of Serenity
Grand Admiral
Raven Warriors

Joined: June 02, 2002
Posts: 2516
Posted: 2005-07-10 17:03   
im thinking fleet taxation of planets they own would be a good idea, if it isnt already implemented. itd make fleets an actualy important feature, as opposed to a lose form of communication
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Admiral Larky, The Wolf
Don't play with fire, play with Larky.
Raven Division Command - 1st Division


Maskerade
Grand Admiral
Galactic Navy


Joined: March 21, 2002
Posts: 638
From: Canada
Posted: 2005-07-10 17:07   
and those unfleeted?

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Fattierob
Vice Admiral

Joined: April 25, 2003
Posts: 4059
Posted: 2005-07-10 17:13   
Quote:

On 2005-07-10 17:07, Maskerade {C?} wrote:
and those unfleeted?





you lose.
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Coeus {NCX-Charger}
Admiral, I can't read,
Sundered Weimeriners


Joined: February 16, 2004
Posts: 3635
From: South Philly
Posted: 2005-07-10 17:13   
screwed
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Tiffy Rando
Grand Admiral

Joined: January 19, 2003
Posts: 354
From: Austin, Texas
Posted: 2005-07-10 17:37   
You know... this is something I've been saying for years... planets DO turn a profit... as they are now. And that cash goes to purchasing ships for the faction...

It would actually be a reason to build planets that aren't just heavily defended pains in the rear, and cause some variety... You might have an industrial world... or a residential world... or a garrison....
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sentryjs
1st Rear Admiral

Joined: April 03, 2003
Posts: 28
Posted: 2005-07-10 17:50   
Quote:

On 2005-07-10 17:37, TF-72 {Leggo My Bito} wrote:
You know... this is something I've been saying for years... planets DO turn a profit... as they are now. And that cash goes to purchasing ships for the faction...

It would actually be a reason to build planets that aren't just heavily defended pains in the rear, and cause some variety... You might have an industrial world... or a residential world... or a garrison....




I really like that, is that already the way it is or are you guys envisioning this?

[ This Message was edited by: SentryIII on 2005-07-10 17:51 ]
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Quistis {C?}
Cadet
Evil Empires Inc.

Joined: April 06, 2002
Posts: 1536
Posted: 2005-07-11 00:35   
AL I know is that if I hit a planet in my 10 million Credit claw Im gonna quit DS and play Literati from now on...
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ReZ
Vice Admiral

Joined: March 18, 2004
Posts: 59
From: Eh?
Posted: 2005-07-11 01:08   
lol i just saw a comparison someone made with this to eve(ew)... ppl digging and chatting, possibly mining all night for cash T_T

we cant let that happen, we wont let that happen, and we cant let that happen!!

btw.. someone said something about flying stock ships? a mandy and 2 scarabs went up against an icc ad.. unloaded everything on him (he was modded at lvl 10 armor/shielding it seems) and when it was over, not even a dent..


[ This Message was edited by: ReZ on 2005-07-11 01:10 ]
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