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Garage slots |
BackSlash Marshal Galactic Navy
Joined: March 23, 2003 Posts: 11183 From: Bristol, England
| Posted: 2005-06-30 10:31  
With the increase in cost in upgrading/moding, and ships being worth more, I think it seems a sensible idea that there should be 2-3 times more storage for ships, since 6 is currently not enough.
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Tridgit 1st Rear Admiral
Joined: November 20, 2004 Posts: 24 From: Canada
| Posted: 2005-06-30 10:39  
signed
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Novacat Grand Admiral
Joined: October 30, 2001 Posts: 2337 From: Starleague Cache
| Posted: 2005-06-30 11:17  
Signed.
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Binks 1st Rear Admiral
Joined: November 28, 2003 Posts: 469
| Posted: 2005-06-30 12:37  
12-18 seems like too many ship slots to me...perhaps 10? But I agree that we need more garage spots...
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JRE Grand Admiral
Joined: August 14, 2003 Posts: 570
| Posted: 2005-06-30 12:47  
Just how are we going to afford to even fill up the current slots???????
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Coeus {NCX-Charger} Admiral, I can't read, Sundered Weimeriners
Joined: February 16, 2004 Posts: 3635 From: South Philly
| Posted: 2005-06-30 12:56  
Word - I'm just gonna work on getting my heavy cruiser opperational... lol - not too worried about the rest... rofl
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Novacat Grand Admiral
Joined: October 30, 2001 Posts: 2337 From: Starleague Cache
| Posted: 2005-06-30 15:03  
Quote:
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On 2005-06-30 12:47, JRE wrote:
Just how are we going to afford to even fill up the current slots???????
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I can afford it....
but I feel sorry for anybody else.
_________________ Ghostly Specter of an Ancient Past.
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whateverr Cadet
Joined: May 13, 2004 Posts: 173
| Posted: 2005-06-30 15:59  
that would be nice, or if perhaps when you ( for those not in clans or new players wanting to try all factions) switch factions you have a clean garage.. lets say you have a BD, hvy supply, bomber... then you goto ICC , those 3 ships are only visible and apply to garage storage when you're ugto, you can have 6 of each faction. face it, you can't fly the damn BD when you're ICC so why have to look at it and have it useing up space?
and by seperating the garages to factions being played at the time it saves from one huge cluster of redded out ships in the ship selection screen
that would be much better than simply having 18 ships in storage
and frankly having 18 ships of one faction is a bit much anyway
you ppl get soo materialistic
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Binks 1st Rear Admiral
Joined: November 28, 2003 Posts: 469
| Posted: 2005-06-30 16:13  
I like Dark Prophet's idea best, while more overall slots would be nice, seperate garages for each faction would be nicer...I know how annoying it is to have to remove a ship you can't even use because it's on another faction so you can fit another ship from your faction...
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Novacat Grand Admiral
Joined: October 30, 2001 Posts: 2337 From: Starleague Cache
| Posted: 2005-06-30 17:16  
Well, now I dont think its a good idea... Its a better idea to discourage faction hopping.
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Tikki Cadet Raven Warriors
Joined: March 10, 2005 Posts: 132 From: Canuckistan
| Posted: 2005-06-30 17:24  
Quote:
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On 2005-06-30 17:16, RedXIII wrote:
Well, now I dont think its a good idea... Its a better idea to discourage faction hopping.
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Why? Some of us like playing more than one - and NOT just to be on the winning side. I'm rather sick, to be honest, of people painting 'faction hoppers' in a negative light.
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Novacat Grand Admiral
Joined: October 30, 2001 Posts: 2337 From: Starleague Cache
| Posted: 2005-06-30 17:32  
It was never intended for people to switch faction on a whim IMO... and yes... thats the primary reason -why- faction hoppers are painted in a negitive light. Because 99% of them hop to the winning side.
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Maskerade Grand Admiral Galactic Navy
Joined: March 21, 2002 Posts: 638 From: Canada
| Posted: 2005-06-30 17:35  
Personally, I don't think there is any reason for more than the current 6 slots. No valid reason given here either.
Things are fine the way they are, people who play many sides know how to manage their space and those that wish to bind themselves to one side know that they must choose their ships carefully. The purpose of the garage is to allow some variety and ready availability so some ships.
The purpose is not however to have a ready made fleet all modded up and available at the whim of a single player.
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JRE Grand Admiral
Joined: August 14, 2003 Posts: 570
| Posted: 2005-06-30 18:30  
Not to have a ready made fleet by one peep? I beg your pardon if if any idiot wants to burn ship after ship in his/her garage, they wont be in anything but a scout before long.
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Meko Grand Admiral
Joined: March 03, 2004 Posts: 1956 From: Vancouver
| Posted: 2005-06-30 23:31  
i like the separit garages for each faction. thats the best idea yet.
also id like to see some item stacking in the item storage.
heavy chem lazer lvl 10 (4 of them) in one slot..... when you click it once, only 3 left..... etc...
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