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DarkSpace - Beta
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[FAQ
Forum Index » » Beta Testing Discussion » » small ships
 Author small ships
Ragglock
Marshal
BIOnics Industry Syndicate

Joined: May 29, 2001
Posts: 1955
From: Denmark
Posted: 2005-03-03 06:32   
in my opinion

all small ship classes frigate class and some destoyers should boost more engines

these ships that have smaller armor / hull / weapon load, should be able to outrun just about everything in the game.

having frigates with only 2 engines not gona cut it atleast 3-4 have to do

i know that new engine spec is on the way but even then, they need the extra speed boost pittet against the more amount of weapons fighters etc on the larger ships.

this also should be true for all smaller surply enginers and transport ships.


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BackSlash
Marshal
Galactic Navy


Joined: March 23, 2003
Posts: 11183
From: Bristol, England
Posted: 2005-03-03 13:09   
rag, most probably acceleration aswell as speed will be controled via ship hull mass/size now. We will have to wait and see .
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Shigernafy
Admiral

Joined: May 29, 2001
Posts: 5726
From: The Land of Taxation without Representation
Posted: 2005-03-03 15:16   
Yeah, its hull dependant. Engines give a base speed and acceleration, but each hull has a modifier, so small ships can accelerate more quickly with the same engine as well as hit a higher max speed.

Scouts will, for example, be in the mid 40s for speed, compared to the low teens for dreads.

It should make a difference, I'd think.

Once we get everything finished, though, feel free to weigh in again.
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Ragglock
Marshal
BIOnics Industry Syndicate

Joined: May 29, 2001
Posts: 1955
From: Denmark
Posted: 2005-03-03 16:50   
belive me ill do that

< lover of small ships

>emptyspace for stunning comments<
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