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Forum Index » » Developer Announcements » » Dev Meeting Log Febuary 8th, 2005
 Author Dev Meeting Log Febuary 8th, 2005
Tael
2nd Rear Admiral
Palestar


Joined: July 03, 2002
Posts: 3695
From: San Francisco Bay Area
Posted: 2005-02-08 20:00   
01:06:13 [Admin]Tael: "Ok time to get started..."
01:06:18 [*MYTH*]BackSlash *Jack*: "go for it tael"
01:06:25 [Admin]Tael: "So to reitterate, F is running late because of a family dinner"
01:06:25 [sW]AdmBito: "I had a car like that. Completely off topic..."
01:07:19 [Admin]Tael: "As you know there are 60 of 61 ships in beta that have been upgraded. the ICC Line station will come out in the next update as an error in the resourcer kept it from coming out last time."
01:07:41 [Admin]Tael: "the M2350 station is considered extreme beta and will be going through a lot of changes. "
01:08:55 [Admin]Tael: "I just spent the last hour putting together the special effects for the ION CANNON weapon... Its a heavy weapon simular to the QST for UTGO. one or two dreads will get it just like the EAD has the QST."
01:08:51 [*MYTH*]BackSlash *Jack*: "any new UGTO ships?"
01:09:40 [Evil]Hawkz0r: "I hope it doesnt suck as bad as the QST..."
01:09:51 [Admin]Tael: "The M2250 will have 3 of them 1 foreward and left, one Foreward and Right, and one Aft Left Right... So it gets 2cannons in each arc except the rear"
01:09:53 [*MYTH*]BackSlash *Jack*: "What sort of weaponry will we see on the m2350?"
01:10:38 [sW]AdmBito: "Curious as to the rank requirements for it."
01:10:39 [*MYTH*]BackSlash *Jack*: "Just for the people who would like to know."
01:10:54 [sW]Bobamelius: "I need to make a Notepad file with all the ICC ship numbers... and then their names"
01:10:58 [Admin]Tael: "The QST has been given a 25% increase in damage though it may not be needed as the issue was Gideon used the wrong time scale for determining arming times, so it was needed 6 seconds to arm instead of 6 ticks (20 ticks per second)"
01:11:16 [*MYTH*]BackSlash *Jack*: "ouch"
01:11:23 [Admin]Tael: "So instead of arming at 150gu, it was arming at 720gu"
01:11:29 [*MYTH*]BackSlash *Jack*: "it still seems to do no damage however"
01:11:39 [*MYTH*]BackSlash *Jack*: "I fired one at antoni today, nada"
01:11:47 [*MYTH*]BackSlash *Jack*: "plus its extremely difficult to hit anyone in them."
01:11:56 [sW]Bobamelius: "Is splash damage corrected?"
01:11:59 [Admin]Tael: "thats one of the hold ups, Gideon did a lot of work, but some of it he didnt collaberate with the other devs or the code, so I have to continually tweak the numbers"
01:12:04 [sW]AdmBito: "Thats the best part about it"
01:12:13 [Admin]Tael: "Its suppose to be hard to hit with them."
01:12:14 [*MYTH*]BackSlash *Jack*: "ok"
01:12:31 [Admin]Tael: "It doesnt track, and wont..."
01:12:36 [*MYTH*]BackSlash *Jack*: "so...as a trade off, icc get a well aiming weapon, lite damage, we get a heavier one thats harder to aim?"
01:13:16 [Admin]Tael: "I went back through the code and noted it wasnt on a turrent mount, thus it only fired the direction the mount points in the resourcer"
01:13:37 [*MYTH*]BackSlash *Jack*: "ah, so now it will fire like a torp"
01:13:48 [Admin]Tael: "So it only fired straight ahead... I switched it to a turrent so it can now sweep in the propper arc"
01:14:37 [Admin]Tael: "Its min range is 160 gu (1.5 sec) but its damage area is 250 (i gave it an extra 50) plus another 50 per level... so becareful in close quarters"
01:14:34 [S.W]AdmBito: "The way it recharged was kinda funny too. If it missed, you "fired" it again, and it began charging"
01:15:30 [Admin]Tael: "in testing this morning we were getting really accurate with it by using manual detonation and firing past the target, then manually self destructing it where they had weaker armor."
01:15:39 [*MYTH*]BackSlash *Jack*: "also its fired with spacebar, akward if you want to save power"
01:15:49 [Admin]Tael: "2 hits killed a frigate, actually the first was enough to almost completely kill it"
01:15:50 [S.W]AdmBito: "Yeah, the big boom area is nice"
01:15:59 [Admin]Tael: "Thats why you UNGROUP it"
01:16:08 [*MYTH*]BackSlash *Jack*: "doesnt work"
01:16:10 [*MYTH*]BackSlash *Jack*: "its fired with spacebar"
01:16:20 [*MYTH*]BackSlash *Jack*: "no matter if you ungroup it"
01:16:23 [Admin]Tael: "Draf and I went ead to ead battle and we had no issues firing at range, then ungrouping it"
01:16:38 [*MYTH*]BackSlash *Jack*: "strange. Have to investigate that"
01:16:49 [Admin]Tael: "Spacebar is "alpha strike" ie, all weapons, its the noobs fire button"
01:16:47 [S.W]AdmBito: "Fire with num keys, not spacebar"
* [sW]Bobamelius laughs at [*MYTH*]BackSlash *Jack*...
01:17:08 [*MYTH*]BackSlash *Jack*: "Thanks Tael.."
01:17:15 [Admin]Tael: "the vets all group weapons, its better for energy control"
* [S.W]AdmBito giggles at [*MYTH*]BackSlash *Jack*...
01:17:23 [Evil]Enterprise [-GTN-]: "Well, were all noobs remember?"
01:17:32 [Evil]Hawkz0r: "Tael, I take that to be very offensive?"
01:17:36 [=Wolf=]ragAnok: "are we going to be able to assain our own keys other then 1.2.3...... "
01:17:43 [Evil]Hawkz0r: "without the "?""
01:17:54 [*MYTH*]BackSlash *Jack*: "Back to weapons, whats going to happen with the epilepsy cannon?"
01:17:59 [*MYTH*]BackSlash *Jack*: "aka EMP"
01:18:07 [Admin]Tael: "dont know thats an F question... i am working on ships, gadgets, and once these are done, structures."
01:18:07 [S.W]AdmBito: "Please, for the love of god, fix it"
01:18:16 [Evil]Hawkz0r: "I had fun with that thing..."
01:18:29 [*MYTH*]BackSlash *Jack*: "it doesnt do any damage either."
01:18:41 [Admin]Tael: "I am going to look at implememting levels like the weapons for structures, engys have to upgrade them though"
01:18:41 [Evil]Hawkz0r: "wrong Jack..."
01:18:46 [S.W]AdmBito: "Have to knock armor off. Only hurts systems"
01:18:52 [Evil]Hawkz0r: "...it does 1% armor damage"
01:18:57 [sW]Bobamelius: "And eyes"
01:19:00 [S.W]AdmBito: "call it "Flux lite""
01:19:32 [Admin]Tael: "EMP is suppose to damage systems, so does limited hull/armor damage, but damages systems."
01:19:38 [S.W]AdmBito: "Me and shig tested it on an engie."
01:19:43 [*MYTH*]BackSlash *Jack*: "ok"
01:19:47 [Admin]Tael: "right now armor and systems repair to fast..."
01:20:08 [Admin]Tael: "I have doubled the repair time for armor to try and get it rebalanced... "
01:20:04 [S.W]AdmBito: "Yes. Like have autorepair"
01:20:04 [*MYTH*]BackSlash *Jack*: "I noticed"
01:20:07 [Evil]Hawkz0r: "too*"
01:20:22 [*MYTH*]BackSlash *Jack*: "As a side note, damage seems to be a problem"
01:20:23 [sW]Bobamelius: "I assume once armor and weapons are more balanced out they'll actually be a point to disabling systems"
01:20:36 [sW]Bobamelius: "Since right now once your armor is down you're pretty much deat meat anyway"
01:20:37 [*MYTH*]BackSlash *Jack*: "3 dreads took on a heavy transport and couldnt kill it."
01:20:49 [S.W]AdmBito: "PCMs A) reload themselves, and B) arent interchangable with themselves"
01:20:51 [Admin]Tael: "the knew armors are 5 times stronger than the old, as someone found out today when shig and I were testing, i hit him with the qst and did 23% damage but the old dread dropped to 20"
01:21:22 [*MYTH*]BackSlash *Jack*: "Is the damage going to be tweaked?"
01:21:35 [Admin]Tael: "right now lots of things are reloading themselves, thats deeper in the code and minor, first I want to get everything out, then we'll go back and look at whats what"
01:21:37 [*MYTH*]BackSlash *Jack*: "As at current, I only feel powerfull when im firing at a scout in my dread."
01:21:43 [sW]Bobamelius: "Are the hull values the same as they use to be? They seem weaker, but I was under the impression that they were going to be quite a bit stronger"
01:21:55 [Admin]Tael: "what dreads where you using? only the EAD has been updated"
01:21:57 [S.W]AdmBito: "Ah, ok Tael"
01:22:05 [*MYTH*]BackSlash *Jack*: "I was using the EAD tael"
01:22:14 [*MYTH*]BackSlash *Jack*: "3 EAD's fired at a heavy tranny (ICC)"
01:22:19 [Admin]Tael: "all the transports have been, so the transports have stronger hulls than most current dreads"
01:22:20 [*MYTH*]BackSlash *Jack*: "and it went down to 23 hull and 32 shield"
01:22:28 [*MYTH*]BackSlash *Jack*: "0.o"
01:22:43 [S.W]AdmBito: "I "fought" a tranny in an EAD yesterday, and couldnt get through his shields/armor"
01:23:12 [Admin]Tael: "Was he doing shield control? we tested that today too, 3 dreads against an AC, they took it out no problem, when i started shield energy management then it took a long time"
01:23:23 [*MYTH*]BackSlash *Jack*: "no Tael he wasnt"
01:23:43 [Admin]Tael: "was he sitting still or moving?"
01:24:12 [S.W]AdmBito: "Even if he was, should a transport be able to sit around and hang out against the large assault ships? And he was "sitting still" going about 2 gu"
01:24:33 [Admin]Tael: "shields are going to recharge quickly as long as there is energy, if he moves at all, the energy drops like a rock, but if he is sitting still then he has a chance to live for quite a bit since basicly he is assigning all power to shields"
01:25:31 [Admin]Tael: "the same ac that lasted against 3 eads no problem sitting still managing shields died fast against them when we were doing a moving battle at 1/2 power"
01:26:08 [Admin]Tael: "the goal is to draw out the battles a little longer as well. you need to get this 4 dreads jump a destroyer dead 2 seconds mentalty out of your head"
01:26:40 [Admin]Tael: "we want people to be able to stick it out for a bit in battle, and with the slow down of armor regeneration, battles will speed up again."
* [*MYTH*]BackSlash *Jack* has entered the room...
01:27:10 [Admin]Tael: "right now its trying to repair the max ammount in 5 minutes, its been changed to 10 minutes so it repairs slower."
01:27:39 [Admin]Tael: "and this all gives you incentive to get out of the "stock" ships and upgrade your systems"
01:28:16 [Admin]Tael: "that is the one point everyone seams to be forgetting. these are stock ships, if we made them uber out the shipyard, then why even have an upgrade system?"
01:28:24 [*MYTH*]BackSlash *Jack*: "Question 1) What other ships are coming out next update appart from the M2350 2) when is the next update due?"
01:28:34 [sW]Bobamelius: "There's already incentive to do that in the current version, i.e., stock ships are utterly and completely useless. Is this going to be the case in 1483 as well?"
01:28:43 [Admin]Tael: "they have strong armor/shields so that until they get better weapons they have a chance"
01:29:20 [Evil]Hawkz0r: "Tael, today I was fighting 2 ACs in a TC and the second my rear shield hit 0 I died, and it said the planet 1.5 thousand gu away killed me... is there any explanation?"
* [*MYTH*]BackSlash *Jack* coughs shig
01:29:46 [Admin]Tael: "nope, ships have roles... I am going to loosing up the moding a little bit, basicly have Fighter, Light, Heavy, Special weapon slots, gideon called for 20 something different slots"
01:30:19 [Admin]Tael: "this way there is just 4 or 5 for weapons, so you want to pull your pulse beams out and mount CL's you can... you want to pull your ptorps and mount IT;s you can..."
01:30:47 [Admin]Tael: "There was a chance an admin moved you into it"
* [*MYTH*]BackSlash *Jack* laughs at [Admin]Tael...
01:31:20 [Admin]Tael: "I have been teaching the admins how to update the beta server to put resources into the planets and extend the map times so things get built faster and last longer"
01:31:19 [Evil]Hawkz0r: "Your dispicable..."
01:31:46 [Admin]Tael: "downside is, if your ship moves inthe way of the mouse while we are clicking, there is a chance you get moved across the system"
01:32:14 [Admin]Tael: "petey got put off the map by shig today, took me 5 minutes to find him and bring him back"
01:32:22 [Evil]Enterprise [-GTN-]: "LOL"
01:32:23 [*MYTH*]BackSlash *Jack*: "he did that with me :/"
01:32:29 [*MYTH*]BackSlash *Jack*: "my ship and camera were totaly screwed"
01:32:32 [Evil]Enterprise [-GTN-]: "That is so wrong."
01:32:37 [Admin]Tael: "that was on purpose back"
01:32:40 [*MYTH*]BackSlash *Jack*: "he tried to put 20 builds on me"
01:32:54 [*MYTH*]BackSlash *Jack*: "he did it a second time acciently."
01:32:55 [sW]Bobamelius: "So are we goign to have another case of ships being modded to do something totally opposite of its intended role? Like a missile ship becoming a better assault ship than what's *supposed* to be an assault ship, and vice-versa"
01:33:15 [Admin]Tael: "there are checks now that should stop that on the release servers, so i am surprised the editor didnt crash"
01:33:16 [sW]Dane: "like ecm extractors..."
01:33:22 [S.W]AdmBito: "Thats the most funnest. Finding the best ways to mod a ship"
01:33:47 [Admin]Tael: "dont know yet, still reviewing it, i need to take a long hard look at the numbers before we do anything"
01:33:57 [S.W]AdmBito: "I'd just like to know: Will mines be tradable with torps gain?"
01:34:26 [Evil]Hawkz0r: "and will you be able to self detonate them again?"
01:34:53 [S.W]AdmBito: "You can still do that"
01:34:58 [Admin]Tael: "hopefully when F gets in tonight i am going to try and get him to do a beta update for code changes and then role out a WOB update for the ship fixes I have made already"
01:35:19 [Evil]Hawkz0r: "no you can't... well at least Alien Mastermind couldnt..."
01:35:23 [*MYTH*]BackSlash *Jack*: "Just a question"
01:35:30 [*MYTH*]BackSlash *Jack*: "I have the wobs here of the graphics that Gideon did"
01:35:32 [S.W]AdmBito: "shift+M=boom"
01:35:35 [*MYTH*]BackSlash *Jack*: "Is there anyway that you can use them"
01:36:00 [Admin]Tael: "mines probably wont be, right now they are really underpowered, I dont know why gideon did that. Its almost like he wanted to get rid of them..."
01:36:06 [*MYTH*]BackSlash *Jack*: "He said he moved them into the resourced when I asked him."
01:36:15 [Admin]Tael: "I doubled there damage in the next code push."
01:36:27 [*MYTH*]BackSlash *Jack*: "Welcome F"
01:36:36 [Admin]Tael: "many of them are in the resourcer, it just takes a long time to map them all together."
* [sW]Bobamelius throws [Admin]Faustus a Pepsi
01:36:44 [Evil]Hawkz0r: "woah"
01:36:49 [*MYTH*]BackSlash *Jack*: "I have the complete Wob files if you need em"
01:36:59 [Evil]Hawkz0r: "that almost scared me... don't pop up so fast..."
01:37:05 [Admin]Tael: "F, as i was saying I need you to do a recompile of Beta tonight and also push a wob update after that"
01:37:09 [Admin]Faustus: "sorry.... dinner with the family ran late.."
01:37:19 [Admin]Faustus: "tael, no problem.."
01:37:24 [S.W]AdmBito: "I talked to shig, who talked to Gid, and he said they were going to be level II, or whatever his leveling system was, but that they were going to be tradable. He also was going ot toss the minelayer ships out"
01:37:29 [Admin]Tael: "I updated some of the gadgets in code to fix issues with the arming times, and I corrected some ship issues"
01:37:54 [Admin]Tael: "Well i have his docs and the mine layers are still in it"
01:38:00 [Admin]Tael: "but he crippled the mines"
01:37:58 [Admin]Faustus: "good... yeah, 600 gu min range for the QST was a bit too much.."
01:38:13 [Admin]Tael: "I lowered it to 250"
01:38:29 [Admin]Tael: "it was another one of the devices where gideon was using ticks in his timing instead of seconds."
01:38:33 [Admin]Faustus: "yeah, my opinion... mines should be some of the more powerful weapons..."
01:38:45 [S.W]AdmBito: "Hmmm. Yeah, Shig said mines would be weak, but that they might get didfferent levels. Hell, he said Gid planned on tossing the Missile dread"
01:38:47 [Admin]Faustus: "ok... I'll grab the latest code and recompile as well "
01:38:55 [Admin]Tael: "once we get everything else done i will go back and review the timing numbers"
01:39:05 [Admin]Tael: "i doubled the mines for the next set of tests"
01:39:04 [*MYTH*]BackSlash *Jack*: "Faustus, your not meant to have opionions, your meant to be the zombie that codes in the cellar."
01:39:05 [sW]Bobamelius: "Are we going to do anything about the annoyingly long item descriptions that prevent us from seeing the important stuff? (Weapon class and level)"
01:39:13 [Admin]Faustus: "thats true... mines could just use the level code for their damage.."
01:39:31 [Admin]Tael: "Its enabled for them, but they needed a better base"
01:39:44 [Admin]Faustus: "@tael... bomb has a good point.. we need to shorten the weapon desc... or I need to redo the interface to allow for more space.."
01:39:50 [Admin]Tael: "Again, there were something things Gideon was talking about without clearing through the other devs..."
01:39:54 [Admin]Faustus: "one or the other.."
01:40:06 [*MYTH*]BackSlash *Jack*: "have a scroll"
01:40:09 [S.W]AdmBito: "On the things like the Chem lasers, you could use abbreviations"
01:40:11 [*MYTH*]BackSlash *Jack*: "make it scroll up and down slowly"
01:40:14 [Evil]Hawkz0r: "I'm gonna rejoin from ingame..."
01:40:22 [*MYTH*]BackSlash *Jack*: "with the info always at the bottom."
01:40:26 [*MYTH*]BackSlash *Jack*: "(level etc)"
01:40:30 [Admin]Tael: "I was thinking about that, was going to shorten them and once everything was done, let the players write new descriptions"
01:40:34 [Admin]Faustus: "I could make it display a bit of information over time.."
01:40:39 [sW]Bobamelius: "Also, for weapons with minimum ranges, it would be handy if it said so somewhere in the description"
01:40:51 [Admin]Tael: "I was thinking move the description below the level and arc data"
01:40:52 [Admin]Faustus: "better to just shorten the desc so it all fits.."
01:41:19 [Admin]Faustus: "yeah, I could do that.."
01:41:33 [Admin]Faustus: "move the level, mount, etc to the top and put the desc last.."
01:42:01 [Admin]Tael: "once the ships are done i will shrinkt he descripts, but still like arc and mount uptop"
01:42:11 [sW]Bobamelius: "Good... ideal. Hehe."
01:42:14 [Admin]Faustus: "roger... lets do that."
01:42:16 [S.W]AdmBito: "Smaller font?"
01:42:31 [*MYTH*]BackSlash *Jack*: "unbolded."
01:42:35 [Admin]Tael: "qst was in a fixed mount which made it harder to use, left it dumb, but switched it to turrent so it sweeps the firing arc"
01:42:40 [Admin]Faustus: "fonts are very large.. we have to limit the number of fonts we use.."
01:42:53 [S.W]AdmBito: "Ah"
01:42:55 [*MYTH*]BackSlash *Jack*: "use the same one, just unbold it"
01:43:00 [Admin]Tael: "also finished the Ion Cannon tonight, its in the resourcer and ready to roll"
01:43:00 [*MYTH*]BackSlash *Jack*: "its the same one we use in here isnt it?"
01:43:07 [*MYTH*]BackSlash *Jack*: " just do this to it"
01:43:10 [Admin]Faustus: "thats because they are unicode and include all the jap, korean characters.."
01:43:11 [Evil]Enterprise [-GTN-]: "Then we couldent see it Jack (some of us are blind)"
01:43:18 [Admin]Tael: "it took me a while to piece together the special effects but should do for now"
01:43:19 [Evil]Enterprise [-GTN-]: "Oh hush jack."
01:43:25 [Admin]Faustus: "it's arial unicode..."
01:43:46 [=Wolf=]ragAnok: "F are we going to be able to assign our own keys other then 1.2.3..... i would like to assign some keys to my mouse."
01:44:02 [Evil]Enterprise [-GTN-]: "What, key mapping?"
01:44:07 [Evil]Hawkz0r: "okay I'm back"
01:44:12 [Evil]Enterprise [-GTN-]: "Yeah that would be a nice addition "
01:44:12 [=Wolf=]ragAnok: "yes"
01:44:13 [sW]Bobamelius: "Key mapping was a nice thing"
01:44:19 [Admin]Faustus: "raganok.... some serious changes are going to be made to the input system.."
01:44:38 [=Wolf=]ragAnok: "cool"
01:44:39 [Admin]Faustus: "yeah, I will eventually get key mapping into the game.."
01:45:01 [*MYTH*]BackSlash *Jack*: "Are drives going to be fixed anytime soon"
01:45:16 [*MYTH*]BackSlash *Jack*: "I mean...even a short term fix of putting them back to their normal thrust would be better than what we have now."
01:45:37 [Admin]Faustus: "good question... tael, do I need to put the addVelocity() functions into all the drives for you?"
01:45:40 [Admin]Tael: "The ships that have been updated have the new engines, so there is something else missing"
01:45:59 [Admin]Tael: "doh forgot about that one sec let me check"
* You are away...
01:46:09 [Admin]Faustus: "yeah, each drive in the Gadgets.dll must have a addVelocity() function add to affect the velocity of the ship.."
01:46:12 [*MYTH*]BackSlash *Jack*: "Faustus a question for you"
* You are back...
01:46:31 [Admin]Faustus: "yeah, I'll have to add it so taelron can put the right number in there.."
01:46:36 [*MYTH*]BackSlash *Jack*: "Is there any chance of Gids gfx being put into beta, they work well and it'll make more people want to test."
01:47:14 [Admin]Tael: "checking in all my changes to the resourcer one sec"
* [MODTALK] [S.W]AdmBito @55321 Sent "Any chance of a beta update tonight?"
01:47:19 [Admin]Faustus: "@back... gid never checked in his changes, he just undid his checkouts... so it's all lost so far as I know... "
01:47:27 [*MYTH*]BackSlash *Jack*: "I have the wobs"
01:47:32 [*MYTH*]BackSlash *Jack*: "and am using them (they work)"
01:47:33 [sW]Bobamelius: "Backy has all the graphic files"
01:47:41 [sW]Bobamelius: "They work in beta and release versions"
01:47:42 [*MYTH*]BackSlash *Jack*: "I dont know if thats useable."
01:47:43 Yitram: "yeah me too"
01:47:47 [Admin]Faustus: "@admbito... yeah, I plan to update beta tonight.."
01:47:59 [S.W]AdmBito: "Great"
01:48:06 [Admin]Faustus: "wobs are the end result, we need the port (.prt) files that build them.."
01:48:18 [*MYTH*]BackSlash *Jack*: "not even for the short term?"
* You are away...
01:48:40 Yitram: "no way to reverse engineer the prt files?"
* You are back...
01:49:18 [Evil]Hawkz0r: "when will fighters be upgraded... there totaly nerfed"
01:49:34 [Admin]Faustus: "sure, you could reverse enegineer them... it would only take a few days of solid programming to do it... do I have the time, thats another question... obviously, gid has the .prt files... he should have just checked in his changes, but he didn't.."
01:49:56 [sW]Bobamelius: "Hunt him down "
01:50:07 [Admin]Faustus: "LOL"
01:50:14 Yitram: "oh i meant convert the wob files back to prt files...might be the same answer"
01:50:22 [Admin]Faustus: "anyway... ready for some good news.. ?"
01:50:31 [sW]Bobamelius: "Send Nimby after 'im"
01:50:32 Yitram: "yes"
01:50:33 [*MYTH*]BackSlash *Jack*: "GOOD NEWs!?"
01:50:34 [Admin]Faustus: "(possible good news)"
01:50:34 [Evil]Hawkz0r: "always"
01:50:35 [*MYTH*]BackSlash *Jack*: "tell tell tell tell"
01:50:35 [sW]Bobamelius: "Sure"
01:50:39 [=Wolf=]ragAnok: "YES"
01:50:54 [Admin]Faustus: "2015 is going to be using the Medusa engine for the next projects... "
01:51:10 [Admin]Faustus: "we're going to be porting it over to nitendo DS, PSP, XBOX, and PS2..."
01:51:37 [Admin]Tael: "hmm, ok so the thrust value doesnt matter? i need to use the addvelocity instead..."
01:51:38 [*MYTH*]BackSlash *Jack*: "ROAR!"
01:51:44 [*MYTH*]BackSlash *Jack*: "wooooooohooooooooo"
* [sW]Bobamelius just doesn`t see DS on the DS.
01:51:49 [Admin]Faustus: "thrust only affects acceleration.."
01:52:10 [Admin]Faustus: "basically, I'm the new Director of Technology at 2015... "
01:52:13 [Evil]Enterprise [-GTN-]: "@F They must really REALLY like your programming.."
01:52:24 Yitram: "lol"
01:52:32 [sW]Bobamelius: "Congratulations. Or condolances, whichever you prefer"
01:52:34 [=Wolf=]ragAnok: "congratz F"
* [Evil]Enterprise [-GTN-] expects to see Richard Lyle in new upcoming 2015 games...
01:52:46 [Admin]Faustus: "so I'll be running the core technology group... and all the games that are going to be done are going to use my engine..."
01:52:47 [*MYTH*]BackSlash *Jack*: "gratz "
01:53:08 [*MYTH*]BackSlash *Jack*: "So, do we expect to see [Admin]HawhawIhavecoolname:D all over the place working on darkspace?"
01:53:25 [Evil]Enterprise [-GTN-]: "In the credits were going to see Richard Lyle scrolling down and be WOOT.."
01:53:29 [*MYTH*]BackSlash *Jack*: "or are they JUST using the engine"
01:53:37 [Admin]Faustus: "well, we're still going to bring DS over to XBOX atleast... (PS2 is kinda out of the question since it doesn't have a HD).."
01:53:46 [sW]Bobamelius: "So is Medusa good for anything besides space games?"
01:53:49 [*MYTH*]BackSlash *Jack*: "(PS2 sux)"
01:54:07 [Admin]Tael: "ps3 is coming out early next year anyways"
01:54:04 [Admin]Faustus: "Medusa was done for a 3D isometric rpg originally.."
01:54:29 [Evil]Hawkz0r: "will there be a single player for Xbox, or is it gonna be strictly Xbox Live?"
01:54:36 [Evil]Enterprise [-GTN-]: "Heh, Microsoft was considering giving the next Xbox a liquid cooling system.."
* [S.W]$wiss waves to [Admin]Faustus...
01:54:41 [Admin]Faustus: "basically, the engine is going to be ported over to several different platforms..."
* [S.W]$wiss waves to [Admin]Tael...
01:55:08 [Admin]Faustus: "@hawk.... it will be an MMO, so XBOX live yes, single player mode doubtful.."
01:55:26 [sW]Bobamelius: "So there'll be 2 fees, one for XBL and one for DS "
01:55:43 [Admin]Tael: "hmm addVelocity() isn't in GameGadgetDrive.h"
01:55:42 [sW]Bobamelius: "Rish man's game"
01:55:47 [sW]Bobamelius: "Rich*"
01:56:02 [Evil]Hawkz0r: "well, youd be suprised, but I am not even subbed to XBL... I dont know how I can get on but I can..."
01:56:02 [Evil]Enterprise [-GTN-]: "Heck, here its one for DS, another for internet."
01:56:08 [S.W]AdmBito: "Welp, I just missed everything trying to make a link...but congratz if I didnt say it"
01:56:09 [*MYTH*]BackSlash *Jack*: "sent mr smith an email"
01:56:11 [Admin]Faustus: "@bomb... nothing really solid at this point... DS may be shipped on the XBOX as a stand-alone game... no subscription, and player ran servers.."
01:56:23 [*MYTH*]BackSlash *Jack*: "(Baustus its BOB)"
01:56:30 [Admin]Faustus: "guys... I gotta go pick up the kid ... gotta run.."
01:56:39 [S.W]$wiss: "bye!"
01:56:41 [Evil]Enterprise [-GTN-]: "Aye F, take care "
01:56:41 [sW]Bobamelius: "Aww."
01:56:45 [Admin]Faustus: "I'll be back in 10 minutes.... "
01:56:47 [*MYTH*]BackSlash *Jack*: "cya F"
01:56:50 [*MYTH*]BackSlash *Jack*: "Gratz again"
01:56:51 [Admin]Faustus: "so if you guys are still here.."
01:56:51 [sW]Bobamelius: "Later F"
01:56:52 [Admin]Tael: "ok F, put in the addvelocity since its not done yet"
01:56:56 [sW]Bobamelius: "Ah"
01:56:58 [*MYTH*]BackSlash *Jack*: "ah we will be"
01:56:59 [Admin]Faustus: "I will get a beta update out tonight..."
01:57:00 [*MYTH*]BackSlash *Jack*: "w have no lives"
01:57:04 [Admin]Tael: "then compile and wob update tonight"
01:57:07 [S.W]AdmBito: "None of us have a life"
01:57:10 [Admin]Faustus: "@tael... roger, will add the addVelocity() tonight.."
* [S.W]AdmBito slaps [*MYTH*]BackSlash *Jack* in the head...
01:57:19 [Evil]Hawkz0r: "I have a life"
01:57:33 [*MYTH*]BackSlash *Jack*: "A good one Hawk"
01:57:34 [S.W]AdmBito: "hawk, at 13, your parents have your life"
01:57:35 [sW]Bobamelius: "Hurry back, now "
01:57:37 [*MYTH*]BackSlash *Jack*: "I meant a good one.."
01:57:44 [Evil]Enterprise [-GTN-]: "LOL"
* [S.W]Octurion did know pigs fly, should have said something sonner hawk
01:58:06 [S.W]Octurion: "didnt "
01:58:15 [Admin]Tael: "hmm, ok lets close it here so I can switch to the resourcers and code and get them synched up for tonights update"
01:58:26 [Admin]Tael: "if i dont check in my files it wont update"
01:58:44 [S.W]AdmBito: "To beta, ladies"
01:58:52 [=Wolf=]ragAnok: "later teal"

_________________


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