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[FAQ
Forum Index » » Developer Feedback » » No Inf on Trannys Suggestion
 Author No Inf on Trannys Suggestion
AdmBito
Grand Admiral
Sundered Weimeriners


Joined: October 04, 2002
Posts: 1249
From: Its hard out here for a pimp
Posted: 2004-11-16 15:44   
I propose taking the infantry off of stock transports. "Why?" I'm glad you asked!

1. Trannys spawning out of shipyards stock with inf and dropping on invaded SY planets is a problem.

2. Honestly, are 2 regular inf worth anything?

3. In the event of a reset, my plan is this: 3-5 (adjust at will) planets in the factions home system will be automatically friendly. Call them the Inner Core, or whatever you'd like, but they are automatic safe haven at the beginning. This is the most crucial time, because you'll have to build these planets into inf planets for further conquest of the MV.*

4. There is only one problem with this: What to do if a faction is exterminated? BackSlash already pointed this out, but I don't know what to think, whether it's enough to kill the idea or not. Can a faction come back with regular inf? Or is there another way to come back? Ideas and thoughts welcome, maybe we can think of something else.

*This will slow down the conquest of the MV, as you wont have inf for all of the planets. It will require planets to be built instead of just having on unit dropped and then moving on, and may make strongholds appear.

Bito
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Xilaratu
Cadet

Joined: May 06, 2004
Posts: 745
From: Florida
Posted: 2004-11-16 15:46   
Hmmm.... Interesting...
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Grimith
Grand Admiral
Templar Knights


Joined: August 09, 2003
Posts: 836
From: Your local future farm.
Posted: 2004-11-16 16:08   
I agree with Darkspacian in that it is interesting... I'm... honestly not sure how to go on with it right now. I could clearly see both the positives and the negatives of the system you suggest (though, since you were so kind as to give the positives, I'm having few negatives come to me right now.

*shakes his head*

Maybe more later...


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Gideon
Cadet

Joined: September 14, 2001
Posts: 4604
From: Oregon, USA
Posted: 2004-11-16 17:22   
Allow players to put inf into their storage?


The real question is: What do we do with scenario games, since the server clears out all resources for a faction and all storage for players, every new map.


[ This Message was edited by: Gideon on 2004-11-16 17:28 ]
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Banshee
Grand Admiral
Raven Warriors

Joined: August 28, 2001
Posts: 2181
From: Philadelphia, PA
Posted: 2004-11-16 21:04   
If scenarios are going, why bother to accomodate for them anymore?

PS: Bitos sig pwns
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Xilaratu
Cadet

Joined: May 06, 2004
Posts: 745
From: Florida
Posted: 2004-11-16 22:33   
Hmm... This doesn't seem practical AT THE MOMENT. However, I like what Gid said about allowing inf in storage. Might be interesting in the future... who knows.


-Darkspacian

(P.S. Yes, Bitos sig does pwn)
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!Lono! {Rogue Kluth}
Cadet

Joined: April 19, 2002
Posts: 128
From: Hawaii
Posted: 2004-11-17 00:48   
well from what i have seen..those frigate bombers can wipe out most small to medium planets..so a team, of 3-6 players ..2 in frig bombers and 4 in trannys can take a planet easy.

just my observation.
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Meko
Grand Admiral

Joined: March 03, 2004
Posts: 1956
From: Vancouver
Posted: 2004-11-17 06:27   
Good idea.

But, for the time being allow trannys spawned at HOME gates to have inf. this accomodates a slower transition and also allowes for scenarios to go on unhindered.


also for inf storage heres a conn. your shipyard gets attacked and you pull out tranny and drop the 10 elites u got on it.

no fair.


SO, have a second storage in the home gate for say... two transports?

thoughts?
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Xilaratu
Cadet

Joined: May 06, 2004
Posts: 745
From: Florida
Posted: 2004-11-17 13:52   
Meko, I like it
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0mni
Grand Admiral

Joined: March 09, 2004
Posts: 288
From: Canada, Lived around the world.
Posted: 2004-11-17 18:06   
*cough* K'luth pwn ugto *cough* ugto don't have 2 inf on tranny *cough* your pwned for good, no matter what u do *cough* No possible fezable way to make this work as they are needed.

-PK
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TheTerminator970
Cadet

Joined: March 05, 2004
Posts: 40
Posted: 2004-11-17 18:16   
Very easily solved by having no inf on a tranny when you spawn from SY. However from homegate you do have inf.
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