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[FAQ
Forum Index » » Developer Feedback » » The new Flux is out of hand
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 Author The new Flux is out of hand
Gideon
Cadet

Joined: September 14, 2001
Posts: 4604
From: Oregon, USA
Posted: 2004-09-17 15:00   
Quote:

On 2004-09-17 14:54, MoD wrote:
Tkae out lfux, Take Fighters and missiles with it, ICC/UGTO miss-use them, so we misuse FLUX, Take them all or take nothin.





I'm with MoD. Take out everything!


_________________
...and lo, He looked upon His creation, and said, "Fo shizzle."

  Email Gideon
BackSlash
Marshal
Galactic Navy


Joined: March 23, 2003
Posts: 11183
From: Bristol, England
Posted: 2004-09-17 15:03   
and torps!
_________________


Dempster
Grand Admiral

Joined: August 03, 2003
Posts: 668
Posted: 2004-09-17 15:07   
rofl glad to hear it, keep it like this, like the old days when all the ones who couldnt fight, could set up hot-keys like no body's business!
_________________


Wyke {ThorsHammer}
Cadet

Joined: February 22, 2003
Posts: 416
Posted: 2004-09-17 16:22   
Quote:

On 2004-09-17 10:55, _x$witchBladex_-|-Dessie $quad-|- wrote:
Wyke, I seem to remember when only UGTO could use flux. Everybody thought it was cheap at the time, but didn't say anything. Now that everyone else can get it your complaining as a member of the UGTO?

Get over it, besides 1483 is gonna change this game entirely...

~Switch




I dont know why you draw attention to me, I've very rarely used flux in the past and NEVER stacked it, usually just replacing the emp cannon with flux and saving it as a deterant if i got p-jumped.

However I am going to using it now, mostly to prove my point, because I still think it should be nerfed to 1 per ship.


[ This Message was edited by: Wyke on 2004-09-17 17:18 ]
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Xpli$it
Marshal

Joined: March 06, 2004
Posts: 486
From: Canada
Posted: 2004-09-17 17:35   
Quote:

On 2004-09-16 22:26, Gideon wrote:

Only differences are that it's no longer UGTO only, and it fits the heavy weapon slot.




When did THAT change?
_________________


Xpli$it
Marshal

Joined: March 06, 2004
Posts: 486
From: Canada
Posted: 2004-09-17 17:36   
Jeeeezeeeeeeee!!!!! Everybody complains that the flux has lost all of it's power in version 1.481.... and in 1.482 (when nothings changed) they all complain it's too much?
_________________


BackSlash
Marshal
Galactic Navy


Joined: March 23, 2003
Posts: 11183
From: Bristol, England
Posted: 2004-09-17 17:47   
actualy system damage was fixed.
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TAZ
Cadet

Joined: July 04, 2002
Posts: 143
From: U.S.A.
Posted: 2004-09-17 19:16   
Quote:

On 2004-09-17 10:55, _x$witchBladex_-|-Dessie $quad-|- wrote:

Get over it, besides 1483 is gonna change this game entirely...


~Switch





Wasn't 1.482 supposed to change the game entirely????
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Xpli$it
Marshal

Joined: March 06, 2004
Posts: 486
From: Canada
Posted: 2004-09-17 19:43   
Yes...... but you see.. there was a very small thing called lag....



*EDIT* Cool! My 111th post

[ This Message was edited by: Xpli$it on 2004-09-17 19:55 ]
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BackSlash
Marshal
Galactic Navy


Joined: March 23, 2003
Posts: 11183
From: Bristol, England
Posted: 2004-09-17 20:39   
1554 posts
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Note: This signature image was resized due to it exceeding the forum guidelines for size.


[ This Message was edited by: BackSlash {Absolut} on 2004-09-17 20:39 ]
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Lith Ragond
Cadet
Galactic Navy


Joined: November 25, 2001
Posts: 1854
Posted: 2004-09-17 22:19   
not to rise from the grave and freak everyone out or anything but...
Quote:

Not even going to read this whole thread, because if you've read one, you've read them all.

Welcome to the world of Flux balance.

-Dem



i have to kinda agree with demo...

and besides, fatction specific tech should stay that way...

....
....

wait... DEMORIAN! you're still here? WTH!?
_________________





Demorian
Fleet Admiral
Galactic Navy


Joined: October 06, 2001
Posts: 3406
From: Charlotte, North Carolina
Posted: 2004-09-17 23:18   
You're a dork, Lith.

-Dem
_________________


Grimith
Grand Admiral
Templar Knights


Joined: August 09, 2003
Posts: 836
From: Your local future farm.
Posted: 2004-09-17 23:29   
Quote:

On 2004-09-17 14:38, Shigernafy wrote:
...
In exchange, it will also damage the ship which carries it (keep in mind your ship is 0 range), and it will be an Engine slot, so you will be immobile while you use it. Additionally, it will completely fry any gadgets in your hold, as well as give splitting headaches to any Infantry. So you'll not be able to remount your engines, because they're fried, your infantry will be running into walls because they can't process their surroundings for the pain in their head, and the average cruiser's hull will drop by half, with no armor or shields. Oh, and it takes four times the power of the current disruptors.
...



You know, that's probably going to discourage a lot of people from using flux. The fact that you'll be hurting yourself (the FF points you'll get for that) is bound to be a strong blow. Even when it becomes strictly UGTO again, it won't be used much.

...Unless one doesn't gain FF points with it when they hurt their own ship (like I have when I, by accident, have fried myself with 6 CL2Ks at point-blank range). If we don't get any FF points by using it and hurting our own ship, then I will definitely use it... no matter how immobile it makes me.
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Coeus {NCX-Charger}
Admiral, I can't read,
Sundered Weimeriners


Joined: February 16, 2004
Posts: 3635
From: South Philly
Posted: 2004-09-17 23:43   
I'll remember you said that as I circle your lovely little sitting-duck EAD in my zippy lil AC ploping fusion torps at ya from 400gus
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Darkspace: Twilight

  Goto the website of Coeus {NCX-Charger}
Rocki
Grand Admiral

Joined: August 13, 2002
Posts: 1029
Posted: 2004-09-18 04:32   
Quote:

On 2004-09-17 23:18, Demorian wrote:
You're a dork, Lith.

-Dem




I concur.



Note to self and Shig: sarcasm is a waste of time when used on Grimith.
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