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DarkSpace - Beta
Palestar

[FAQ
Forum Index » » Beta Testing Discussion » » FX upgrade, first pass...
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 Author FX upgrade, first pass...
Gideon
Cadet

Joined: September 14, 2001
Posts: 4604
From: Oregon, USA
Posted: 2004-09-13 10:59   
Okay, found a way to have people test the first pass of the FX upgrade.

Find the file here, or here for the UK.

Instructions on what to do with this file are contained in instructions.txt, within the file.

Post commentary, ideas, etc. here. I'm a big boy, so you won't hurt my feelings.


Constructive criticizm welcome.


PS, thanks to kenetiks and BackSlash for hosting the file.

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[ This Message was edited by: Gideon on 2004-09-13 11:17 ]
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Pope
Fleet Admiral

Joined: June 11, 2002
Posts: 2449
From: World of tomorrow
Posted: 2004-09-13 11:10   

> First, make sure you have an installed copy of DarkSpace Beta.

Could'a saved me the trouble of downloading this at work

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kenetiks
Admiral
Galactic Navy


Joined: November 21, 2001
Posts: 1130
From: Bandcamp
Posted: 2004-09-13 11:17   
New ships trails =P an't wait to see the rest of the new fx
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BackSlash
Marshal
Galactic Navy


Joined: March 23, 2003
Posts: 11183
From: Bristol, England
Posted: 2004-09-13 11:18   
The Trial effect for the drives should be changed a little...the effect is nice and all but it just doesnt feel ds. Maybe two extra ribbons could be drawn making it seem more rounded?? or maybe even more ribbons...
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Dwarden
Admiral
CHIMERA

Joined: June 07, 2001
Posts: 1072
From: Czech Republic
Posted: 2004-09-13 11:22   
Gideon, really interesant aproach you got my support (read: You go into minefield and i watch ur neck lol
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... Ideas? ... that's Ocean w/o borders !

Pope
Fleet Admiral

Joined: June 11, 2002
Posts: 2449
From: World of tomorrow
Posted: 2004-09-13 11:56   
I want screenshots..
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BackSlash
Marshal
Galactic Navy


Joined: March 23, 2003
Posts: 11183
From: Bristol, England
Posted: 2004-09-13 13:02   
*NOTE**NOTE**NOTE**NOTE**NOTE**NOTE**NOTE**NOTE*

THESE ARE GRAPHICS FOR THE MEDIUM WEAPONS ONLY (thats why they look so big)

*NOTE**NOTE**NOTE**NOTE**NOTE**NOTE**NOTE**NOTE*









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Note: This signature image was resized due to it exceeding the forum guidelines for size.


[ This Message was edited by: BackSlash on 2004-09-13 13:10 ]
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Jim Starluck
Marshal
Templar Knights


Joined: October 22, 2001
Posts: 2232
From: Cincinnati, OH
Posted: 2004-09-13 15:22   
Trying it out, so far looks nifty, but I haven't gotten THAT good a look...

One problem I found out early on: Launching Beacons crashes the game. -_-
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BackSlash
Marshal
Galactic Navy


Joined: March 23, 2003
Posts: 11183
From: Bristol, England
Posted: 2004-09-13 15:23   
nah it doesnt...I did that earlier....it just crashes randomly for some reason sometimes.
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JackSwift
Cadet
Sundered Weimeriners


Joined: October 30, 2002
Posts: 1806
From: Where the Sun dont Shine (Seattle-ish)
Posted: 2004-09-13 20:45   
The shield hit looks a little too cartoony atm (but still awesome)... I think it would be much better if the transparency would increase the farther you move away from the spot of the hit.

I love the torps and explosions... can't get enough of those things firing.

The railguns remind me of the regular cannons in EV Nova, while the gauss guns look like the fusion cannons from EV Nova. Not that that's bad...

Particle cannons look nice too, haven't seen the psi cannons.

Nebulas look awesome! Other people I was fooling around with said it lagged their FPS though...

Overall, awesome job. Can't wait for more!
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Gideon
Cadet

Joined: September 14, 2001
Posts: 4604
From: Oregon, USA
Posted: 2004-09-14 14:18   
Changed the shield FX.


You can turn down the nebuals with either the Particle Effects slider, or with the Texture Detail slider. Turning Texture Detail to low turns the particles for the nebulas completely off.
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...and lo, He looked upon His creation, and said, "Fo shizzle."

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Demorian
Fleet Admiral
Galactic Navy


Joined: October 06, 2001
Posts: 3406
From: Charlotte, North Carolina
Posted: 2004-09-14 15:17   
*glances at screenshots* *glance lasts a second longer than usual on final shot*

...

*puts head down*

-Dem
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little_chaoz(affe force)
Grand Admiral

Joined: June 08, 2002
Posts: 216
From: Stafford, VA
Posted: 2004-09-14 15:24   
poor poor Dem......btw i LOVE the new graphics...
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RagAnok
Admiral

Joined: February 02, 2004
Posts: 237
Posted: 2004-09-15 17:21   
Good work Gid I like the new xf .. love the new torps.. just an idea how about doing some thing with sabots too
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Xilaratu
Cadet

Joined: May 06, 2004
Posts: 745
From: Florida
Posted: 2004-09-15 17:24   
seksay.
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