Welcome aboard Visitor...

Daily Screenshot

Server Costs Target


9% of target met.

Latest Topics

- Anyone still playing from a decade ago or longer? »
- Game still active. NICE! »
- Password resett »
- Darkspace Idea/Opinion Submission Thread »
- Rank Bug maybe? »
- Next patch .... »
- Nobody will remember me...but. »
- 22 years...asking for help from one community to another »
- DS on Ubuntu? »
- Medal Breakpoints »

Development Blog

- Roadmap »
- Hello strangers, it’s been a while... »
- State of DarkSpace Development »
- Potential planetary interdictor changes! »
- The Silent Cartographer »

Combat Kills

Combat kills in last 24 hours:
No kills today... yet.

Upcoming Events

- Weekly DarkSpace
05/04/24 +1.5 Days

Search

Anniversaries

No anniversaries today.

Social Media

Why not join us on Discord for a chat, or follow us on Twitter or Facebook for more information and fan updates?

Network

DarkSpace
DarkSpace - Beta
Palestar

[FAQ
Forum Index » » Developer Feedback » » Fattierobs' list of changes to Darkspace and some ideas to be discussed when needed.
Goto page ( Previous Page 1 | 2 )
 Author Fattierobs' list of changes to Darkspace and some ideas to be discussed when needed.
Lupino
Cadet

Joined: March 23, 2002
Posts: 359
Posted: 2004-09-10 18:04   
Fleets and factions I can understand, but individual ships? If you want to play with a faction/fleet, then why not just spawn on thier side? Plus, in the real world we call that kind of thing treason, and we should be able to destroy you if you ally with the enemy
_________________
\"Time is the best teacher; Unfortunately, it kills all its students!\"


Fattierob
Vice Admiral

Joined: April 25, 2003
Posts: 4059
Posted: 2004-09-10 18:34   
well. the thing is, 10% or less increase in anything is not really noticable....

hmm..I'll refine these, add some more ideas, and bump....at a later date.
_________________


Coeus {NCX-Charger}
Admiral, I can't read,
Sundered Weimeriners


Joined: February 16, 2004
Posts: 3635
From: South Philly
Posted: 2004-09-10 19:17   
ICC should definately be allowed to ally with the Kluth since they're trading partners - and the Uggies should be able to have some rebel conspirers amongst their ranks - as well as certain elements that would do anything for some Kluth tech.

This way fleets can align themselves & still stay in the story arc
_________________


Darkspace: Twilight

  Goto the website of Coeus {NCX-Charger}
Goto page ( Previous Page 1 | 2 )
Page created in 0.008097 seconds.


Copyright © 2000 - 2024 Palestar Inc. All rights reserved worldwide.
Terms of use - DarkSpace is a Registered Trademark of PALESTAR