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Old Blueprints I did |
DragonWarrior Cadet
Joined: July 05, 2003 Posts: 90
| Posted: 2004-03-27 21:10  
i have wondered... how do ships go jump? is it warp, artificial internal wormhole core(not the wormhole device, they are 2 different things), high energy impulse emitter or what?
_________________ The difference between a fighter and a warrior lies in the mind and the spirit. The fighter, regardless if the fear death or not, embraces it. Also, they hold no wisdom, regardless of knowledge. The warrior is wise and neither fears nor embraces death.
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Enterprise Chief Marshal
Joined: May 19, 2002 Posts: 2576 From: Hawthorne, Nevada
| Posted: 2004-03-27 21:14  
No attacking the trekkies Gideon
-Ent
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ChiggenWingz Cadet
Joined: May 13, 2002 Posts: 185 From: Sydney Australia
| Posted: 2004-03-27 22:13  
Hey Gideon I dont suppose you could send me ship details, so I could clean these blueprints up or make some new ones?
The problem with the blueprints out of scale is that I only can use screen shots with high FOV, so I end up getting weird stretching effects that dont match the proportion of each side, so thus they look a little wacked. If I could get access to the models or knew the command line in game to change the camera FOV I could do a lot more with them. :D
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Sopwith Camel Grand Admiral Galactic Navy
Joined: March 07, 2002 Posts: 651 From: Toronto
| Posted: 2004-04-04 21:20  
Found the original post:
Clicky 'Ere
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Fleet Commander, Galactic Navy
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