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Modding is a pain now |
AdmBito Grand Admiral Sundered Weimeriners
Joined: October 04, 2002 Posts: 1249 From: Its hard out here for a pimp
| Posted: 2004-03-04 13:18  
I'm not sure if I am the only one who has this problem, or if others do too, but I feel I should share my feelings on modding, following the recent trend started by Darksworde.
First of all, why can you not see what a planet is producing, or has at a starport until you are in orbit and click on the starport? This is very inconvient. Some may say it isn't realistic to be able to know what a planet has until you are there, blah blah....how hard is it to pick up the phone and call ahead? To tell you the truth, I believe it would help the flow of the game if you didn't have to visit a planet to tell what each planet had in stock.
Another thing, I don't seem to be able to sell parts when in the Planet/F3 screen and clicked on the starport. You used to be able to in the last version, and it was very simple to sell old parts and buy replacements. Now you must go through the painstaking process of removal (more on that), then find the starport if it isn't right in front of you, then get out of the F3 screen, and sell you parts, then buy them, then go through the painstaking process of installing them.
Now, removal is a pain the rear. Why must a part be turned off to be removed? To prevent hotswapping in battle? That added to the randomness of battle, but ok, its removed. Now, clicking on a part, you still don't know which ones you must turn off, or if you can just swap it while the other part is still installed (can you still do that?), or any number of things.
Anywho, the entire point of the rambling nonsense is to ask, no beg, to get modding back to the way it once was. I'd sacrfice a bit of lag for it, its a pain in the booty to do it now, and takes quite a good bit of time.
Sorry if it sounds like I'm whining,
Bito
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Puppies gotta die, too.
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Eagleranger Admiral
Joined: September 26, 2002 Posts: 342 From: Ozark mountains
| Posted: 2004-03-04 13:41  
LMAO how many parts do you take off your car with out shutting it off or how many times do you work on anything powered up!!!! please im not bashing your sir im making a point to the idea of more realistic feel of having to shut down equipment you want to change
how long do you think a engineer will live trying to replace the engine of a starship or shield for that matter if it got power running thru it lol you must really hate your engineer
but seriously i know its different and a little annoying at first , you will get use to it by the time you modd two ships just try to look at the reality side of it
_________________ never test the depth of the water with both feet.
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TheEvilGriffin Cadet
Joined: October 16, 2002 Posts: 897
| Posted: 2004-03-04 13:43  
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First of all, why can you not see what a planet is producing, or has at a starport until you are in orbit and click on the starport? This is very inconvient. Some may say it isn't realistic to be able to know what a planet has until you are there, blah blah....how hard is it to pick up the phone and call ahead? To tell you the truth, I believe it would help the flow of the game if you didn't have to visit a planet to tell what each planet had in stock.
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I do agree with this, would be nice to have this ability back, but i can live without it.
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Another thing, I don't seem to be able to sell parts when in the Planet/F3 screen and clicked on the starport. You used to be able to in the last version, and it was very simple to sell old parts and buy replacements. Now you must go through the painstaking process of removal (more on that), then find the starport if it isn't right in front of you, then get out of the F3 screen, and sell you parts, then buy them, then go through the painstaking process of installing them.
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Give me a break is it that hard to orbit planet hit f3 find the starport f3 again and click on goods in cargo? i think not
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Now, removal is a pain the rear. Why must a part be turned off to be removed? To prevent hotswapping in battle? That added to the randomness of battle, but ok, its removed. Now, clicking on a part, you still don't know which ones you must turn off, or if you can just swap it while the other part is still installed (can you still do that?), or any number of things.
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Again, give me a break. If i was going to change a motor out in a car would it still be running? i dont think so Take engines for example, its not hard to click on the engines and then right click the new engines in cargo and then click on the engine you want to swap out in the info box on the right. 3 step process big deal.
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Sky Marshal Pitch Black
Joined: July 31, 2002 Posts: 66 From: Somewhere in the MV...
| Posted: 2004-03-04 14:22  
CTRL + P = select the closest starport
CTRL + Y = select the closest shipyard...
theres plenty of new hotkeys, just look around ...
Cheers
Sky.
_________________ Cheers
Sky.
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Sky Marshal Pitch Black
Joined: July 31, 2002 Posts: 66 From: Somewhere in the MV...
| Posted: 2004-03-04 14:22  
[EDIT] *bump*
[ This Message was edited by: Sky on 2004-03-04 14:23 ]
_________________ Cheers
Sky.
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Barthezzz Fleet Admiral
Joined: May 31, 2001 Posts: 5630 From: The Netherlands
| Posted: 2004-03-05 01:55  
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On 2004-03-04 13:18, AdmBito{NiB} wrote:
First of all, why can you not see what a planet is producing, or has at a starport until you are in orbit and click on the starport? This is very inconvient. Some may say it isn't realistic to be able to know what a planet has until you are there, blah blah....how hard is it to pick up the phone and call ahead? To tell you the truth, I believe it would help the flow of the game if you didn't have to visit a planet to tell what each planet had in stock.
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I fully Agree.
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On 2004-03-04 13:18, AdmBito{NiB} wrote:
Another thing, I don't seem to be able to sell parts when in the Planet/F3 screen and clicked on the starport. You used to be able to in the last version, and it was very simple to sell old parts and buy replacements. Now you must go through the painstaking process of removal (more on that), then find the starport if it isn't right in front of you, then get out of the F3 screen, and sell you parts, then buy them, then go through the painstaking process of installing them.
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I have to say that having to rotate around the damn planet to find the Starport everytime is damn annoying.
Especially if your flying a small ship like a destroyer and you cant buy a lot of parts at once.
Having to turn off your parts before you replace them is a good idea though, so yeah you might have to click on your drives once or disable your shields but its still pretty cool.
I didnt know about the new hotkey though, thats pretty handy
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Fleet Admiral Barthezzz - Intergalactic Pirate...Rawr...
[ This Message was edited by: Barthezzz on 2004-03-05 01:55 ]
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Axianda The Royal Fleet Admiral Terra Squadron
Joined: November 20, 2001 Posts: 4273 From: Axianda
| Posted: 2004-03-05 05:38  
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On 2004-03-04 14:22, Sky wrote:
CTRL + P = select the closest starport
CTRL + Y = select the closest shipyard...
theres plenty of new hotkeys, just look around ...
Cheers
Sky.
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now thats good advice
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- Axi
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Sky Marshal Pitch Black
Joined: July 31, 2002 Posts: 66 From: Somewhere in the MV...
| Posted: 2004-03-05 06:10  
WeEeEh ! i've been quoted for the FIRST time ! woot !
thanks axi
Cheers
Sky.
_________________ Cheers
Sky.
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MrSparkle Marshal
Joined: August 13, 2001 Posts: 1912 From: mrsparkle
| Posted: 2004-03-05 07:30  
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Yeah, but I figure if we can hear chit-chat from far across the galaxy instantly, then it's definitely realistic to see what's at a starport no matter where it is.
I don't wanna have to travel to the planet to see what it has! And I shouldn't have to. I can see every building there is there no matter where I am, I can command the factories to build parts, but I can't see what the starport has?
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