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Petition: Cloak |
Raiders Cadet
Joined: December 28, 2001 Posts: 353 From: Cali
| Posted: 2004-02-26 16:04  
*signed*
oh and arch the damage is about right on those ruptors but the range is to high. You can clearly see they go past the front of the dread lower it to about 15 gu and we are in business
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Death is just the first step along an unknown path
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Shigernafy Admiral
Joined: May 29, 2001 Posts: 5726 From: The Land of Taxation without Representation
| Posted: 2004-02-26 16:37  
There will be a rework of cloak included in 1.482... and I'm guessing you'll like it better, judging by your comments here...
_________________ * [S.W]AdmBito @55321 Sent \"I dunno; the French had a few missteps. But they're on the right track, one headbutt at a time.\"
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Keja Dogo {C?} (Master windoo) Grand Admiral
Joined: November 21, 2001 Posts: 268
| Posted: 2004-02-26 16:47  
I'll sign this cause aythings better than the current system.
- signed
here's what it should be:
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1: Can't fire when cloaked.
2: Realy good cloak.
3: REALLY low hull values (plus fix to the uterlly useless; lower hull = Faster jump drive recharge rate)
4: Very eficient supply ships/auto repair
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Edit: made no sense :/
[ This Message was edited by: Elfstar {C?} (aka. pirate child) on 2004-02-26 16:51 ]
_________________ Those who eat fish, will be happy!
\"If you place a thing in the center of your life, that lacks the power to norish, it will eventually poison everything that you are, and destroy you. As simple a thing as an idea, or your perspective of your se
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g0ds s0ldier Grand Admiral Pitch Black
Joined: October 24, 2002 Posts: 954
| Posted: 2004-02-26 17:01  
Quote:
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On 2004-02-26 16:37, Shigernafy wrote:
There will be a rework of cloak included in 1.482... and I'm guessing you'll like it better, judging by your comments here...
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in the meantime, whille we wait "1-3months" after 1.481's release for 1.482 to be released, we can use a broke cloak system that is completely useless, and weaps that will use up 70% of our energy in one Alpha, but at the same time dont do ANY damage, yeah we will be Pinch and Run, hit is too strong a word to put in there...
I mean really, if your going to start balancing ships and their devices out in this patch, do it all, dont Bandaid fix ONE problem b/c its the most cried about, your stripping down one faction to a point of where they wont be able to do anything...we cant Cloak/Hide with the current/BETA system, Disruptors do crap for dmg and eat up too much energy and reload too slow for what they are worth, kluth wont be able to bomb planets since we can use mIRVs anymore and can only use BIO Bombs, which wont dmg buildings anymore...and u guys wanna get made when people call it a Nerf? look at what your doing...or how about just playing the game for a Month and seeing how your Numbers match up to what really goes on in the game?
this isnt a post directed towards you shig, its in general
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`I gotta make it to Heaven for going through Hell.`
[ This Message was edited by: g0ds s0ldier on 2004-02-26 21:23 ]
_________________ Pitch Black
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Malduc{-GTN-} Cadet
Joined: January 19, 2003 Posts: 544 From: New Jersey
| Posted: 2004-02-26 17:08  
Quote:
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On 2004-02-26 16:37, Shigernafy wrote:
There will be a rework of cloak included in 1.482... and I'm guessing you'll like it better, judging by your comments here...
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Told Ya.
Malduc
_________________ The Bond of Brotherhood Shall Never Be Undone.....Nor Shall The Legacy of the Fleet Once Known as GTN
One Creed, One Bond, One FLEET.
Honor Is All
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Darksworde Marshal Pitch Black
Joined: September 06, 2002 Posts: 806 From: The Zoo
| Posted: 2004-02-26 18:52  
I can see the most active players in this game, namely PB, boycotting the MV!!!!
woohoo
_________________ Live by the sworde, die by the sworde
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g0ds s0ldier Grand Admiral Pitch Black
Joined: October 24, 2002 Posts: 954
| Posted: 2004-02-26 18:59  
not really Darksworde, its a fair trade-off...you will have people leaving/unsubbing b/c of the screw-over in the patch to their faction, but at the same time u will have people coming back (at least thats whats thought)...anyway, all this talking/posting doesnt do any good unless your certain people, yeah...
_________________ Pitch Black
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Bobamelius Grand Admiral Galactic Navy
Joined: October 08, 2002 Posts: 2074 From: Ohio
| Posted: 2004-02-26 19:02  
Heh, maybe they'll be people on the other factions
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[ This Message was edited by: Bobamelius on 2004-02-26 19:02 ]
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GunRunner Marshal
Joined: October 17, 2003 Posts: 72
| Posted: 2004-02-26 19:07  
That romulan thing game me an idea..... What if you cloudnt fire any weapons while cloaked but when cloaked it is very hard to get sig to rise...this would make the hit and runs tatics good while keeping a very good ability on cloaking.
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Vinco Fleet Admiral Galactic Navy
Joined: August 31, 2001 Posts: 939 From: Too Close for Comfort
| Posted: 2004-02-26 19:48  
I agree with changes that return the K'luth to the hit and run faction they once were... That was FUN! (And yes, I spent some quality time as K'luth in the MV in an earlier era)
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Vinco
In Another Place
Honor is all.
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Gideon Cadet
Joined: September 14, 2001 Posts: 4604 From: Oregon, USA
| Posted: 2004-02-26 20:17  
Quote:
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On 2004-02-26 04:59, Barthezzz wrote:
As everybody knows, Kluth are losing all Human Technology.
Meaning we get no Cl2ks or Fusion Torps.
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Quit spreading lies and mis-information, Barthezzz.
_________________ ...and lo, He looked upon His creation, and said, "Fo shizzle."
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MrSparkle Marshal
Joined: August 13, 2001 Posts: 1912 From: mrsparkle
| Posted: 2004-02-26 21:12  
I think Kluth can still get fusion torps, but yeah say goodbye to cl2k.
Now as far as being able to BUILD fusion torps in a factory, I don't know. I know we can't build reactors, mirvs, ecm/eccm etc. but they may just be disabled in factories right now.
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DangerBabe Cadet
Joined: December 21, 2002 Posts: 429 From: Charlotte, NC
| Posted: 2004-02-26 21:17  
I like the idea of Klingon style Kluth cloaks, meaning undetectable while cloaked, but can only fire when uncloaked.
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Dwarden Admiral CHIMERA
Joined: June 07, 2001 Posts: 1072 From: Czech Republic
| Posted: 2004-02-26 21:18  
Actually klingons / romulans are detect able, just extremely hard to detect ... definitely not with basic weak sensors ...
_________________ ... Ideas? ... that's Ocean w/o borders !
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Jim Starluck Marshal Templar Knights
Joined: October 22, 2001 Posts: 2232 From: Cincinnati, OH
| Posted: 2004-02-26 22:09  
Wait until 1.482 goes into Beta.
If you still don't like it, THEN you can whine.
_________________ If at first you don't succeed, get a bigger space battleship and try again.
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