Welcome aboard Visitor...

Daily Screenshot

Server Costs Target


Target met!

Latest Topics

- Anyone still playing from a decade ago or longer? »
- Game still active. NICE! »
- Password resett »
- Darkspace Idea/Opinion Submission Thread »
- Rank Bug maybe? »
- Next patch .... »
- Nobody will remember me...but. »
- 22 years...asking for help from one community to another »
- DS on Ubuntu? »
- Medal Breakpoints »

Development Blog

- Roadmap »
- Hello strangers, it’s been a while... »
- State of DarkSpace Development »
- Potential planetary interdictor changes! »
- The Silent Cartographer »

Combat Kills

Combat kills in last 24 hours:
No kills today... yet.

Upcoming Events

- Weekly DarkSpace
04/27/24 +14.7 Hours

Search

Anniversaries

No anniversaries today.

Social Media

Why not join us on Discord for a chat, or follow us on Twitter or Facebook for more information and fan updates?

Network

DarkSpace
DarkSpace - Beta
Palestar

[FAQ
Forum Index » » Beta Testing Discussion » » Building in Beta 04 02 10
 Author Building in Beta 04 02 10
Hitman23
Grand Admiral

Joined: March 22, 2002
Posts: 585
From: WoW
Posted: 2004-02-10 08:24   
I was building in beta and these are the bugs I came across:

(I checked Demo's list before posting this)

1. When unloading metals to a planet only a fraction of them would transfer. IE - I would unload 500 metals and only 3 or 15 metals would actually go to the planet and I lost the remaining metals.

I did have an inf on board but unloaded him and moved to a close by planet and had the same issue. It wasn't until I jumped to another planet that it actually unloaded properly. I then went back to the original planet that I had the issue with and it worked. Lag???

2. When building a large planet, the back half is out of the build beams range so no prestige for the build and you are only able to build researched items. Is this on purpose?

3. Mining beam would occasionally not restart after unloading metals.

4. Umm.... Where are the transports? I found the trade routes screen to be a pain in the butt!!! I was unsure if I was actually setting up a trade and if I was I didn't have the foggiest where it was going. All that didn't matter though because there wasn't a tranny to do the work. Am I missing something here??

That is all I have found so far.

I did see my profile a lot trying to get used to the new f3 screen and I fumbled around a bit but my experience so far has been somewhat of a positive one. I did like the fact that all the planets I had required mining before building. Might make things really difficult in a senerio role though. Are the senerio's done with this release?
_________________


  Email Hitman23
Hitman23
Grand Admiral

Joined: March 22, 2002
Posts: 585
From: WoW
Posted: 2004-02-10 08:31   
Damn, I am sorry, somehow I missed the 6 page long beta bugs post. I again apologize for not posting this in the right spot nor did I read that post so maybe all the above is already known.

I bow my head in shame!!!
_________________


  Email Hitman23
Demorian
Fleet Admiral
Galactic Navy


Joined: October 06, 2001
Posts: 3406
From: Charlotte, North Carolina
Posted: 2004-02-10 09:35   
Thanks Hitman.

-Dem
_________________


Page created in 0.008620 seconds.


Copyright © 2000 - 2024 Palestar Inc. All rights reserved worldwide.
Terms of use - DarkSpace is a Registered Trademark of PALESTAR