Welcome aboard Visitor...

Daily Screenshot

Server Costs Target


Target met!

Latest Topics

- Anyone still playing from a decade ago or longer? »
- Game still active. NICE! »
- Password resett »
- Darkspace Idea/Opinion Submission Thread »
- Rank Bug maybe? »
- Next patch .... »
- Nobody will remember me...but. »
- 22 years...asking for help from one community to another »
- DS on Ubuntu? »
- Medal Breakpoints »

Development Blog

- Roadmap »
- Hello strangers, it’s been a while... »
- State of DarkSpace Development »
- Potential planetary interdictor changes! »
- The Silent Cartographer »

Combat Kills

Combat kills in last 24 hours:
No kills today... yet.

Upcoming Events

- Weekly DarkSpace
05/04/24 +5.4 Days

Search

Anniversaries

21th - Chubba

Social Media

Why not join us on Discord for a chat, or follow us on Twitter or Facebook for more information and fan updates?

Network

DarkSpace
DarkSpace - Beta
Palestar

[FAQ
Forum Index » » Developer Feedback » » The /run command
 Author The /run command
Barthezzz
Fleet Admiral

Joined: May 31, 2001
Posts: 5630
From: The Netherlands
Posted: 2004-01-29 15:02   
A Short suggestion: It would be nice if people who where running a server would be able to use the /run command on their own server methinks.
_________________


  Goto the website of Barthezzz
Tael
2nd Rear Admiral
Palestar


Joined: July 03, 2002
Posts: 3695
From: San Francisco Bay Area
Posted: 2004-01-29 17:23   
you can code the scripts into the server maps before they are run, but access to the /run wont be open up because of exploit potential.
_________________


  Email Tael
Schakal*
Cadet
eXcellent Strategists

Joined: December 16, 2001
Posts: 664
Posted: 2004-01-30 01:38   
You can make things happennig by pressing a special button just BTW!
_________________
You cannot win a war!

Barthezzz
Fleet Admiral

Joined: May 31, 2001
Posts: 5630
From: The Netherlands
Posted: 2004-01-30 02:32   
Quote:

On 2004-01-29 17:23, Tael wrote:
you can code the scripts into the server maps before they are run, but access to the /run wont be open up because of exploit potential.


I know but its annoying to have to restart the server to test the script.
Simply editing the Script and uring the /run command would be a lot faster.

And i doubt the /run command could really be exploited that much in player based servers?
Seeing as press gain is off and everything.

Quote:
You can make things happennig by pressing a special button just BTW!


And what special thing would be under what special button?
_________________


  Goto the website of Barthezzz
Page created in 0.010939 seconds.


Copyright © 2000 - 2024 Palestar Inc. All rights reserved worldwide.
Terms of use - DarkSpace is a Registered Trademark of PALESTAR