Welcome aboard Visitor...

Daily Screenshot

Server Costs Target


9% of target met.

Latest Topics

- Anyone still playing from a decade ago or longer? »
- Game still active. NICE! »
- Password resett »
- Darkspace Idea/Opinion Submission Thread »
- Rank Bug maybe? »
- Next patch .... »
- Nobody will remember me...but. »
- 22 years...asking for help from one community to another »
- DS on Ubuntu? »
- Medal Breakpoints »

Development Blog

- Roadmap »
- Hello strangers, it’s been a while... »
- State of DarkSpace Development »
- Potential planetary interdictor changes! »
- The Silent Cartographer »

Combat Kills

Combat kills in last 24 hours:
No kills today... yet.

Upcoming Events

- Weekly DarkSpace
05/11/24 +6.0 Days

Search

Anniversaries

21th - Sir Oblivion {C?}

Social Media

Why not join us on Discord for a chat, or follow us on Twitter or Facebook for more information and fan updates?

Network

DarkSpace
DarkSpace - Beta
Palestar

[FAQ
Forum Index » » Developer Feedback » » Other's warp effects
 Author Other's warp effects
Sandals
Fleet Admiral
Agents

Joined: January 21, 2002
Posts: 2001
From: Redmond,WA,USA
Posted: 2003-11-11 18:17   
I know it's been mentioned before....

Anyways... seeing other peoples warp effects. I remember being told before it was disabled for performance reasons.

I just want to ask if it can be added as an option checkbox.
_________________


Antdizzle


Joined: February 07, 2003
Posts: 860
Posted: 2003-11-13 14:19   
what do you mean?
_________________


Sandals
Fleet Admiral
Agents

Joined: January 21, 2002
Posts: 2001
From: Redmond,WA,USA
Posted: 2003-11-13 14:43   
warp effects = smoke, rings, while in tach-drive.
_________________


Ash'elth
Grand Admiral
Galactic Navy


Joined: June 07, 2002
Posts: 1128
Posted: 2003-11-13 15:48   
Realistically you wouldn't see them.

The 'warp effects' would only be visible to the people inside the ship as it travels really fast. To people at a reference point they'd just move really fast.
_________________


Barthezzz
Fleet Admiral

Joined: May 31, 2001
Posts: 5630
From: The Netherlands
Posted: 2003-11-15 05:10   
Who good thing this is a game and Realism doesnt mean anything here

Got's my vote!
_________________


  Goto the website of Barthezzz
Beast
Cadet
Sundered Weimeriners


Joined: May 27, 2002
Posts: 345
From: Wouldnt you like to know
Posted: 2003-11-15 06:04   
Never knew it was disabled I see it all the time even when using a AMJ hmmmm.........

_________________


[ This Message was edited by: EvilWevil on 2003-11-15 06:04 ]
_________________


  Email Beast
Barthezzz
Fleet Admiral

Joined: May 31, 2001
Posts: 5630
From: The Netherlands
Posted: 2003-11-15 06:52   
Quote:

On 2003-11-15 06:04, EvilWevil wrote:
Never knew it was disabled I see it all the time even when using a AMJ hmmmm.........


You see the Jump Clouds on other ships? 0.o
_________________


  Goto the website of Barthezzz
DOM700 [-IMO-]
Fleet Admiral

Joined: July 26, 2001
Posts: 3175
From: Eckental, Germany, Sol-System
Posted: 2003-11-15 12:16   
Quote:

On 2003-11-15 06:04, EvilWevil wrote:
Never knew it was disabled I see it all the time even when using a AMJ hmmmm.........


You are being hunted by several cloaked -IMO- ships
_________________
If the buildings on your planets disappear, guess who was there....

Never forget what you fight for
I have earned my betatester badge for being part of the open beta

  Email DOM700 [-IMO-]   Goto the website of DOM700 [-IMO-]
Page created in 0.016414 seconds.


Copyright © 2000 - 2024 Palestar Inc. All rights reserved worldwide.
Terms of use - DarkSpace is a Registered Trademark of PALESTAR