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[FAQ
Forum Index » » Developer Feedback » » Missiles.....
 Author Missiles.....
Axianda The Royal
Fleet Admiral
Terra Squadron

Joined: November 20, 2001
Posts: 4273
From: Axianda
Posted: 2003-11-05 07:15   
Ok got 1 basic question/suggestion.

WHY do missiles when tracking a ship go straight into a planet if the target hides behind it.

i mean missiles were supposed to be "smart" right?

i suggest you let em act like the fighters do now... let em fly around or over the planet instead of just going kamikaze into one.

dont let em dodge friendly ships.... it has still got to take some skill when you use em


but surely they have to be able to see the diffence between a cruiser and a PLANET.


thank you for listening.
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T|t@n {C?}
Cadet

Joined: August 28, 2002
Posts: 123
Posted: 2003-11-05 08:19   
yeah they are called smart cuz they follow the target. but this doesnt mean they can move around planets. thats the differenz between kamikaze fighter and missiles isnt it??

and you say let em hit ships but not planets... isnt it easyer to avoid a ship than a planet??? i think those size alone cant even be compared...
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Faustus
Marshal
Palestar


Joined: May 29, 2001
Posts: 2748
From: Austin, Texas
Posted: 2003-11-05 08:48   
Ummm... the CPU costs for running 30-100 missiles that smart might get out of hand... but then again, perhaps not...

-Richard
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DOM700 [-IMO-]
Fleet Admiral

Joined: July 26, 2001
Posts: 3175
From: Eckental, Germany, Sol-System
Posted: 2003-11-05 08:55   
those missiles are dumb, they dont hit, they dont auto detonate once they are close enough to a (especially) small target
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ZerO QuesT
Cadet

Joined: April 27, 2002
Posts: 59
From: Long Island NY
Posted: 2003-11-05 09:18   
it would def be cool if they where a lil smarter but going around planets i understand that is to much but other then that i think they should be smarter
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Barthezzz
Fleet Admiral

Joined: May 31, 2001
Posts: 5630
From: The Netherlands
Posted: 2003-11-05 11:12   
Missiles shot by planets should not be able to travel trough planets
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Gideon
Cadet

Joined: September 14, 2001
Posts: 4604
From: Oregon, USA
Posted: 2003-11-05 14:08   
Quote:

On 2003-11-05 08:48, Faustus wrote:
Ummm... the CPU costs for running 30-100 missiles that smart might get out of hand... but then again, perhaps not...

-Richard




Perhaps a modified version of the fighter routine, except that when it reaches it's target, it hits the target and explodes, and when it's target is lost (range, cloak, etc.) it flys straight until it uses up it's projectile life, then explodes.

Just my completely random guess as to how this could be done...


As a side note:

Doing this would further imbalance the strength of clustered planets vs non-clustered planets. Since our most valuable planets (terran) are typically not clustered and our least vaulable planets (barren) tend to be clustered, this might take DS further in an inbalance direction we don't want to go.
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It bounced...

[ This Message was edited by: Gideon on 2003-11-05 14:10 ]
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T|t@n {C?}
Cadet

Joined: August 28, 2002
Posts: 123
Posted: 2003-11-05 15:14   
agreed gideon
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Axianda The Royal
Fleet Admiral
Terra Squadron

Joined: November 20, 2001
Posts: 4273
From: Axianda
Posted: 2003-11-05 15:31   
perhaps but do remember that if you do it correctly the defending side has the pint defense of the planet to shoot the missiles down.

it gives you more reason to cap that planet fast * or raze it down *

heck its doing that already.

i think this would prevent ships from hiding behind a planet which is i think a big point of iritation.....
you just need to get enough ITs to get past the planets PD

You can still use the planets as a shield but smart weapons need to be SMART imo.



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Rogue Spear
Grand Admiral
Galactic Navy


Joined: March 20, 2002
Posts: 848
From: Texas
Posted: 2003-11-05 16:54   
Whever my missiles hit a friggin planet i dont get mad, i just visualize some poor saps house down there...hehehehehehehe sucks to be him. PCMs are even more fun!
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NightDragon
Cadet

Joined: May 26, 2002
Posts: 893
Posted: 2003-11-05 20:50   
i think the only missle that woudl have the smarts to go around things, would be t eh PCM, i mainly base that idea off of current crusier missles that can navagite terran

and also about posably modifying the fighter code, that just means you can make one more fighter class

Kamikaze fighters, they shoot till they get to there target and then run themselves into it


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DOM700 [-IMO-]
Fleet Admiral

Joined: July 26, 2001
Posts: 3175
From: Eckental, Germany, Sol-System
Posted: 2003-11-06 00:43   
PCMs already will turn away from a planet if their arming cycle has not been completed (100 gu), they are some kind of clever, btw could fighters please fly around planets the way ships do, currently sending fighters above gas giants makes it impossible for PD ships to intercept those
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Tiggy
Midshipman
Terra Squadron

Joined: May 30, 2003
Posts: 282
From: Western Australia
Posted: 2003-11-06 04:12   
The definition of "Smart" weapons is generally a small seeker head to compute the direction of the target and fins on the rear to steer. That's it. They're just called smart weapons compared to "Dumb" weapons like the age old dumbfire missiles and bombs.
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