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Beam Weapons / Sync Problems... |
Faustus Marshal Palestar
Joined: May 29, 2001 Posts: 2748 From: Austin, Texas
| Posted: 2001-10-11 20:12  
Fixed a couple of major problems this morning..
Firstly, I found a major problem with keeping the game in sync, for some reason some information was not being sent, a full rebuild of the universe.dll fixed this.
Second, I feel like a idiot now, because I had my thinking cap on backwards when it came to beam weapon damage. Beams weapons now cause more damage at close range, a bug made it the other way around. Hope your happy DoomDragon
-Richard
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Bumblebee Cadet Mercenaries of Andosia
Joined: May 31, 2001 Posts: 2256 From: Switzerland
| Posted: 2001-10-11 21:23  
- in shure he is - and we are happy too
[MoA] Bumblebee
Mercenaries of Andosia
MOD of the cleanest Forum in town
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Ragglock Marshal BIOnics Industry Syndicate
Joined: May 29, 2001 Posts: 1955 From: Denmark
| Posted: 2001-10-11 21:30  
I surgest that we raise some $ to buy F. a "thinking cap" with the inscription "Turn this side to the Front"
_________________ P:@12 C:$38
LOVE the smell of human flesh in the morning smells like MVictory
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Vinco Fleet Admiral Galactic Navy
Joined: August 31, 2001 Posts: 939 From: Too Close for Comfort
| Posted: 2001-10-12 15:43  
I'll donate.
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Vinco
In Another Place
Honor is all.
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DrMud Cadet
Joined: May 29, 2001 Posts: 292
| Posted: 2001-10-13 13:17  
@F: btw, did u check your "thinking cap" today ???
_________________ GER_DrMud
Admiral A.D.
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