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[FAQ
Forum Index » » Developer Announcements » » Beam Weapons / Sync Problems...
 Author Beam Weapons / Sync Problems...
Faustus
Marshal
Palestar


Joined: May 29, 2001
Posts: 2748
From: Austin, Texas
Posted: 2001-10-11 20:12   
Fixed a couple of major problems this morning..

Firstly, I found a major problem with keeping the game in sync, for some reason some information was not being sent, a full rebuild of the universe.dll fixed this.

Second, I feel like a idiot now, because I had my thinking cap on backwards when it came to beam weapon damage. Beams weapons now cause more damage at close range, a bug made it the other way around. Hope your happy DoomDragon

-Richard
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Bumblebee
Cadet
Mercenaries of Andosia

Joined: May 31, 2001
Posts: 2256
From: Switzerland
Posted: 2001-10-11 21:23   
- in shure he is - and we are happy too

[MoA] Bumblebee
Mercenaries of Andosia
MOD of the cleanest Forum in town
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Ragglock
Marshal
BIOnics Industry Syndicate

Joined: May 29, 2001
Posts: 1955
From: Denmark
Posted: 2001-10-11 21:30   
I surgest that we raise some $ to buy F. a "thinking cap" with the inscription "Turn this side to the Front"


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LOVE the smell of human flesh in the morning smells like MVictory



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Vinco
Fleet Admiral
Galactic Navy


Joined: August 31, 2001
Posts: 939
From: Too Close for Comfort
Posted: 2001-10-12 15:43   
I'll donate.
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Vinco

In Another Place



Honor is all.

DrMud
Cadet

Joined: May 29, 2001
Posts: 292
Posted: 2001-10-13 13:17   
@F: btw, did u check your "thinking cap" today ???


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Admiral A.D.


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