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Forum Index » » Developer Feedback » » EW Aircraft (Electronic Warfare)
 Author EW Aircraft (Electronic Warfare)
A Troll =SSC=
Cadet

Joined: August 15, 2002
Posts: 302
From: New Orleans,Louisiana
Posted: 2003-09-04 16:33   
these aircraft fly from the ship get within 750-1000 gu of a enemy fleet then it begins jamming the enemy ships sensors clearing the way for strike fighters. however should they fly within visual range they can be shot down
by a Ships AAA batteries at that point it begins fillin up the area where the fighter should be with flak till they hit.
they use Machine Lasers for this
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Cadet

Joined: August 15, 2002
Posts: 302
From: New Orleans,Louisiana
Posted: 2003-09-04 17:12   
BUMP!!
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Antdizzle


Joined: February 07, 2003
Posts: 860
Posted: 2003-09-04 18:40   
EW - air craft (like b27 etc? cause i like that) say 250 - 750 blocks all sensors except weapons and (seeing the enemy?). Kluth have best icc second best ugto third best
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Crash003
Fleet Admiral

Joined: July 12, 2002
Posts: 72
From: Chichester, UK
Posted: 2003-09-04 19:10   
id love to see flak cannons in this game.. maybe automated on the ships hull that would just rule..


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Cadet

Joined: August 15, 2002
Posts: 302
From: New Orleans,Louisiana
Posted: 2003-09-04 19:20   
EW aircraft are used by humans and kluth.
UGTO Jams more ships more effectively ICC can Jam from longer range and kluth EW have very low sig allowing them to get very close without detection
this should give each factions EW planes their own advantages.
now for the disadvantages.

Kluth EW Aircraft range is around 400-300 gu ,the shortest EW range of all the faction,ICC EW aircraft are the easiest to kill,and UGTO EW aircraft are average

the ranges for EW are as follow
ICC:1000 gu
UGTO:800gu
Kluth:400-300 gu (they can make it easily within effective range undetected so no worries).

also all EW aircraft are armed with weapons but these are for defense against enemy fighters although they can be targeted for enemy ships. its very unrecommended cause all u would do is make a black spot on the paintjob.
there u go now any suggestions please.


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Tael
2nd Rear Admiral
Palestar


Joined: July 03, 2002
Posts: 3695
From: San Francisco Bay Area
Posted: 2003-09-04 23:24   
actually i already allotted plans for Wild Weasels and scouts as a later added some time after the new fighters...

Dont want to do all at once or there is nothing to look forward to.
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thebold
Grand Admiral
Pitch Black


Joined: September 28, 2002
Posts: 327
From: England
Posted: 2003-09-05 04:37   
sounds like a nifty idea

altho i think flak cannons would rock if they were put on dreads.. itl give more protection from those pesky uggy dreads
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Axianda The Royal
Fleet Admiral
Terra Squadron

Joined: November 20, 2001
Posts: 4273
From: Axianda
Posted: 2003-09-05 05:10   
I think that whit the new fighters we realy need some increased AA.

for you EW aircraft isnt that what the frigate class is supposed to be?

no big guns but good equipment
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Juxtapose
Grand Admiral
Sundered Weimeriners


Joined: May 11, 2002
Posts: 1308
From: Give me your bullets!
Posted: 2003-09-05 12:45   
Axianda?

Old people Untie? What the hell does your sig mean?

Untie what? If we untie, won't the "other's" have a better chance at taking whatever you are refering too?


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XxIceDreamxX {C?}
Cadet

Joined: August 19, 2003
Posts: 78
From: Santas Grotto North Pole Earth Sol
Posted: 2003-09-05 13:11   
think it means unite..lol
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really..i can..

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A Troll =SSC=
Cadet

Joined: August 15, 2002
Posts: 302
From: New Orleans,Louisiana
Posted: 2003-09-05 14:43   
the EW aircraft is a smaller target so its very hard to hit i agree with the flak gun idea.
And no the frigate isn't a EW ship it doesn't jam their sensors like my EW aircraft is supposed to do.

a frigate is a light ship made either for scouting or combat for the early part of a scenario server (till destroyers can be built).

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