Welcome aboard Visitor...

Daily Screenshot

Server Costs Target


9% of target met.

Latest Topics

- Anyone still playing from a decade ago or longer? »
- Game still active. NICE! »
- Password resett »
- Darkspace Idea/Opinion Submission Thread »
- Rank Bug maybe? »
- Next patch .... »
- Nobody will remember me...but. »
- 22 years...asking for help from one community to another »
- DS on Ubuntu? »
- Medal Breakpoints »

Development Blog

- Roadmap »
- Hello strangers, it’s been a while... »
- State of DarkSpace Development »
- Potential planetary interdictor changes! »
- The Silent Cartographer »

Combat Kills

Combat kills in last 24 hours:
No kills today... yet.

Upcoming Events

- Weekly DarkSpace
05/04/24 +2.9 Days

Search

Anniversaries

No anniversaries today.

Social Media

Why not join us on Discord for a chat, or follow us on Twitter or Facebook for more information and fan updates?

Network

DarkSpace
DarkSpace - Beta
Palestar

[FAQ
Forum Index » » Developer Feedback » » Suggestion: new ELF wave
 Author Suggestion: new ELF wave
Pope
Fleet Admiral

Joined: June 11, 2002
Posts: 2449
From: World of tomorrow
Posted: 2003-08-05 16:04   
-activated weapon
-long reload time
-range falloff function:
-range 0-200(max eff.)-300(least eff.)
-does drain from friendlies too
-comes hardmounted on siphon-class equivalent instead of ELF beam
-the drain applied to the targets is a function of the targets energy % and the firers energy %, i.e. a cruiser that has 20 energy and is being hit would lose for example 5% energy if the shooter was at 0% energy, and 2% energy if the shooter was at 80% energy.

this weapon is intened to be used much like the flux wave, allowing the heavily armored dreadnought class ship to pass an enemy group and return for another strike with energy reserves, seen in the context of (hopefully) future employed hit-and-run tactics.

btw id like to add that hit and run works great with stock drainers, for example. its just noone uses them because they dont have to.
_________________


Ragglock
Marshal
BIOnics Industry Syndicate

Joined: May 29, 2001
Posts: 1955
From: Denmark
Posted: 2003-08-05 16:10   
think that and frigate class ships should be able to mount either the elf-wave or dictor by choice.

would obselete dictor cruzz and make frigates usefull again (if they get some more power that is )

having something like that on bigger ships well i dont know


_________________
P:@12 C:$38



LOVE the smell of human flesh in the morning smells like MVictory



  Goto the website of Ragglock
WhiteWolf
Cadet

Joined: July 18, 2001
Posts: 338
Posted: 2003-08-05 16:34   
If I remember correctly, there was, at one point, an elf wave.

It was removed, because it was too powerful.


Something like that, anyways, I wasn't around when it was in the game
_________________


Pope
Fleet Admiral

Joined: June 11, 2002
Posts: 2449
From: World of tomorrow
Posted: 2003-08-05 16:57   
yea, the ELF wave that was removed (its still in the code, you can spawn and use it on any ship would constantly drain energy when active from all ships in the area..

it was a bit out of scale, to say the least.

_________________


Ash'elth
Grand Admiral
Galactic Navy


Joined: June 07, 2002
Posts: 1128
Posted: 2003-08-05 20:38   
firgates with dictors!!!
_________________


DOM700 [-IMO-]
Fleet Admiral

Joined: July 26, 2001
Posts: 3175
From: Eckental, Germany, Sol-System
Posted: 2003-08-06 09:11   
the Elf Wave is still in game, or what do Energy Entities have
_________________
If the buildings on your planets disappear, guess who was there....

Never forget what you fight for
I have earned my betatester badge for being part of the open beta

  Email DOM700 [-IMO-]   Goto the website of DOM700 [-IMO-]
Pope
Fleet Admiral

Joined: June 11, 2002
Posts: 2449
From: World of tomorrow
Posted: 2003-08-06 09:29   
hm dom that reminds me: i forgot to add a ce death ray to my ubership..

_________________


Page created in 0.011588 seconds.


Copyright © 2000 - 2024 Palestar Inc. All rights reserved worldwide.
Terms of use - DarkSpace is a Registered Trademark of PALESTAR