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DarkSpace - Beta
Palestar

[FAQ
Forum Index » » Developer Announcements » » Version 1.481 Status Update...
 Author Version 1.481 Status Update...
Faustus
Marshal
Palestar


Joined: May 29, 2001
Posts: 2748
From: Austin, Texas
Posted: 2003-01-11 12:02   
I anticipate that some new code will go into beta early this coming week.

The new code will consist mainly of the backend-server changes, which allows the servers to communicate with each other real-time. This will allow much better load-balancing, as we will be able to actually distribute the work amoung multiple machines/processors.

Also, missions and grouping code will most likely be disabled in the beta as they are ungoing major changes due to the new server backend.

Players will be required to select a spawn point after selecting their team and before they select a ship. The spawn points will be either a faction jumpgate or a shipyard on a planet. The types of ships available will also be determined by the spawn point as well... faction jump gates will most likely have most ships available... shipyards will be limited by the resources available on the planet.

Platform and fighter changes will be implemented after the server-backend changes are completed.

Anyway, thanks to everyone for their patience... we are nearing the light at the end of the tunnel.

-Richard

P.S. It is okay to post supportive replies or questions to this post, no need to start a new topic
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Richard -Faustus- Lyle
Lead Programmer - DarkSpace
www.darkspace.net / www.palestar.com



[ This Message was edited by: Faustus on 2003-01-11 12:04 ]
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Ramius
Fleet Admiral
Agents

Joined: January 12, 2002
Posts: 894
From: Ramius
Posted: 2003-01-11 12:07   
woot.
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chris aka sunshine
Cadet

Joined: May 29, 2001
Posts: 1649
From: Germany
Posted: 2003-01-11 12:18   
*woot*
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Christian 'sunshine' Weyand





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TheBumble
Cadet

Joined: June 24, 2002
Posts: 962
From: PALESTAR
Posted: 2003-01-11 12:23   
woot, woot
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Demorian
Fleet Admiral
Galactic Navy


Joined: October 06, 2001
Posts: 3406
From: Charlotte, North Carolina
Posted: 2003-01-11 13:04   
Wewt.
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Gideon
Cadet

Joined: September 14, 2001
Posts: 4604
From: Oregon, USA
Posted: 2003-01-11 13:34   
I don't know why, but the whole Universe Server project has felt like the coming of "DarkSpace: The New Beginning".

The promise that is contained within the US is enormous, and I greatly look foreward to it's instatement.

Take your time, and be patient. Don't push yourself too hard, and don't burn yourself out. Pace yourself, and don't feel that you are committed to any week at all. Above all, try to still have fun with this patch. Your truely loyal supporters will always be here to support you.


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...and lo, He looked upon His creation, and said, "Fo shizzle."

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AgentFritz
Fleet Admiral

Joined: August 23, 2001
Posts: 765
From: RAF Mildenhall, UK
Posted: 2003-01-11 15:27   
w00t


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Midnight *FA*
Fleet Admiral
Terra Squadron

Joined: April 29, 2002
Posts: 689
From: ICS. Idot (ICC Station) somewhere in the middle of nowhere
Posted: 2003-01-11 15:39   
wOOt!!! but what horable timing.. i cant beta it =/ but in 2-3 weeks i will have a connection(highspeed) finaly found a job... *sigh*
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Gideon
Cadet

Joined: September 14, 2001
Posts: 4604
From: Oregon, USA
Posted: 2003-01-12 23:47   
Midnight, beta it with a lowspeed connection, if that's an option.


We need information from those kinds of connections as well.

_________________
...and lo, He looked upon His creation, and said, "Fo shizzle."

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Varz zZz zz
Cadet

Joined: March 16, 2002
Posts: 702
From: East Coast, USA.
Posted: 2003-01-15 12:25   
I have always played on a modem.

I will play the beta and tell you how it is for me.

Should be fun.

Varz
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PB. Simply the best.

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