Author |
Power bug and invisable ship |
Zerbubus Vice Admiral Interstellar Cultural Confederation United
Joined: April 04, 2010 Posts: 22 From: West Jordan, Utah
| Posted: 2010-05-17 07:35  
i just installed the beta to have a look, and jumped in a transport ship 'ICC' to go capture a planet, without even moving i started losing power, and within a few seconds was down to zero power and it wouldn't recharge. The only way i could even get JD to work was to cut speed to 1/2 and wait about 30 secs for it to recharge.
Also on orbiting a planet i just captured from UGTO, i was attacked and killed within seconds from a UGTO Dread Mk2 (thats what message said) that wasn't on scanner, map or in view, i had to animation for weapons fire, or the ship but my shields, armour and hull just bleed away in a matter of seconds before i could even get moving.
_________________ =ICC= Zerbubus
Die Uggies Die
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Zerbubus Vice Admiral Interstellar Cultural Confederation United
Joined: April 04, 2010 Posts: 22 From: West Jordan, Utah
| Posted: 2010-05-17 19:49  
ok i tried a few more ships, and found turning off active shields, or changing to reactive would fix the power bug. so some where active shields seem to be the bug. no matter if i fitted PFE engines with 2 aux gens, and didn't move or fire, active shields drained power on launching.
_________________ =ICC= Zerbubus
Die Uggies Die
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BackSlash Marshal Galactic Navy
Joined: March 23, 2003 Posts: 11183 From: Bristol, England
| Posted: 2010-05-17 21:17  
Testing a new shield mode, expect erratic behaviour with shields for a while. [ This Message was edited by: BackSlash on 2010-05-17 21:18 ]
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Zerbubus Vice Admiral Interstellar Cultural Confederation United
Joined: April 04, 2010 Posts: 22 From: West Jordan, Utah
| Posted: 2010-05-18 07:43  
ok that explains it then.
but what about the invisable ship that blew me up?
_________________ =ICC= Zerbubus
Die Uggies Die
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BackSlash Marshal Galactic Navy
Joined: March 23, 2003 Posts: 11183 From: Bristol, England
| Posted: 2010-05-18 10:26  
Power drain will return to normal next beta release.
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