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DarkSpace - Beta
Palestar

[FAQ
Forum Index » » Beta Testing Discussion » » [ICC] comments on ship layout
 Author [ICC] comments on ship layout
Ragglock
Marshal
BIOnics Industry Syndicate

Joined: May 29, 2001
Posts: 1955
From: Denmark
Posted: 2005-02-07 05:39   
AC:

wellcome to the land of the power hungry monstres

whats with all the light beams its an assult ship not an freaking pd ship

try to fire weapons move and recharge shilds same time cant be done lol

where is the fusion reactor 30000 when you need it

slow baby go slow baby
_________________
P:@12 C:$38



LOVE the smell of human flesh in the morning smells like MVictory



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AdmBito
Grand Admiral
Sundered Weimeriners


Joined: October 04, 2002
Posts: 1249
From: Its hard out here for a pimp
Posted: 2005-02-07 23:55   
Stick three fusion reactor 1500s in there, and since you can only go 8 gu or so, its kinda nice.
_________________


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Ragglock
Marshal
BIOnics Industry Syndicate

Joined: May 29, 2001
Posts: 1955
From: Denmark
Posted: 2005-02-08 04:58   
well under battel conditions against kluth you need that slot for beacons and the beacon they fall of as far as i know or then i could just switch with a cargo fusion after tagging the bug.
_________________
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LOVE the smell of human flesh in the morning smells like MVictory



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