Author |
help request |
Mersenne Twister Fleet Admiral
Joined: May 11, 2003 Posts: 1161 From: Sector C Test Labs and Contol Facilities
| Posted: 2005-01-01 17:43  
im in the process of compiling data tables for .483 changes
what im looking for is:
- Ship Data
Faction
Armament (By class, mounting)
Specials
Other devices
Maximum Speed, Maximun Rate of Turn
Base Energy (Assume ship is stock)
Example
UGTO Interceptor Frigate
2 Forward Weapon1, 1 Forward Weapon2, 2 Weapon3 (1 Fore, 1 Full), 1 Full Beam2
11gu/s, 18 Turn Speed
34 Energy
ICC Bomber Scout
1 Full Weapon1
2 Special1 (1 Fore, 1 Full)
1 Bomb3
13gu/s, 45 Turn Speed
17 Energy
- Weapon Data
Class
Range
Rate of Fire
Ammo Capacity/Number of Uses (if any)
Energy Drain (one shot, one weapon), drain measured as decrease in energy with engines/reactors off, from full energy
Example
Partical Cannon
Weapon 1
540 gu
3 seconds
0.2 energy
IT Missile
Weapon3
2450 gu
10 seconds
15 rounds
0.8 energy
- General Device Data
Faction Tech Base
Class
Build Time
Tech Level
Cost
- Hull Data
Class
Speed
Rate of Turn
Number of Engines
Number of Armor/Shield (and mounting)
any other notes (namely for those kluth ships with odd numbers of engines from the generall class, ie talons, drainers {or whichever dessie has 5 engines}, that sort of thing)
[i]Example[i]
UGTO Scout
13 gu/s
45 turn speed
1 engine
1 full light armor
if you want to help out with this, PM me whatever you can scrape together, ill get all this stuff put together in some tables for easy reference
[ This Message was edited by: FireMoth on 2005-01-01 17:45 ]
_________________
I wouldn't screw with it if I were you. The doctor already holds you in poor favor. Messing with this might really fry his shorts.
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