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[insta-poll]planetary dictor effect change |
Doran Chief Marshal Galactic Navy
Joined: March 29, 2003 Posts: 4032 From: The Gideon Unit
| Posted: 2014-06-04 18:48  
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Chewy Squirrel Chief Marshal
Joined: January 27, 2003 Posts: 304 From: NYC
| Posted: 2014-06-04 19:17  
Would this effect be in the plane of our ships like the reload drone effect and actually make it possible to accurately judge the edges of the dictor field?
But in all seriousness, my vote is on 1. I like the clearly defined outer boundary.
[ This Message was edited by: Chewy Squirrel on 2014-06-04 21:24 ]
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Doran Chief Marshal Galactic Navy
Joined: March 29, 2003 Posts: 4032 From: The Gideon Unit
| Posted: 2014-06-04 20:55  
Quote:
On 2014-06-04 19:17, Chewy Squirrel wrote:
Would this effect be in the plane of our ships
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not without some backend code changes. it's likely a very simple fix, but still requires the attention of our chief coder, and its a very low priority item.
no, this is just to reduce some visual clutter
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Incinarator Chief Marshal
Joined: May 24, 2010 Posts: 237
| Posted: 2014-06-04 22:12  
2
The lack of symmetry bothers me, though.
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Sheraton*XO* Chief Marshal Faster than Light
Joined: January 18, 2013 Posts: 482 From: Keel Mountains
| Posted: 2014-06-04 22:14  
2
-Sheraton
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Crim Fleet Admiral Sundered Weimeriners
Joined: March 16, 2003 Posts: 1336
| Posted: 2014-06-04 22:56  
The fourth looks like the best to me. I've always had an issue with how it looks when there is multiple dictors in a cluster, and all you see is just 6 red rings.
[ This Message was edited by: Crim on 2014-06-04 22:57 ]
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Forger of Destiny Chief Marshal We Kick Arse
Joined: October 10, 2009 Posts: 826
| Posted: 2014-06-04 23:58  
option 4, it looks like a big warning sign
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Talien Marshal Templar Knights
Joined: May 11, 2010 Posts: 2044 From: Michigan
| Posted: 2014-06-05 11:38  
To me 2 is the best looking, but 4 seems like it'd be just a little less graphically intensive.
So I'll have to say 4 even though it's ugly.
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Lacrosseian Fleet Admiral Raven Warriors
Joined: October 01, 2004 Posts: 1254
| Posted: 2014-06-05 13:01  
Option 5, one of the above.
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Fatal Afro Man *NCO* Marshal Fatal Squadron
Joined: September 09, 2006 Posts: 201
| Posted: 2014-06-06 02:21  
2
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The_Enforcer (The Vindicator) Fleet Admiral
Joined: March 05, 2010 Posts: 163 From: another dimension
| Posted: 2014-06-06 08:53  
#3 IMO looks sorta like the support station's DC field effect, but for my choice, id say #2
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Iwancoppa Fleet Admiral
Joined: November 15, 2008 Posts: 709
| Posted: 2014-06-06 09:06  
1 or 2
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Ignorance Grand Admiral
Joined: October 27, 2012 Posts: 85
| Posted: 2014-06-06 09:15  
Quote:
On 2014-06-05 11:38, Talien wrote:
To me 2 is the best looking, but 4 seems like it'd be just a little less graphically intensive.
So I'll have to say 4 even though it's ugly.
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On this subject, is the object going to be rendered in real-time or will it just be a spinning image?
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Pantheon Marshal Palestar
Joined: May 29, 2001 Posts: 1789
| Posted: 2014-06-15 11:33  
Quote:
On 2014-06-04 20:55, Doran wrote:
Quote:
On 2014-06-04 19:17, Chewy Squirrel wrote:
Would this effect be in the plane of our ships
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not without some backend code changes. it's likely a very simple fix, but still requires the attention of our chief coder, and its a very low priority item.
no, this is just to reduce some visual clutter
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Fixed.
Also, while I was at it, made it so interdictor range's now take into account the radius of the planet, and are centered to it. And also scaled the interdictor sprite accordingly.
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