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DarkSpace - Beta
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[FAQ
Forum Index » » Developer Feedback » » This is Sad whit out AI ship's
 Author This is Sad whit out AI ship's
9spawn
1st Rear Admiral

Joined: April 27, 2011
Posts: 1
Posted: 2014-02-22 20:36   
rly depressing... have beams, rockets, guns, torpedos etc. and nothing to do whit them but whait 2-3hours to find a single player that have much biger ship and ennacements. so boring windows chess is much more fun than this now.
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Doran
Chief Marshal
Galactic Navy


Joined: March 29, 2003
Posts: 4032
From: The Gideon Unit
Posted: 2014-02-22 20:49   
what?
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Taelon
Marshal

Joined: December 26, 2011
Posts: 255
Posted: 2014-02-22 21:50   
Quote:
On 2014-02-22 20:36, 9spawn wrote:
rly depressing... have beams, rockets, guns, torpedos etc. and nothing to do whit them but whait 2-3hours to find a single player that have much biger ship and ennacements. so boring windows chess is much more fun than this now.



Translation:

Really depressing... You have beams, missles, guns, torpedos etc. and nothing to do with them but to wait 2-3 hours to find a single player that has a much bigger ship with enhancements. It is so boring that windows chess is much more fun now.

Try looking for the fight in F2 is my advice.
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Talien
Marshal
Templar Knights


Joined: May 11, 2010
Posts: 2044
From: Michigan
Posted: 2014-02-22 22:56   
Try Scenario, there's always AI to shoot at there.
_________________
Adapt or die.

Senti-Onikawa
Admiral

Joined: September 21, 2011
Posts: 37
Posted: 2014-02-23 13:14   
Quote:
On 2014-02-22 20:36, 9spawn wrote:
rly depressing... have beams, rockets, guns, torpedos etc. and nothing to do whit them but whait 2-3hours to find a single player that have much biger ship and ennacements. so boring windows chess is much more fun than this now.



Instead of whining about nobody being on, grab a bomber/siege transport and start capping. Prestige gain may not be much but at least it will allow you access to better ships for when those "bigger" players log on.
_________________
\"You know, Commander, having seen a little of the 21st Century, there is one thing I don't understand; How could they have let things get so bad?\"

\"That's a good question... I wish I had an answer.\"


Pantheon
Marshal
Palestar


Joined: May 29, 2001
Posts: 1789
Posted: 2014-02-23 13:33   
AI don't start spawning until you actively go doing things. We'll be addressing this in the future with an events system.
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zamboxl
Vice Admiral

Joined: May 22, 2005
Posts: 6
Posted: 2014-02-24 16:27   
if the current update wasn't so ugto sided then maybe there would be players on, i don't want to play ugto and wont play until next patch or this one is fixed. The devs and admins can call me what ever they want and say what they will about the game being balance, but there is a reason y there aren't many luth players on, and well has anyone looked at the kill board lately. In the meantime the few players that are left will keep moving on, sad.
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Feralwulf
Grand Admiral

Joined: January 24, 2004
Posts: 1729
From: sitting somewhere drinking beer
Posted: 2014-02-24 19:58   
Sad without AI?! You weren't on yesterday then. ICC AI were out of control. I had easily 10 trannys, frigate and dessies, + 3-5 Dreads an a Station on my screen almost constantly yesterday.
_________________
rnrn
Don't mess with old dudes...age and treachery will always overcome youth and skill!

DiepLuc
Chief Marshal

Joined: March 23, 2010
Posts: 1187
Posted: 2014-02-26 14:59   
Quote:
On 2014-02-23 13:33, Pantheon wrote:
AI don't start spawning until you actively go doing things. We'll be addressing this in the future with an events system.


Something like at a certain hour everyday, an event automatically takes place, some ships appear with announcement who kill them will get good rewards?
Sound like a joy to me.
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Walrus of Apathy
Admiral
Templar Knights


Joined: August 07, 2005
Posts: 466
From: Dorans Basement
Posted: 2014-02-27 13:55   
Quote:
On 2014-02-26 14:59, DiepLuc wrote:
Quote:
On 2014-02-23 13:33, Pantheon wrote:
AI don't start spawning until you actively go doing things. We'll be addressing this in the future with an events system.


Something like at a certain hour everyday, an event automatically takes place, some ships appear with announcement who kill them will get good rewards?
Sound like a joy to me.



Something like that, yeah.
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  Email Walrus of Apathy
-(kha-ti the silent watcher)-
Grand Admiral

Joined: September 12, 2011
Posts: 185
From: the land of silent watchers
Posted: 2014-03-05 10:43   
speaking of events i do so enjoy killing pirates. Also i recommend the scenario server for lower levels.
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