Author |
Poll time! |
Walrus of Apathy Admiral Templar Knights
Joined: August 07, 2005 Posts: 466 From: Dorans Basement
| Posted: 2012-06-16 13:23  
Remove it, As much as I enjoy the screams of pain that come with its every shot, its annoyance outweighs the enjoyment.
[ This Message was edited by: Walrus of Apathy on 2012-06-16 14:36 ]
_________________
|
Bardiche Chief Marshal
Joined: November 16, 2006 Posts: 1247
| Posted: 2012-06-16 15:25  
Keep it.
_________________
|
Abbot Chief Marshal *Renegade Space Marines*
Joined: December 23, 2007 Posts: 141
| Posted: 2012-06-16 15:57  
remove it
_________________
|
Hakketak Grand Admiral
Joined: March 24, 2009 Posts: 301
| Posted: 2012-06-16 16:46  
nuuuuuoooooooooooooooooooooooooo
_________________ "I shouldn't be alive"
|
Valhalla 1st Rear Admiral Galactic Navy
Joined: March 21, 2012 Posts: 9
| Posted: 2012-06-16 16:56  
REMOVE IT!!!!!
But then again if you could make it where its just not every day.... every hour
maybe once a week or once a month
_________________
|
DiepLuc Chief Marshal
Joined: March 23, 2010 Posts: 1187
| Posted: 2012-06-16 18:24  
Quote:
| On 2012-06-16 11:46, Fattierob wrote:
Quick quesiton I would like everybody to answer:
Are you for or against removing the Mi Death Beam (either by removing it entirely from the ship or by removing it's ability to damage planets)?
Please do not start arguing the question in this thread, a simple 'yes' or 'no' will work. |
|
The question requires reader to pick a solution; the answer can not be simply 'yes' or 'no'
Deathbeam can terminate UGTO EAD in any case and all MI ships have deathbeam. So far, MI has only activated deathbeam when targeting planets because MI reads deathbeam as a bomb gadget. Removing the ability to damage planet will definitely turn this gadget into a pure weapon gadget. As a result, sudden-death-on-impact is the destiny for who engages MI. For this reason, I vote for removing Deathbeam entirely from MI.
_________________
|
jimjimjaroo Grand Admiral
Joined: March 06, 2009 Posts: 308 From: Michigan, USA
| Posted: 2012-06-16 19:33  
Quote:
|
On 2012-06-16 12:31, SpaceAdmiral wrote:
Remove or weaken.
|
|
+1 on this. on a more personal note, i would only like to see it get weakened, where it still gives a challenge and isnt as annoying.
[ This Message was edited by: jimjim578 on 2012-06-18 17:32 ]
_________________
|
Died~2000~Deaths[+R]*CC* Chief Marshal Army Of Darkness
Joined: February 08, 2010 Posts: 540 From: Spokane WA.
| Posted: 2012-06-16 19:53  
Quote:
|
On 2012-06-16 12:40, Talien wrote:
Keep it and make it completely glass planets instead of just wiping pop. But having it target planets at random instead of always going after SY would be good.
|
|
i agree, keep it. make it gas the structures as well this will give some extra building press.
[ This Message was edited by: Died~2000~Deaths[+R]*CO* on 2012-06-16 19:57 ]
_________________
|
Fluttershy Fleet Admiral
Joined: September 24, 2011 Posts: 778 From: Fluttershy
| Posted: 2012-06-16 20:09  
Umm... Is it Yes to keep it, or Yes to get rid of it?
_________________
|
NoBoDx Grand Admiral
Joined: October 14, 2003 Posts: 784 From: Germany / NRW
| Posted: 2012-06-16 20:11  
change behavior
glass the entire planet, but dont attack planets with shipyards
if not, remove it
_________________ The only good 'ooman is a dead 'ooman. An' da only fing better than a dead 'ooman'z a dyin' 'ooman who tell you where ter find 'is mates.
|
Azreal Chief Marshal
Joined: March 14, 2004 Posts: 2816 From: United State of Texas, Houston
| Posted: 2012-06-16 20:29  
1 shot to kill a planet. Please strip it.
1 shot can KILL ANY SHIP, has no place in DS.
Silly community, Death Stars are for Star Wars.
_________________ bucket link
|
Challenger Marshal
Joined: March 28, 2002 Posts: 886
| Posted: 2012-06-16 22:13  
Quote:
|
On 2012-06-16 13:05, Persistance wrote:
Pinkie Pie @221495 would like to vote no but his posting priveliges have been taken away, so he asked me to post this for him.
|
|
Bad idea to post for people who are not allowed to. There is a reason for it, thank you.
and I say keep it.
_________________
|
*Flash* Chief Marshal
Joined: April 19, 2009 Posts: 291 From: Semi retired after 1.67 !
| Posted: 2012-06-16 23:54  
Dont you guys think that it would be better to remove them and add Pirates in Kaus???? Pirates are cooler and we all miss Nautilus.
_________________ In space , no one can hear you scream!
|
Guyton (Angel of Death) Marshal
Joined: January 25, 2004 Posts: 706
| Posted: 2012-06-17 00:07  
Remove it.
_________________ Yes, its scifi lore : https://www.youtube.com/@BlackstarLore
|
Pakhos[+R] Chief Marshal Pitch Black
Joined: May 31, 2002 Posts: 1352 From: Clean room lab
| Posted: 2012-06-17 00:59  
keep it and improve damage output.
_________________ * Josef hands [PB]Quantium the Golden GothThug award for best melodrama in a miniseries...
[-GTN-]BackSlash: "Azreal is a master of showing me what is horribly broken in the game."
|