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Black Market |
Fattierob Vice Admiral
Joined: April 25, 2003 Posts: 4059
| Posted: 2008-03-04 17:19  
"Suppose that Tortuga/Pirate base is a planet with no resources on it. It has a safezone around it, so you can't attack or capture it. Theirs a starport, and it's modified so every side can trade with it. Basically, you can go there to trade metals and items"
"it would work as a real market, and prices for different goods would go up or down."
"For example, if somebody bought an AMJ (which is like 5x over priced), the price would go up 5% for both sale and buy."
"The thing is, you don't get full compensation for what you bought"
"you just get the normal price"
"so if an AMJ is normally 60k and you buy it for 160k.......when your ship dies, you loose the 100k credits."
Discuss.
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Eledore Massis [R33] Grand Admiral Templar Knights
Joined: May 26, 2002 Posts: 2695 From: tsohlacoLocalhost
| Posted: 2008-03-04 19:33  
How you going to buy a device if it no longer is possible to have devices in your cargo.
All device swapping will be done in orbit of a friendly planet that has the required technology and resources.
Just a thought.
[edit]
However when i think about it.
It should be a nice feature to add commodities to the game.
I know we don't want to copy other games but.
Some commodities: Cheese, Pie, Beer, Rum, K'Luth eggs, AI core blocks, ICC rank badges, UGTO officers clothing, 20th century Computers.
Some commodities would be outlawed in some regions.
Cheese is best sold close to the ugto space while its cheep in the ICC home systems.
Beer is best sold in the outer worlds or old pirate bases.
o you get the idea.
[ This Message was edited by: Eledore[NL] on 2008-03-04 21:47 ]
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Fattierob Vice Admiral
Joined: April 25, 2003 Posts: 4059
| Posted: 2008-03-05 11:18  
Quote:
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On 2008-03-04 19:33, Eledore[NL] wrote:
How you going to buy a device if it no longer is possible to have devices in your cargo.
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I completely forgot this ......
As for your other ideas, perhaps certain planets can be given special resources. IE, Exathra could produce heavy cheese or such.
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Coeus Grand Admiral Sundered Weimeriners
Joined: March 22, 2006 Posts: 2815 From: Philly
| Posted: 2008-03-05 17:25  
My name is Coeus Darksoul and I support this message.
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Panduh Grand Admiral Pitch Black
Joined: June 03, 2007 Posts: 250
| Posted: 2008-03-06 14:56  
cheese, heh.
or animals specific to each planet taht would be pricey and valued elsewhere
this could be expanded in many ways..
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Lacrosseian Fleet Admiral Raven Warriors
Joined: October 01, 2004 Posts: 1254
| Posted: 2008-03-06 21:46  
Why cheese? There are far more better resources...
KLP?
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Eledore Massis [R33] Grand Admiral Templar Knights
Joined: May 26, 2002 Posts: 2695 From: tsohlacoLocalhost
| Posted: 2008-03-07 13:28  
Quote:
| On 2008-03-06 21:46, Lacrosseian wrote:
KLP? |
| Yes larcro i am a cheese man. But i was hoping some one should reply to this.
Exathra will sell: Cheese
Earth will sell: Key Lime Pie
Sag Hothha will sell: ??? (Lobsters) ???
[ This Message was edited by: Eledore[NL] on 2008-03-07 13:28 ]
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GothThug {C?} Fleet Admiral
Joined: June 29, 2005 Posts: 2932
| Posted: 2008-03-17 19:18  
Sag will sell Kluth Ale
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Hellza - Dark Master Fleet Admiral Praetorian Wolves
Joined: June 06, 2004 Posts: 498
| Posted: 2008-03-19 07:35  
Sag should sell Human Babies.
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Axianda The Royal Fleet Admiral Terra Squadron
Joined: November 20, 2001 Posts: 4273 From: Axianda
| Posted: 2008-03-20 08:08  
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On 2008-03-19 07:35, Hellza - {TB} wrote:
Sag should sell Human Babies.
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for the last time, the stork brought you not a Kluth Dreadnought... sheesh
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Smartin Grand Admiral
Joined: August 04, 2005 Posts: 1107 From: Michigan
| Posted: 2008-03-20 10:03  
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On 2008-03-20 08:08, Axi The Papercut Sensei wrote:
Quote:
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On 2008-03-19 07:35, Hellza - {TB} wrote:
Sag should sell Human Babies.
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for the last time, the stork brought you not a Kluth Dreadnought... sheesh
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Axi please stop crushing the poor boys dreams, and beleifs.
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Nebuchadnezzar 2nd Rear Admiral
Joined: April 05, 2008 Posts: 28
| Posted: 2008-05-06 08:23  
i made a map with black market in the release version i used 3 safezone guarded planets (1 ICC 1 UGTO 1 K'luth duh!) with 6 factories (2 from each faction) and research labs (for tech level) mines for resources and of course the starport. This turned out to be AWESOME i will see if i can make a generic map with these BLACK MARKET PLANETS on it with home systems to upload on DS.com for u guys to tinker with
Edit: ok got it uploaded tinker away
http://darkspace.net/index.htm?module=files.php&download_id=360
[ This Message was edited by: Nebuchadnezzar {Recruiting} on 2008-05-06 10:45 ]
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AdmBito Grand Admiral Sundered Weimeriners
Joined: October 04, 2002 Posts: 1249 From: Its hard out here for a pimp
| Posted: 2008-05-07 14:56  
Did someone say cheese?
Although I do like the black market idear. Would be interesting to have an economics model in game. Lots of supply makes demand go down, lots of demand makes prices go up. Would also make scavenging the debris of your downed opponents a worthwhile task.
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Eledore Massis [R33] Grand Admiral Templar Knights
Joined: May 26, 2002 Posts: 2695 From: tsohlacoLocalhost
| Posted: 2008-05-07 15:48  
I support the idea but we need to keep in mind that we don't implement this to early.
First focus on balance and some other upgrades, and if we got time see how we can implement this Market idea inside DarkSpace whiteout deviating from the game's main purpose.
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