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Carriers (not talking about dread carriers a real carrier) |
A Troll =SSC= Cadet
Joined: August 15, 2002 Posts: 302 From: New Orleans,Louisiana
| Posted: 2003-08-27 15:56  
ok this popped through my head just now ok
each side will have a carrier ship it has a good amount of beam weapons to deal with fighter attacks
it would look sorta like current carriers a flat top kind of ship it would have 160 fighters total however it can't launch them all at once and the fighters also need to be armed manned and brought to the flight deck
the carrier can launch 8 aircraft
thats assuming that they are assualt fighters u can launch 8 interceptor fighters at once and only 4 bombers at the same time
carriers would have the ability to launch VTOL fighters fast like fighter hut can hover and unload on a target
they would require other ships to protect them
also the carrier carries ammo and fuel for all the aircraft u can access a menuj that allows u to arm the fighters with the correct loadout select which aircraft u want readied on the flight deck and set their alert status
which is alert 5 alert 10 alert 15 and alert 30
alert 5 means that fighter is manned armed and ready to launch within 5 seconds alert 10 means that the fighter aircraft is manned fueled but not armed ready to launch in a bout 10 seconds alert 15 means that the fighter is at the hanger fueled not armed not manned alert 30 means its ready to launch in 30 seconds
also u can have simultaneous strikes say u need to bomb some planet with fighters u can have 2 bombers take off with 4 interceptors to air support
and some assualt fighters to escort the the bombers planetside (and go down their with them to provide SEAD support thats supression of enemy air defenses)
also 1 new kind of aircraft its a refueling tanker what it does is it goes to a location away from combat and when ur fighters run low on fuel they head to the refueling tanker (unless ordered to RTB which then they head back to the carrier if they need to refuel to make it to the carrier they will automatically do so) i just thought this up tell me what u think and if i should add or remove anything else (by the way if ur carrier runs outta supplies for ur aircraft thats fuel spare parts ammo and also if u don't have enough pilots to man the aircraft ur ability to engage the enemy will be soo much in trouble to say the least)
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Ramius Fleet Admiral Agents
Joined: January 12, 2002 Posts: 894 From: Ramius
| Posted: 2003-08-27 15:58  
haha rockin. All carrier suggestions get my vote
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MrSparkle Marshal
Joined: August 13, 2001 Posts: 1912 From: mrsparkle
| Posted: 2003-08-27 16:40  
Cobra you come up with some awesome ideas. Very complicated, but awesome.
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$yTHe {C?} Grand Admiral Sundered Weimeriners
Joined: September 29, 2002 Posts: 1292 From: Arlington, VA
| Posted: 2003-08-27 16:45  
it sounds awesome but you used too many big words for me
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Sven Cadet Sundered Weimeriners
Joined: January 11, 2003 Posts: 278 From: Vancouver, Canada
| Posted: 2003-08-27 16:48  
You should have some crazy futuristic model (sticking with UGTO standards)
that looks ever so little like a carrier from today, but looking much more like a space ship... rounded hulls
.... long skiny flight decks...
sorta like a Star Destoryer from SW, you know those big ass killer things?
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Mr tinkles anti wibblinator Cadet
Joined: October 13, 2002 Posts: 435
| Posted: 2003-08-27 16:48  
I say yah but the dev team doesnt seem willing to add new ships even though it would be totally PIMP
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Guard Cadet
Joined: February 03, 2003 Posts: 59 From: inside your head
| Posted: 2003-08-27 16:48  
i beleve a carrior would be a good additin
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Lark of Serenity Grand Admiral Raven Warriors
Joined: June 02, 2002 Posts: 2516
| Posted: 2003-08-27 16:51  
itd be neat if there were a deployable unit on planets that was a giant *hover carrier* that launched small atmosphere fighters to destroy buildings/tanks (when theyre implemented)
_________________ Admiral Larky, The Wolf
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$yTHe {C?} Grand Admiral Sundered Weimeriners
Joined: September 29, 2002 Posts: 1292 From: Arlington, VA
| Posted: 2003-08-27 17:16  
Thats all good lark, but that'd render bombs completely useless if you can just orbit a planet and pwn it with a couple fighters
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[ This Message was edited by: -$yTHe- [Montys Royal Chestbonz] on 2003-08-27 17:18 ]
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Axianda The Royal Fleet Admiral Terra Squadron
Joined: November 20, 2001 Posts: 4273 From: Axianda
| Posted: 2003-08-27 17:24  
Perhaps fighter can be outfitted in the engineering screen
still VERY good idea a carrier only depends on it fighters and escorts it cannot fight alone
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Dwarden Admiral CHIMERA
Joined: June 07, 2001 Posts: 1072 From: Czech Republic
| Posted: 2003-08-27 20:04  
THis is coming ...
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Sven Cadet Sundered Weimeriners
Joined: January 11, 2003 Posts: 278 From: Vancouver, Canada
| Posted: 2003-08-27 20:28  
have you any though of what Def Bases do to enemy objects in thier range? the shoot at em and kill/try to kill them
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Quantium Cadet
Joined: September 28, 2002 Posts: 435 From: Bay Area, Cali
| Posted: 2003-08-27 21:28  
There is a carrier upcoming that is going to own...
It is a mobile production and service bay for fighters, and its going to lay waste to everything....
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[ This Message was edited by: Quantium on 2003-08-27 21:31 ]
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Lark of Serenity Grand Admiral Raven Warriors
Joined: June 02, 2002 Posts: 2516
| Posted: 2003-08-27 22:07  
LOL.
i think that looks UGTO actually =P
_________________ Admiral Larky, The Wolf
Don't play with fire, play with Larky.
Raven Division Command - 1st Division
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Quantium Cadet
Joined: September 28, 2002 Posts: 435 From: Bay Area, Cali
| Posted: 2003-08-27 22:10  
Yeah, it looks that way doesnt it.... its made to confuse you humans. muhahaha its totally and completely oringal...
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