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Make adv tranny have just 1 bomb slot like all the other heavy transports |
Nim * Chief Marshal Courageous Elite Commandos
Joined: September 05, 2004 Posts: 295
| Posted: 2005-02-19 09:40  
I dont see why kluth advanced transport shld have 3 bomb slot in beta, they can still capture planets easily. Please remove this and make em have just 1 or no bomb slots. This is the main cause of kluths domination in the current release. As this game is based on bombing and capturing planets, how is it fair to give the kluth the most powerfull bomber in game?
Personaly i think all sides bombers should be the same, so there wont be any imbalances. This game is meant to be based around team work, 1 person being able to bomb and cap a planet solo aint called team work.
FIX IT PLZ!
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BackSlash Marshal Galactic Navy
Joined: March 23, 2003 Posts: 11183 From: Bristol, England
| Posted: 2005-02-19 16:05  
Signed.
Now please seal it and deliver it *prays*
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Admiral Alucard (2IC) Marshal Exathra Alliance Fleet
Joined: April 30, 2004 Posts: 279 From: St. Helens, England
| Posted: 2005-02-19 18:50  
*rubs his stumach* I have stumach ache...BU T..I agree
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tagar Cadet
Joined: July 02, 2004 Posts: 64
| Posted: 2005-02-20 00:02  
is not the whole point of kluth to cap planets? icc is def oriented, ugto strong ships, why not kluth have good bombers? i agree 4 was too much, but do not let certain people cause luth to be overly gimped please.
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Doran Chief Marshal Galactic Navy
Joined: March 29, 2003 Posts: 4032 From: The Gideon Unit
| Posted: 2005-02-20 10:08  
thats what the clavate's for
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Shigernafy Admiral
Joined: May 29, 2001 Posts: 5726 From: The Land of Taxation without Representation
| Posted: 2005-02-21 16:14  
Waah.
Wait until everything is adjusted and we start testing bombing and such, and then see if its still a problem.
If it still seems way out of whack, we'll change it then.
_________________ * [S.W]AdmBito @55321 Sent \"I dunno; the French had a few missteps. But they're on the right track, one headbutt at a time.\"
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Beast Cadet Sundered Weimeriners
Joined: May 27, 2002 Posts: 345 From: Wouldnt you like to know
| Posted: 2005-02-21 22:09  
And..... Shig why you are at it make all the ships exactly the same for each faction.
If that dont work give all the Kluth ships one weopon each. We all know this will be the only way to make people happy.
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Tael 2nd Rear Admiral Palestar
Joined: July 03, 2002 Posts: 3697 From: San Francisco Bay Area
| Posted: 2005-02-21 22:35  
Actually the whole complaining about certain items before waiting to see the whole project in beta at once is the reason I simply ignore these posts now and only thumb through about once a week and discount anything in them.
I am only looking for config errors right now, ie a ship with 4 Psi Cannons and they fire Left/Fore, Left/Rear, Right/Fore, Right/Fore... That should obviously been a Right/Rear for the last one...
Or a ship doesnt appear at all, Ie we discovered the ICC Carrier Cruiser while it was update did not appear in game, I fixed it today and next update it will come out.
Also anyone that asks me for pres is instantly ignored. And those that continue to email me will have 0 beta pres... We have a thread for beta pres, the other admins get to them as they can. I am trying to get all the release stats pushed here one time (and one time only) for the stress test. Otherwise I am burried in the code and in the resourcer trying to get everything closed out and ready for a stress test and then pushed release. As such, I do not do any of the beta pres requests. So you are wasting time asking me.
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Fatal Command (CO) Marshal Fatal Squadron
Joined: November 27, 2002 Posts: 1158 From: over here in New York noticing some ppl are like canoes.....they need to be paddled.
| Posted: 2005-02-24 09:22  
Tael.....thanks fpr all the work you guys have done thus far.
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RagAnok Admiral
Joined: February 02, 2004 Posts: 237
| Posted: 2005-02-24 20:03  
Quote:
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On 2005-02-24 09:22, Fatal Command *CO* wrote:
Tael.....thanks fpr all the work you guys have done thus far.
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HERE HERE
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Virus Marshal Courageous Elite Commandos
Joined: August 18, 2003 Posts: 116
| Posted: 2005-02-24 23:47  
Yes Great Job
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Ragglock Marshal BIOnics Industry Syndicate
Joined: May 29, 2001 Posts: 1955 From: Denmark
| Posted: 2005-02-26 07:54  
why do icc light transport have 4 engines when they only need 2
and considering
all kluth transports only have 2 engines now
so its only possible at moving at 1/4 of its max speed and stay cloaked it have its back sides
and btw the super kluth bomber the clavate only carry 2 bomb slots as it is now (personaly i hope that change but who knows the grand plan =
you guys get a grip would you now
things do have to ballance a bit i know many of you just hate if kluth just get one thing they better at than than icc/ugto
but watch it might wind up beeing impossible to play due to limmits and nerfing on about mostly anything that give thim an ege on something
[small][ This Message was edited by: Ragglock on 2005-02-26 08:05 ][/small]
[ This Message was edited by: Ragglock on 2005-02-26 08:47 ]
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Binks 1st Rear Admiral
Joined: November 28, 2003 Posts: 469
| Posted: 2005-03-31 20:50  
Bumping this because the current status is just wrong. I realize more balancing will happen, so can this please be put on the balance list? The clavate has less bombs for crying out loud (which really needs to be fixed, clavate should have 3 bombs and good (as in normal cruiser) armor)...
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BackSlash Marshal Galactic Navy
Joined: March 23, 2003 Posts: 11183 From: Bristol, England
| Posted: 2005-03-31 21:57  
Quote:
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On 2005-03-31 20:50, Binks wrote:
(which really needs to be fixed, clavate should have 3 bombs and good (as in normal cruiser) armor)...
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Its a bombing vestle, not a combat ship. It should have backup.
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Binks 1st Rear Admiral
Joined: November 28, 2003 Posts: 469
| Posted: 2005-03-31 22:07  
Quote:
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On 2005-03-31 21:57, BackSlash *Jack* wrote:
Quote:
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On 2005-03-31 20:50, Binks wrote:
(which really needs to be fixed, clavate should have 3 bombs and good (as in normal cruiser) armor)...
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Its a bombing vestle, not a combat ship. It should have backup.
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If it's a bombing vessel then all other bombers should have less armor. As it is the clavate is the only ship with less armor than it's counterparts AND doesn't have any advantages over the frigate bomber...same number of bombs, less speed, worse armor (for it's class)...I agree it should have back-up, but it shouldn't be more efficient to use a transport or frigate than cruiser...I really hope the current clavate is a bug of sorts...
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