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[FAQ
Forum Index » » Diplomacy » » Some ideas to help retain new players
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 Author Some ideas to help retain new players
Red Shirt
Captain

Joined: January 04, 2012
Posts: 18
Posted: 2012-01-20 04:23   
1) Stop treating them like crap.

2) Hmm, nope, that was it. Done in one. Thanks!
_________________


Aaron Lienhardt
Fleet Admiral

Joined: December 18, 2009
Posts: 76
Posted: 2012-01-20 04:41   
let me guess...someone treated u like crap
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Yes!!! we got here before the damn luthies!! who wants to celebrate?

Forger of Destiny
Chief Marshal
We Kick Arse


Joined: October 10, 2009
Posts: 826
Posted: 2012-01-20 05:46   
just name that noob who treated you like crap, we'll wrap his house with toilet paper. and fear us, for we have lots of toiletpaper and a documented history of creativeness --> http://www.scottgood.com/jsg/blog.nsf/2/SGOD-6AGKS3/$FILE/ToiletPaperLg.jpg
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Forging legends and lives outside till naught remains inside.


Blackjack [DBL]
Grand Admiral
Faster than Light


Joined: February 25, 2011
Posts: 344
From: The land of venomous reptiles.
Posted: 2012-01-20 06:33   
Whenever I have someone rude, I just ignore them. If you respond to their baiting, they won.
If it's just from the gameplay, like getting killed by the same guy for the seventh time, remember It's a game. I lost count of the number of times my escort dessie was obliterated by assault ships

And on that toilet papered house. That must of taken ages to clean up
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Died~2000~Deaths[+R]*CC*
Chief Marshal
Army Of Darkness


Joined: February 08, 2010
Posts: 540
From: Spokane WA.
Posted: 2012-01-20 07:02   
unfortunately there's those that dont take the consideration off others that are new to the game. some ppl have played so long that they think that there the top dog. not all of us are inconsiderit. o ya and it's hard to take ppl serious with the red shirt they allways die lol. Star Trek if he's wearing red he's dead.






Died~2000~Deaths[+R]*CO*
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NoBoDx
Grand Admiral

Joined: October 14, 2003
Posts: 784
From: Germany / NRW
Posted: 2012-01-20 10:19   
Quote:

On 2012-01-20 07:02, Died~2000~Deaths[+R]*CO* wrote:
...
ya and it's hard to take ppl serious with the red shirt they allways die lol. Star Trek if he's wearing red he's dead.



only if they have some text before ( captain ! they carging their lazors ! arrrg!)
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The only good 'ooman is a dead 'ooman. An' da only fing better than a dead 'ooman'z a dyin' 'ooman who tell you where ter find 'is mates.

$yTHe {C?}
Grand Admiral
Sundered Weimeriners


Joined: September 29, 2002
Posts: 1292
From: Arlington, VA
Posted: 2012-01-20 10:59   
Someone was rude on the Internet!

edit:oh god bbcode
[ This Message was edited by: $yTHe {C?} on 2012-01-20 11:00 ]
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Kenny_Naboo
Marshal
Pitch Black


Joined: January 11, 2010
Posts: 3823
From: LobsterTown
Posted: 2012-01-20 11:04   

Being rude is a PB copyright. I hereby close this site under the SOPA act....
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... in space, no one can hear you scream.....


Talien
Marshal
Templar Knights


Joined: May 11, 2010
Posts: 2044
From: Michigan
Posted: 2012-01-20 16:11   
0n03z! Kenny just dropped the SOPA!
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Adapt or die.

johnthedrummer92
Commander

Joined: January 14, 2012
Posts: 15
Posted: 2012-01-21 01:52   
REDSHIRT =D!!!!!!!!

that sig rocks man would you care if i used it??
_________________


Ululo.
Fleet Admiral
*Renegade Space Marines*


Joined: June 10, 2010
Posts: 7
From: Where-ever there is action (or at least that was the case before 1.67)
Posted: 2012-01-21 05:39   
I have an idea to retain new as well as old players.

Go back to DS before 1.67
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Hakketak
Grand Admiral

Joined: March 24, 2009
Posts: 301
Posted: 2012-01-21 09:00   
yes! go back the the basix Pong layout, im the top white beam, i beat u all!


i think if ppl stop making new accounts, act new, then annoy the h*** out of other ppl, the true newbie gets more serious answers to its questions.
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"I shouldn't be alive"

CM7
Midshipman
Faster than Light


Joined: October 15, 2009
Posts: 1812
Posted: 2012-01-21 11:41   
to your sig redshirt;

you have specialized armor that can totaly negate each factions advantage.

Couple this with having the most armor HP in the game, and +48% def enhancements, and each of your ships is as effectivly good as two of another factions ships of the same class

You also have the hardest hitting ship in the game (alpha damage) the EAD.

You have a small ship killer, the assauld destroyer. (just need a couple of makarrs ship boosters, or engine tuners)

You also have the best stations in the game. With the way repairs work on armor, its very easy to tank with them. Harpex missiles insure that even nimble ICC cruisers will fall befor you.

So, best defense
best Offence (alpha)
best small ship hunter
best stations



and no, im not complaining. I can make lists like this for every faction. Im just saying im sick of hearing UGTO cry about having nothing.

Every faction has advantages. Learn to love them, learn to counter them. Else we would all be the same ship with different paint...
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Defiance and Opposition, a tribute to teamwork. I will remember always
339,144

johnthedrummer92
Commander

Joined: January 14, 2012
Posts: 15
Posted: 2012-01-21 14:47   
Quote:

On 2012-01-21 11:41, Defiance{CM7} wrote:
to your sig redshirt;



You have a small ship killer, the assauld destroyer. (just need a couple of makarrs ship boosters, or engine tuners)







i think the gunboat works better as a ship killer because of its range capabilities and its wep dont drain its energy as bad so you can go about 17gu/s in stead of around 14 in the assault dessie

but yes our diffrent armors do help us with the other factions seperatly the only prob with that is if its a 4 way battle with mi included luthys are generally still safe when they're cloaked. then icc only has to put all shields to one side then run all while UGTO is stuck with the mi in escapors dictor trap of doom dodging as best they can while only having 19% hull and no way of reducing incoming damage or ability to be targeted but then again its all about numbers.

and also most of the players iv seen my first week cant use the higher up ships anyway i guess were in a recruitmemt cycle with the ugto but really mostly noobs on at any given time where as luthys are mostly vets

but im not argueing just stating an opinion and a few observations =)
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*FTL*Soulless
Marshal

Joined: June 25, 2010
Posts: 787
From: Dres-Kona
Posted: 2012-01-21 15:12   
Quote:

On 2012-01-21 14:47, johnthedrummer92 wrote:

i think the gunboat works better as a ship killer because of its range capabilities and its wep dont drain its energy as bad so you can go about 17gu/s in stead of around 14 in the assault dessie

but yes our diffrent armors do help us with the other factions seperatly the only prob with that is if its a 4 way battle with mi included luthys are generally still safe when they're cloaked. then icc only has to put all shields to one side then run all while UGTO is stuck with the mi in escapors dictor trap of doom dodging as best they can while only having 19% hull and no way of reducing incoming damage or ability to be targeted but then again its all about numbers.

and also most of the players iv seen my first week cant use the higher up ships anyway i guess were in a recruitmemt cycle with the ugto but really mostly noobs on at any given time where as luthys are mostly vets

but im not argueing just stating an opinion and a few observations =)



unless you play the fractions do not make statements about them please.

Anyway back on topic. Having some tutorial would do wonders for New players.
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