Author |
QST |
Fleet Admiral Busby Fleet Admiral
Joined: October 15, 2004 Posts: 239
| Posted: 2006-06-23 23:11  
HOW does a scout survive 2 qst and all CLs at point blank range tahts just sad today we where chaseing a scout 7 SHIPS COULDNT KILL IT FIx the Shield buggs good god come on
_________________ My God There are Stars
|
-Smokey- Grand Admiral
Joined: October 22, 2004 Posts: 784 From: Florida
| Posted: 2006-06-23 23:12  
lag
_________________
|
Fleet Admiral Busby Fleet Admiral
Joined: October 15, 2004 Posts: 239
| Posted: 2006-06-23 23:16  
What hte heck do you MEAN LAGG there was no lagg present and it took him down to 3% hull umm i didnt think that was lagg..... and it took another 2 to kill him ... ususaly i think itonly takes 1 and they where both LVL 10 come on..
_________________ My God There are Stars
|
*COMMANDERHAWK* Chief Marshal *Renegade Space Marines*
Joined: February 03, 2006 Posts: 260 From: Denver Colorado
| Posted: 2006-06-23 23:18  
yeah that was completly not normal it was hit with 2 qst and all 4 cl and my hvy cl from my battle dread all at once and only made a dent . then 10 min later hit a dessie and droped its shilds and hull to about 50% . if that ant odd i dont know what is
_________________ plan A : dont die
plan B : take someone with you
|
Joe dirt Fleet Admiral
Joined: April 18, 2006 Posts: 273
| Posted: 2006-06-23 23:23  
difference is the scout eveaded most of the qst and so chances are u self detenated your qst and only dealing splash damage which the scout was most likly out of its max range
_________________
|
-RevenG-
Raven Warriors
Joined: March 03, 2004 Posts: 2673
| Posted: 2006-06-23 23:25  
Which player was this? Because there was a scout UGTO could not kill that one of us nailed with an IC during a few battles on accident. killed him instantly :>
_________________
|
Supertrooper Marshal Pitch Black
Joined: March 18, 2004 Posts: 1895 From: Maryland, U.S.A
| Posted: 2006-06-24 01:32  
Quote:
|
On 2006-06-23 23:11, Evil Lol wrote:
HOW does a scout survive 2 qst and all CLs at point blank range tahts just sad today we where chaseing a scout 7 SHIPS COULDNT KILL IT FIx the Shield buggs good god come on
|
| You said Head on. QSTs SUCK when a direct hit.
_________________
|
Smartin Grand Admiral
Joined: August 04, 2005 Posts: 1107 From: Michigan
| Posted: 2006-06-24 01:48  
Hi, welcome to 1.483. Scouts can upgrade armor to 10 and dodge lots. Will be fixed in next release.
_________________
DarkSpace Community Website
|
Tellaris Grand Admiral Galactic Navy
Joined: April 30, 2002 Posts: 830 From: Land of Chocolate
| Posted: 2006-06-24 03:08  
That was me, Raven, and I dodged most of your shots. When I stopped moving to rearm my torpedoes, thats when you guys got me. Unfortunately, I didn't have anything else to take, so just logged off.
All I have in storage is all old ships, with only 1-4 armor arcs and 3-6 guns.
_________________ Captain of the StarCruiser
I hit planets for fun!
Spellchecker, the POWER t00l
|
BackSlash Marshal Galactic Navy
Joined: March 23, 2003 Posts: 11183 From: Bristol, England
| Posted: 2006-06-24 04:29  
Quote:
|
On 2006-06-24 01:32, Crim wrote:
Quote:
|
On 2006-06-23 23:11, Evil Lol wrote:
HOW does a scout survive 2 qst and all CLs at point blank range tahts just sad today we where chaseing a scout 7 SHIPS COULDNT KILL IT FIx the Shield buggs good god come on
|
| You said Head on. QSTs SUCK when a direct hit.
|
|
You sir, suck at knowing anything.
QST's do AOE AND direct hit damage when hit directly. Learn your facts.
_________________
|
Doran Chief Marshal Galactic Navy
Joined: March 29, 2003 Posts: 4032 From: The Gideon Unit
| Posted: 2006-06-24 08:29  
and scouts are nigh invincible too. or at least, mine and any icc scout flown by a pilot that has an inkling of what they're doing
_________________
|
-RevenG-
Raven Warriors
Joined: March 03, 2004 Posts: 2673
| Posted: 2006-06-24 10:23  
Nah, wasn't you Tell, but I remember you getting hit also =P The scout that got hit was on ICC. Got in the way of an IC. POOF
_________________
|
DOM700 [-IMO-] Fleet Admiral
Joined: July 26, 2001 Posts: 3175 From: Eckental, Germany, Sol-System
| Posted: 2006-06-24 11:05  
I guess it's time for the killer bee squadron UGTO used to have
_________________ If the buildings on your planets disappear, guess who was there....
Never forget what you fight for
I have earned my betatester badge for being part of the open beta
|
Fattierob Vice Admiral
Joined: April 25, 2003 Posts: 4059
| Posted: 2006-06-24 11:23  
Quote:
|
On 2006-06-24 08:29, Doran wrote:
and scouts are nigh invincible too. or at least, mine and any icc scout flown by a pilot that has an inkling of what they're doing
|
|
really? My k'luth scout lagged out and got killed by a bomber cruiser. and it was leveled up to max.
_________________
|
Peter Wiggin Midshipman
Joined: November 10, 2005 Posts: 636
| Posted: 2006-06-24 11:57  
kluth have the crappiest armor in the game ofcourse YOUR SCOUT DIED
but ICC has by far the most unstoppable scouts in the game.Because their shields are bugged to about dread class.And since they are highspeed and require the full attention of 8 Agincourt carriers to take out thats totally unbalanced and you have no idea the hatred i feel for them.Really get a damn frigate at least then the playing fields slightly leveled when our lvl 6 pcannons at least have a chance of hitting you.
_________________
|