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Version 1.43 |
Faustus Marshal Palestar
Joined: May 29, 2001 Posts: 2748 From: Austin, Texas
| Posted: 2002-03-22 13:12  
- Fixed a bug with shield generators working despite them being offline and disabled.
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Faustus Marshal Palestar
Joined: May 29, 2001 Posts: 2748 From: Austin, Texas
| Posted: 2002-03-22 16:06  
- Fixed some code in the low-level network code, which we think was responsible for the problems we've been having with some netgear/linksys cards. Basically, there were some benign winsock errors I was treating as connection closing type errors.
- Disabled Ships Damage gain from destroying AI controlled ships. This means, you gain no prestige ffor attacking gaifens or AI transports in-game.
-Richard
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Cuisinart Fleet Admiral
Joined: August 04, 2001 Posts: 747 From: MS, USA
| Posted: 2002-03-22 18:28  
Thank you Faustus, that one was sorely needed...
~Cuis
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Bumblebee Cadet Mercenaries of Andosia
Joined: May 31, 2001 Posts: 2256 From: Switzerland
| Posted: 2002-03-23 06:11  
sorry to say it so direct - but
was about time
now, a big source of getting (bad) prestige is closed
thank you very much
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Gideon Cadet
Joined: September 14, 2001 Posts: 4604 From: Oregon, USA
| Posted: 2002-03-23 13:19  
THANK YOU!
:):):)
_________________ ...and lo, He looked upon His creation, and said, "Fo shizzle."
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Deleted Cadet
Joined: Posts: 0
| Posted: 2002-03-24 05:51  
nevermind the first reply.
it went to 5000.
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