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[FAQ
Forum Index » » Developer Announcements » » New background art...
 Author New background art...
Faustus
Marshal
Palestar


Joined: May 29, 2001
Posts: 2748
From: Austin, Texas
Posted: 2014-11-09 22:26   
We have some exciting new background art going out with the latest hot-fix tomorrow at 3 AM (11/10/2014).

Thanks go out to "Ferrin" for donating the commercial grade space background art for DarkSpace, so give him a thanks when you see him in-game next time.

-F



[ This Message was edited by: Faustus on 2014-11-09 23:00 ]
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Kestalkayden
Marshal

Joined: June 04, 2005
Posts: 85
Posted: 2014-11-09 22:33   
Hehe. Close enough on the name

Thanks for the mention.
[ This Message was edited by: Ferrin on 2014-11-09 22:39 ]
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Faustus
Marshal
Palestar


Joined: May 29, 2001
Posts: 2748
From: Austin, Texas
Posted: 2014-11-09 23:01   
Quote:
On 2014-11-09 22:33, Ferrin wrote:
Hehe. Close enough on the name

Thanks for the mention.
[ This Message was edited by: Ferrin on 2014-11-09 22:39 ]



LOL.. sorry, edited my post to be correct now.
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Code Red
Chief Marshal
Non Omnis Moriar


Joined: September 08, 2007
Posts: 184
Posted: 2014-11-10 14:57   
Loving the new backgound artwork , awesome job Ferrin for donating and for the team for putting in game )))
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-DBS
Marshal

Joined: January 04, 2011
Posts: 204
From: St. Petersburg, FL
Posted: 2014-11-10 17:27   
Looks Awesome!!!

-DBS
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| Dark Hiigaran |
Chief Marshal

Joined: July 07, 2007
Posts: 426
From: Slovenia (Europe)
Posted: 2014-11-11 13:33   
Nice, thanks Ferrin.
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Orkan [OO-XII]
Grand Admiral
The Myrmidon Legion


Joined: April 22, 2010
Posts: 201
From: A Point Perfectly Computed Yet Never Repeating
Posted: 2014-11-11 16:12   
I have recently switched to triple monitors and the game is stunning across three, however the new background art seems to stretch so much that the pixels are huge and all the background stars and galaxys are very pixellated and blocky, it looks very low quality. My resolution is 4320x900, which i'm sure is the reason for the stretchiness. The planets and all 3d models scale and maintain their resolution perfectly however so it is a little strange that the background looks like a snes skybox. The previous skybox was more dark space and so the problem was not so noticeable.

I do think that the background artr is a litle too busy however all around, , the previous skybox seemed to have nebula artwork below and something above and all around was mainly clear space which meant distant systems and their stars were more noticeable. Now the galaxys and other 'distractions' may serve as reference points but I feel they are too distracting. Perhaps different systems could have different backgrounds if server maps are to be rotated?




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Kenny_Naboo
Marshal
Pitch Black


Joined: January 11, 2010
Posts: 3823
From: LobsterTown
Posted: 2014-11-11 19:55   

Can't wait to see it when I get back tonight.

Thanks Ferrin.
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Antoni
Chief Marshal

Joined: January 21, 2003
Posts: 17
Posted: 2014-11-14 12:59   
Very well done
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