Author |
Additions to the K'luth fleet |
nimby Lieutenant Commander
Joined: May 29, 2001 Posts: 260
| Posted: 2002-02-26 12:20  
New K'luth Ships…
· Advanced Carrier. Bronze Transport, 2nd Lieut.
· Advanced Worker. Bronze Support, Lieut Commander.
· Ultimate Worker. Gold Support, Captian.
· Drainer Destroyer. Bronze Nav, 1st Lieut.
· Parasite Cruiser. Bronze Combat and Support, Captian.
· Siphon Dreadnought. Bronze Combat, Vice Admiral.
The exact details of these ships will not be disclosed until after testing on the beta servers is done.
_________________
|
Evil Bob Marshal Evil Empires Inc.
Joined: September 12, 2001 Posts: 133
| Posted: 2002-02-26 13:52  
Bronze Combat at Vice Admiral? That's kind of silly req for someone with 10k pres. I'm hoping that is simply a typo
-Evil Bob
_________________
|
Shigernafy Admiral
Joined: May 29, 2001 Posts: 5726 From: The Land of Taxation without Representation
| Posted: 2002-02-26 17:24  
Nice to have some new ships Nimby... thanks for the additions..
I look forward to testing them.
_________________ * [S.W]AdmBito @55321 Sent \"I dunno; the French had a few missteps. But they're on the right track, one headbutt at a time.\"
|
peanutbutter Cadet
Joined: November 04, 2001 Posts: 341
| Posted: 2002-02-27 07:49  
lol "parasite cruiser" ....i like that - it's adding more color into the game especially the communication between the ppl in game.
_________________
|
Shigernafy Admiral
Joined: May 29, 2001 Posts: 5726 From: The Land of Taxation without Representation
| Posted: 2002-02-27 18:30  
Just as an FYI for the players out there - this code isn't expected up until Friday, at the earliest.
I just heard a lot of questions and comments about this in chat, so I thought I would post a message about it.
_________________ * [S.W]AdmBito @55321 Sent \"I dunno; the French had a few missteps. But they're on the right track, one headbutt at a time.\"
|
Bumblebee Cadet Mercenaries of Andosia
Joined: May 31, 2001 Posts: 2256 From: Switzerland
| Posted: 2002-02-28 05:10  
have to agree, Evil Bob
VA and Bronze-Combat sounds a bit strange
any corrections??
[MoA] Bumblebee
Mercenaries of Andosia
MOD of the cleanest Forum in town
_________________
|
shadedancer Cadet BIOnics Industry Syndicate
Joined: July 26, 2001 Posts: 497 From: Hamburg, Germany, Sol-System
| Posted: 2002-02-28 08:04  
Quote:
|
On 2002-02-27 18:30, Shigernafy wrote:
Just as an FYI for the players out there - this code isn't expected up until Friday, at the earliest.
I just heard a lot of questions and comments about this in chat, so I thought I would post a message about it.
|
|
As nimby put it: "(...)we are getting the framework in place...I won't put a date on it 'cause I want it to be right before it comes out.(...)"
yes, people, behave, stay calm and if you really want to help Faustus and nimby, go to the beta server and test things throughly!
yours shadedancer
_________________ shadedancer(@3423) ClanID ($38)
Director to Bionic InduStries [BIS]
One rule: Don't be stupid!
It's an expansive rule that covers a lot of ground
|
Deleted Cadet
Joined: Posts: 0
| Posted: 2002-03-09 09:12  
im trying to test these on beta but it would be nice if there are maps with kluth in it =(
kinda hard to test if you cant play kluth.
_________________
|