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DarkSpace - Beta
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[FAQ
Forum Index » » Developer Announcements » » Additions to the K'luth fleet
 Author Additions to the K'luth fleet
nimby
Lieutenant Commander

Joined: May 29, 2001
Posts: 260
Posted: 2002-02-26 12:20   
New K'luth Ships…
· Advanced Carrier. Bronze Transport, 2nd Lieut.
· Advanced Worker. Bronze Support, Lieut Commander.
· Ultimate Worker. Gold Support, Captian.
· Drainer Destroyer. Bronze Nav, 1st Lieut.
· Parasite Cruiser. Bronze Combat and Support, Captian.
· Siphon Dreadnought. Bronze Combat, Vice Admiral.


The exact details of these ships will not be disclosed until after testing on the beta servers is done.
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Evil Bob
Marshal
Evil Empires Inc.

Joined: September 12, 2001
Posts: 133
Posted: 2002-02-26 13:52   
Bronze Combat at Vice Admiral? That's kind of silly req for someone with 10k pres. I'm hoping that is simply a typo

-Evil Bob

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Shigernafy
Admiral

Joined: May 29, 2001
Posts: 5726
From: The Land of Taxation without Representation
Posted: 2002-02-26 17:24   
Nice to have some new ships Nimby... thanks for the additions..
I look forward to testing them.
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* [S.W]AdmBito @55321 Sent \"I dunno; the French had a few missteps. But they're on the right track, one headbutt at a time.\"

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peanutbutter
Cadet

Joined: November 04, 2001
Posts: 341
Posted: 2002-02-27 07:49   
lol "parasite cruiser" ....i like that - it's adding more color into the game especially the communication between the ppl in game.
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Shigernafy
Admiral

Joined: May 29, 2001
Posts: 5726
From: The Land of Taxation without Representation
Posted: 2002-02-27 18:30   
Just as an FYI for the players out there - this code isn't expected up until Friday, at the earliest.

I just heard a lot of questions and comments about this in chat, so I thought I would post a message about it.
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* [S.W]AdmBito @55321 Sent \"I dunno; the French had a few missteps. But they're on the right track, one headbutt at a time.\"

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Bumblebee
Cadet
Mercenaries of Andosia

Joined: May 31, 2001
Posts: 2256
From: Switzerland
Posted: 2002-02-28 05:10   
have to agree, Evil Bob

VA and Bronze-Combat sounds a bit strange

any corrections??

[MoA] Bumblebee
Mercenaries of Andosia
MOD of the cleanest Forum in town
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shadedancer
Cadet
BIOnics Industry Syndicate

Joined: July 26, 2001
Posts: 497
From: Hamburg, Germany, Sol-System
Posted: 2002-02-28 08:04   
Quote:

On 2002-02-27 18:30, Shigernafy wrote:
Just as an FYI for the players out there - this code isn't expected up until Friday, at the earliest.

I just heard a lot of questions and comments about this in chat, so I thought I would post a message about it.



As nimby put it: "(...)we are getting the framework in place...I won't put a date on it 'cause I want it to be right before it comes out.(...)"

yes, people, behave, stay calm and if you really want to help Faustus and nimby, go to the beta server and test things throughly!

yours shadedancer
_________________
shadedancer(@3423) ClanID ($38)
Director to Bionic InduStries [BIS]

One rule: Don't be stupid!
It's an expansive rule that covers a lot of ground

Deleted
Cadet

Joined:
Posts: 0
Posted: 2002-03-09 09:12   
im trying to test these on beta but it would be nice if there are maps with kluth in it =(

kinda hard to test if you cant play kluth.

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