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DarkSpace
DarkSpace - Beta
Palestar

[FAQ
Forum Index » » Developer Announcements » » missile code...
 Author missile code...
Faustus
Marshal
Palestar


Joined: May 29, 2001
Posts: 2748
From: Austin, Texas
Posted: 2002-02-05 15:25   
- Fixed the missile code to work better. I've also adjusted the turning rates of all missiles to be better balanced.

-Richard
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Patlukowsky
Marshal
Mercenaries of Andosia

Joined: May 29, 2001
Posts: 451
From: germany
Posted: 2002-02-05 16:20   
tryed it on the beta server.

really really better now
)
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Vinco
Fleet Admiral
Galactic Navy


Joined: August 31, 2001
Posts: 939
From: Too Close for Comfort
Posted: 2002-02-05 16:26   
Looks nice. It is still possible for small ships (destroyers) to dodge the IT missiles, but not the AR missiles.
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Vinco

In Another Place



Honor is all.

Chromix
Cadet

Joined: June 29, 2001
Posts: 3052
Posted: 2002-02-06 01:58   
Well, thats pretty good that small ships at high speeds can dodge certain types of missles.
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