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HD Thrashing... |
Faustus Marshal Palestar
Joined: May 29, 2001 Posts: 2748 From: Austin, Texas
| Posted: 2002-01-23 21:19  
Figured out that the HD thrashing was being caused by the mission recorder, which is on by default. It can be turned on/off with the Alt-R key. The recorder will default to being off in the next update.
Begin C++ Speak:
The reason it started thrashing is because the code I changed to improve the network code called the flush() in a destructor of my OutStream() class. Since normal disk files use the OutStream too, not just the network code, it was flushing the file to disk more often causing it to thrash.
-Richard
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Richard "Faustus" Lyle
www.palestar.com
[ This Message was edited by: Faustus on 2002-01-23 21:19 ]
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Praetorian Admiral
Joined: July 27, 2001 Posts: 543 From: Edmonton, Alta, Canada
| Posted: 2002-01-24 19:01  
Gad, I hate it when I understand things like that.
YaY on the fix though
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