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DarkSpace - Beta
Palestar

[FAQ
Forum Index » » Developer Announcements » » Setup Changes / Planet Ecnonomy Tweaks / Trade Items
 Author Setup Changes / Planet Ecnonomy Tweaks / Trade Items
Faustus
Marshal
Palestar


Joined: May 29, 2001
Posts: 2748
From: Austin, Texas
Posted: 2002-01-18 14:57   
- Added several new items to the client setup to make it not possible to change details levels for ship trails, missile trails, and particle systems. You can now even turn ship trails completely off if you'd like to save the processor/graphics rendering time. I've also added a checkbox to the client setup called "Beta Test Mode", basically if checked, then you'll pull your code and data updates from a different location allowing you to play on the beta servers.
- Tweaked the planet moral levels to make it possible to bring a planet out of a slump by decreasing the income tax levels.
- Change how planet events are generated to decrease the level of planet spam
- Fixed problems with trade goods in the star port. Trade goods in the star port are now merged into 1 item.

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Demorian
Fleet Admiral
Galactic Navy


Joined: October 06, 2001
Posts: 3406
From: Charlotte, North Carolina
Posted: 2002-01-18 15:52   
Faustus you are a god. ^_^ Thanks bro.

-Dem
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Cuisinart
Fleet Admiral

Joined: August 04, 2001
Posts: 747
From: MS, USA
Posted: 2002-01-18 16:28   
How do we access these new settings, or are they yet to actually be put in?
~Cuisinart
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Faustus
Marshal
Palestar


Joined: May 29, 2001
Posts: 2748
From: Austin, Texas
Posted: 2002-01-19 07:55   
These changes are up... just join a game to get the latest code, then run Setup from the startup screen.
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