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DarkSpace - Beta
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[FAQ
Forum Index » » Developer Announcements » » Resources Lost...
 Author Resources Lost...
Faustus
Marshal
Palestar


Joined: May 29, 2001
Posts: 2748
From: Austin, Texas
Posted: 2001-12-28 16:34   
The prestige lost for dying has been toned down a bit:

prestige -= Resources Lost * 0.0025

it was 0.005, which ment a -75 prestige decrease for dying 3 times in a cruiser.

-Richard
_________________


  Goto the website of Faustus
chris aka sunshine
Cadet

Joined: May 29, 2001
Posts: 1649
From: Germany
Posted: 2002-01-04 06:31   
disconnected from server has the same effect as get killed, or am i wrong?
_________________
Christian 'sunshine' Weyand





  Email chris aka sunshine   Goto the website of chris aka sunshine
Evil Bob
Marshal
Evil Empires Inc.

Joined: September 12, 2001
Posts: 133
Posted: 2002-01-04 15:40   
I sure hope not. As an analog dial up user I get disconnected from the server quite often, I'd hate to be penalized for it.

-Evil Bob
_________________


Faustus
Marshal
Palestar


Joined: May 29, 2001
Posts: 2748
From: Austin, Texas
Posted: 2002-01-04 16:16   
No...
_________________


  Goto the website of Faustus
Dwarden
Admiral
CHIMERA

Joined: June 07, 2001
Posts: 1072
From: Czech Republic
Posted: 2002-01-05 09:36   
But this thing must be watched, why?
Imagine take ship, jump to enemy, blast all weapons on it, do some major damage, unplug lan cable when any danger....
this way is often exploited in many games ...
_________________
... Ideas? ... that's Ocean w/o borders !

Evil Bob
Marshal
Evil Empires Inc.

Joined: September 12, 2001
Posts: 133
Posted: 2002-01-11 18:49   
Simple answer, force the ship to remain in the game for another minute unless it exits through the jump gate, that way disconnectors in combat will give the enemy that is pursuing them a change to finish the job. Pres lost should be as usual, if the ship is destroyed, the add the res lost and the negative pres to the account the ship belongs to.

-Evil Bob

_________________


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