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Space Monsters... |
Faustus Marshal Palestar
Joined: May 29, 2001 Posts: 2748 From: Austin, Texas
| Posted: 2001-12-15 13:55  
Are active in the MV now... so guard your planets well
-Richard
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chris aka sunshine Cadet
Joined: May 29, 2001 Posts: 1649 From: Germany
| Posted: 2001-12-15 15:43  
but still easy kills for a guy camping in his dread near the spawn point :/
i'd say all of them need a better armor and/or faster hull repair
_________________ Christian 'sunshine' Weyand
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Chromix Cadet
Joined: June 29, 2001 Posts: 3052
| Posted: 2001-12-15 15:47  
different spawnpoints will do...
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Faustus Marshal Palestar
Joined: May 29, 2001 Posts: 2748 From: Austin, Texas
| Posted: 2001-12-16 08:08  
I planned to add a radius to the spawn area, but forgot to add it in when editing the dialog for the editor. Anyway, I'll drop it in so we can set a radius for spawn, that way they don't always appear at the same point.
-Richard
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Faustus Marshal Palestar
Joined: May 29, 2001 Posts: 2748 From: Austin, Texas
| Posted: 2001-12-16 15:12  
Done... spawn points can now have a radius, just got to update the data to utilize this new feature.
-Richard
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