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DarkSpace
DarkSpace - Beta
Palestar

[FAQ
Forum Index » » Developer Announcements » » Initial beta is up 8/17/04 [Locked - See New Report Thread]
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 Author Initial beta is up 8/17/04 [Locked - See New Report Thread]
Gideon
Cadet

Joined: September 14, 2001
Posts: 4604
From: Oregon, USA
Posted: 2004-08-17 15:50   
The initial beta of v1.482 is up. Please test it, and post feedback of any bugs you find here.


Known issues:

Text is missing from some buttons.

Windows 95/98/ME users might get an error when trying to connect. Be sure to have Internet Explorer 6, Service Pack 1 installed.


Thank you.

_________________


Shut up, Mr. Burton. You were not brought upon this world to `get it`.

[small][ This Message was edited by: Gideon on 2004-08-17 18:25 ][/small]

[ This Message was edited by: Demorian on 2004-08-23 11:26 ]
_________________
...and lo, He looked upon His creation, and said, "Fo shizzle."

  Email Gideon
Axianda The Royal
Fleet Admiral
Terra Squadron

Joined: November 20, 2001
Posts: 4273
From: Axianda
Posted: 2004-08-17 15:57   
Quote:

On 2004-08-17 15:50, Gideon wrote:
The initial beta of v1.482 is up. Please test it, and post feedback of any bugs you find here.



YAY!!

Quote:


Known issues:

Text is missing from some buttons.



I saw em all.

Quote:


Windows 95/98/ME users might get an error when trying to connect. Be sure to have Internet Explorer 6, Service Pack 1 installed.



had NP connecting to the GCQL.

I do have the problem that when im ingame i get disconnected after 2-5 min whit the message: you have been disconnected whit the options quit and reconnect.

im using OS WinXP SP1

Quote:


Thank you.




your welcome
_________________

- Axi

Xpli$it
Marshal

Joined: March 06, 2004
Posts: 486
From: Canada
Posted: 2004-08-17 16:01   
whenever I try to load the beta, it has two messages,

1) D:Program FIlesPalestarDarkspace BetaDarkspace.exe A device attached to the system is not function
2) The system.dll file is linked to missing export FACTORY.DLL:?classKey@Widget@Medusa@@SAABVUniqueNumber@2@xz






:S
_________________


Tellaris
Grand Admiral
Galactic Navy


Joined: April 30, 2002
Posts: 830
From: Land of Chocolate
Posted: 2004-08-17 16:06   
Lagged to hell for many people. Unplayable for me. Lag clears up in combat situations. Sounds like priority issues to me.
_________________
Captain of the StarCruiser
I hit planets for fun!
Spellchecker, the POWER t00l


Bobamelius
Grand Admiral
Galactic Navy


Joined: October 08, 2002
Posts: 2074
From: Ohio
Posted: 2004-08-17 16:18   
Extreme lag when initially taking a ship. (Comp locked up for 30 seconds, could not even get Ctrl-alt-delete screen to come up) Normal 1481-era lag everytime you take ships after that.

Just got disconnected for no appearent reason.

_________________


Forever a proud officer of [-GTN-], the great Galactic Navy
Honor is All

[ This Message was edited by: Bobamelius on 2004-08-17 16:19 ]
_________________


  Email Bobamelius
Webstar
Cadet

Joined: March 28, 2004
Posts: 110
From: Liverpool, England
Posted: 2004-08-17 16:36   
my pc crashed on me!!! and a bit of lag
_________________


Gideon
Cadet

Joined: September 14, 2001
Posts: 4604
From: Oregon, USA
Posted: 2004-08-17 16:53   
Super smooth.


Then, suddenly, complete loss of controls of my ship. Environment kept updating correctly, however. Just, all controls locked.


Then, disconnected from server.
_________________
...and lo, He looked upon His creation, and said, "Fo shizzle."

  Email Gideon
Spaceflower (Swe)
1st Rear Admiral

Joined: December 28, 2002
Posts: 73
From: Sweden
Posted: 2004-08-17 16:59   
I had much of the same probl. as Bomb. although i did not got dissed.
Once i was in map mode then senario ended and my comp freezed, a could do nothing but reboot.

..don't know if it is something to report.. but:
I jumped to a cluster of neutral planets and i got a bunch of mess saying that enemies was detected at those planets.. just as if they belonged to my faction... and no enemies was in sight..

_________________
/Spaceflower

Bhishma
Vice Admiral

Joined: October 24, 2003
Posts: 14
Posted: 2004-08-17 17:06   
Decent. SOmething different about it, i sort of like. Don't know what. When it was smooth, it was SMOOTH. When it lagged... it LAGGED.

I know something that would make the game infinitely better... if i was a vice admiral in it...


_________________


RagAnok
Admiral

Joined: February 02, 2004
Posts: 237
Posted: 2004-08-17 17:28   
When selecting a ship from ship selection screen, comp locks up for about 30sec to 2 min. Win XP sp1. AMD 2400+, 256ddr
_________________
[IMG]http://i100.photobucket.com/albums/m3/zardous/gunner.gif[IMG]


Telekinesis, thats what you need, just lay back and let your mind do the walking

Drafell
Grand Admiral
Mythica

Joined: May 30, 2003
Posts: 2449
From: United Kingdom
Posted: 2004-08-17 17:31   
I'm running Windows 98SE and get the following errors:

Immediately on clicking the DarkSpace Beta Icon:-

'This application or DLL can not be loaded on Windows 95 or on Windows 3.1. It takes advantage of Unicode features only available on Windows NT.'

Followed by:-

'The MFC42U.DLL file cannot start. Check the file to determine the problem.'

After further investigation it seems that the 'MFC42U.DLL' just isn't compatible with any non-NT based operating system due to some of the system functions it requires. So this pretty much excludes Windows 95, 98, 98SE and ME so long as this is a required file to run the beta.

I have finally finished downloading all the Windows 98SE updates and still have the same issues. Have fully uninstalled and reinstalled the beta client including all registry entries and so far this has had no effect.

Useful links:-

http://msdn.microsoft.com/msdnmag/issues/01/10/MSLU/default.aspx - MSLU layer for Windows 95/98/ME implementation. Possible fix.

_________________
'You can tak' oour liives! But ye can ne'er tak oour troosers!'
http://darkspace.mysite.freeserve.com/

It's gone now...
It's no longer here...
Yet still I see...
And still I fear...

[small][ This Message was edited by: Drafell (Cookie Sensei) on 2004-08-17 17:34 ][/small]

[ This Message was edited by: Drafell (Cookie Sensei) on 2004-08-17 18:14 ]
_________________
It's gone now, no longer here...Yet still I see, and still I fear.rnrn
rnrn
DarkSpace Developer - Retired

  Goto the website of Drafell
Gideon
Cadet

Joined: September 14, 2001
Posts: 4604
From: Oregon, USA
Posted: 2004-08-17 17:43   
Okay, update to my observations:


I had the lag then disco thing happen. I selected reconnect.


I had the lag then disco thing happen again. I selected reconnect.


From this point on, the game was super smooth. No noticable lag. Connection was absolutely stable.


I also noticed in the alt-p screen that my latency would periodically go down to about 80, then gradually creep up to 416. It would then stay at 416 for a while (but not feel like 416 at all, felt more like 80), then eventually reset to about 80.
_________________
...and lo, He looked upon His creation, and said, "Fo shizzle."

  Email Gideon
Lord Cain
Cadet

Joined: July 03, 2004
Posts: 6
From: Earth
Posted: 2004-08-17 18:50   
Same issues as the rest.
No labels, very very laggy, and seems to last up to 1 minute of play time in windowed before disconnects from server and imediatly does if any other video setting used.
Windows 2k either with or without firewall.
512mb mem
DX 9a
gforce 4 128 meg
intel fast gig ethernet.

Noticed also when launching game it says Version: 1.481 not Version: 1.482.
I verified the beta install and removed full v1.481 and beta and reinstalled beta still says version 1.481 on top.

I have noticed right before i get the disconneted from server my network monitor says my network is disabled and then it is enabled like it had to recover from a serious network error.
Hope this helps



[ This Message was edited by: Lord Cain on 2004-08-18 09:56 ]
_________________


Webstar
Cadet

Joined: March 28, 2004
Posts: 110
From: Liverpool, England
Posted: 2004-08-17 18:58   
the screen freezes on me for about 30 sec

wen im near a uncontroled planet it detects enemys and im the only 1 there


not much lag for me but i get sum after a while
(normal)


the buttons (has been explained)

and i was a bit shocked that they said they wer makin new ships and there we none.
_________________


Doran
Chief Marshal
Galactic Navy


Joined: March 29, 2003
Posts: 4032
From: The Gideon Unit
Posted: 2004-08-17 19:07   
probably not related to the lag fixes, but neutral planets broadcast "enemy detected near ___" and blockade messages

also, gauss guns not showing up at starport after being built, AR missiles likewise, but pulse beams showed up fine
_________________



[ This Message was edited by: Doran on 2004-08-17 19:17 ]
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